warzone2100/lib/ivis_common
Giel van Schijndel aef7af381e * Make function NETsetupTCPIP const correct
* Don't #include <unistd.h> in source:trunk/src/clparse.c as we don't need it
 * Rename a debug message to use the correct function name as prefix (bitimage.c)
 * Utilize snprintf instead of sprintf, at two locations


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2796 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-11 17:08:41 +00:00
..
Makefile.am
Makefile.raw
bitimage.c * Make function NETsetupTCPIP const correct 2007-11-11 17:08:41 +00:00
bitimage.h
imd.c
imd.h
imdload.c
ivi.h
ivisdef.h
ivispatch.h
pieblitfunc.h Clean up pieblitfunc. Dump dead code. 2007-11-03 22:48:46 +00:00
pieclip.c Replace int x,y,z in TERRAIN_VERTEX with a Vector2i, and fix two cases of 2007-10-29 22:00:55 +00:00
pieclip.h Merge PIEVERTEX and SVMESH into TERRAIN_VERTEX and use struct assignment instead of memcpy on it. 2007-10-29 21:41:38 +00:00
piedef.h Now that we draw water in a separate pass, we can reduce the number of state changes a lot. 2007-11-04 13:26:04 +00:00
piefunc.h Merge PIEVERTEX and SVMESH into TERRAIN_VERTEX and use struct assignment instead of memcpy on it. 2007-10-29 21:41:38 +00:00
piemode.h
piepalette.h
piestate.c
piestate.h
pietypes.h
pievector.h * Ignore 4204 warning on MSVC (non-constant aggregrate initializer; aka non-constant struct initializer) 2007-11-02 23:33:34 +00:00
png_util.c
png_util.h
rendmode.h
tex.h
textdraw.h