warzone2100/lib
Dennis Schridde e28cf1ce77 Using the kludge for GNU Flex < 2.5.30 was slightly incorrect. Correct way is present in 2.5.9 already.
Additionaly use the kludge found on http://flex.sourceforge.net/manual/faq_002dmemory_002dleak.html


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4384 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-28 11:05:19 +00:00
..
framework Using the kludge for GNU Flex < 2.5.30 was slightly incorrect. Correct way is present in 2.5.9 already. 2008-03-28 11:05:19 +00:00
gamelib Using the kludge for GNU Flex < 2.5.30 was slightly incorrect. Correct way is present in 2.5.9 already. 2008-03-28 11:05:19 +00:00
ivis_common TRUE->true, FALSE->false (except in scripts) 2008-03-24 16:51:17 +00:00
ivis_opengl Do not re-enable texturing if it is already enabled. 2008-03-25 19:23:26 +00:00
netplay Fix variable that might be read unset. Reported by Valgrind. 2008-03-24 19:24:07 +00:00
script Using the kludge for GNU Flex < 2.5.30 was slightly incorrect. Correct way is present in 2.5.9 already. 2008-03-28 11:05:19 +00:00
sequence TRUE->true, FALSE->false (except in scripts) 2008-03-24 16:51:17 +00:00
sound TRUE->true, FALSE->false (except in scripts) 2008-03-24 16:51:17 +00:00
sqlite3 Reduce amount of junk in the MSVC compilation output by about 70%. 2008-03-23 22:15:28 +00:00
widget TRUE->true, FALSE->false (except in scripts) 2008-03-24 16:51:17 +00:00
Makefile.am * Add SQLite 3.5.4 to the source tree (3.5.6 gives some warnings @ compile time which I don't trust) 2008-03-02 22:37:25 +00:00
Makefile.raw * Add SQLite 3.5.4 to the source tree (3.5.6 gives some warnings @ compile time which I don't trust) 2008-03-02 22:37:25 +00:00