35 lines
1.4 KiB
Plaintext
35 lines
1.4 KiB
Plaintext
Original game developed by Pumpkin Studios, and published by EIDOS Interactive.
|
|
|
|
The Warzone Resurrection Project team and former contributors to the GPL version, in alphabetical order:
|
|
|
|
Scott Balneaves <sbalneav> : Coder
|
|
-- <Buginator> : Coder
|
|
Roman C. <troman> : Coder and Scripting + Scripting engine rewrite and AI
|
|
Denis Dupeyron <charun> : Coder
|
|
Mike Gilmore <Chojun> : Coder
|
|
Carl Hee <Watermelon> : Coder + Multiturrets
|
|
Adam Holland
|
|
Stefan Huehner <shuehner> : Coder + original 64bit support
|
|
Ari Johnson <iamtheari> : Coder and MacOSX Packaging + original MacOSX port
|
|
Martin Koller <mkoller> : Coder
|
|
Gerard Krol <gerard_> : Coder
|
|
Angus Lees <gus> : Debian Packaging
|
|
Kevin Malec <Kevin`> : Websupport
|
|
Per I. Mathisen <per> : Coder
|
|
Dion Mendel <noid> : Coder, original Linux port
|
|
Kim Metcalfe <lav-coyote25> : Documentation, Maps and Support
|
|
Christian Ohm <cybersphinx> : Coder
|
|
Tim P. <kamaze> : Webmaster
|
|
Phil Procario <GrimMoroe, grimandmandy> : Graphics artist
|
|
Marcus Rast <charon> : Coder
|
|
-- <Pseudonym404> : Coder + original 64bit support
|
|
Victor Qamly <vqamly> : Coder
|
|
Ben Russon <grizzly> : Support
|
|
Hylke van der Schaaf <TheNoid> : Coder
|
|
Giel van Schijndel <Giel> : Coder and Debian Linux and Windows Packaging
|
|
Dennis Schridde <devurandom> : Coder and general Linux and Windows Packaging
|
|
Dmitri Shuralyov <shurcool> : Coder
|
|
Rodolphe Suescun <rodzilla> : Coder
|
|
Freddie Witherden <EvilGuru> : Coder and MacOSX Packaging
|
|
-- <vs2k5> : Coder
|