58 lines
1.2 KiB
Makefile
58 lines
1.2 KiB
Makefile
SUBDIRS = mods music
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stamp:
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touch stamp
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%.wz: $(abs_srcdir)/% stamp
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(cd $(srcdir)/$(notdir $<) && $(ZIP) -r0 $(ZIP_UPDATE) $(abs_builddir)/$@ $(filter-out stamp,$(filter-out $<,$(^:$</%=%))) -x '*svn*' -x '*Makefile*' || [ $$? -eq 12 ] && true) # zip returns 12 on "nothing to do"
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$(ZIP) -T $@
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rm -f stamp
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BASELIST = \
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palette.txt \
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anims \
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audio \
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challenges \
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components \
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effects \
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features \
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gamedesc.lev \
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images \
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messages \
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misc \
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multiplay \
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script \
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sequenceaudio \
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shaders\
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stats \
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structs \
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tagdefinitions \
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texpages \
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tileset \
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wrf
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PATCHLIST = \
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addon.lev \
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anims \
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components \
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effects \
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messages \
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multiplay \
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stats \
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structs \
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wrf
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BASEARCHIVE = base.wz
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PATCHARCHIVE = mp.wz
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CLEANFILES = $(BASEARCHIVE) $(PATCHARCHIVE)
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$(BASEARCHIVE): $(BASELIST:%=$(abs_srcdir)/$(basename $(BASEARCHIVE))/%)
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$(PATCHARCHIVE): $(PATCHLIST:%=$(abs_srcdir)/$(basename $(PATCHARCHIVE))/%)
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nodist_pkgdata_DATA = $(BASEARCHIVE) $(PATCHARCHIVE)
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dist-hook: $(BASEARCHIVE) $(PATCHARCHIVE)
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$(UNZIP) -u $(BASEARCHIVE) -d $(DESTDIR)$(distdir)/$(basename $(BASEARCHIVE))
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$(UNZIP) -u $(PATCHARCHIVE) -d $(DESTDIR)$(distdir)/$(basename $(PATCHARCHIVE))
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