103 lines
3.3 KiB
C
103 lines
3.3 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "lib/ivis_common/piestate.h"
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#include "lib/ivis_common/piepalette.h"
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#include "lib/ivis_common/rendmode.h"
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#include "screen.h"
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PIELIGHT psPalette[WZCOL_MAX];
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//*************************************************************************
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//*** calculate primary colours for current palette (store in COL_ ..
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//*
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//* on exit _iVCOLS[0..15] contain colour values matched
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//* COL_.. below access _iVCOLS[0..15]
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//******
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void pal_Init(void)
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{
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// TODO: Read these from file so that mod-makers can change them
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WZCOL_WHITE = pal_Colour(UBYTE_MAX, UBYTE_MAX, UBYTE_MAX);
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WZCOL_BLACK = pal_Colour(1, 1, 1);
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WZCOL_GREEN = pal_Colour(0, UBYTE_MAX, 0);
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WZCOL_RED = pal_Colour(UBYTE_MAX, 0, 0);
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WZCOL_YELLOW = pal_Colour(UBYTE_MAX, UBYTE_MAX, 0);
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WZCOL_RELOAD_BAR = WZCOL_WHITE;
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WZCOL_RELOAD_BACKGROUND = WZCOL_BLACK;
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WZCOL_HEALTH_HIGH = WZCOL_GREEN;
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WZCOL_HEALTH_MEDIUM = WZCOL_YELLOW;
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WZCOL_HEALTH_LOW = WZCOL_RED;
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WZCOL_CURSOR = WZCOL_WHITE;
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WZCOL_MENU_BACKGROUND = pal_Colour(0, 1, 97);
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WZCOL_MENU_BORDER = pal_Colour(0, 21, 240);
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WZCOL_MENU_LOAD_BORDER = WZCOL_BLACK;
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WZCOL_MENU_LOAD_BORDER.byte.r = 133;
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WZCOL_MENU_SCORES_INTERIOR = WZCOL_BLACK;
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WZCOL_MENU_SCORES_INTERIOR.byte.b = 33;
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WZCOL_MENU_SEPARATOR = pal_Colour(0x64, 0x64, 0xa0);
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WZCOL_TEXT_BRIGHT = WZCOL_WHITE;
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WZCOL_TEXT_MEDIUM.byte.r = 0.627451f * UBYTE_MAX;
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WZCOL_TEXT_MEDIUM.byte.g = 0.627451f * UBYTE_MAX;
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WZCOL_TEXT_MEDIUM.byte.b = UBYTE_MAX;
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WZCOL_TEXT_MEDIUM.byte.a = UBYTE_MAX;
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WZCOL_TEXT_DARK.byte.r = 0.376471f * UBYTE_MAX;
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WZCOL_TEXT_DARK.byte.g = 0.376471f * UBYTE_MAX;
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WZCOL_TEXT_DARK.byte.b = UBYTE_MAX;
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WZCOL_TEXT_DARK.byte.a = UBYTE_MAX;
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WZCOL_SCORE_BOX_BORDER = WZCOL_BLACK;
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WZCOL_SCORE_BOX = pal_Colour(0, 0, 88);
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WZCOL_SCORE_BOX.byte.a = 128;
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WZCOL_TOOLTIP_TEXT = WZCOL_WHITE;
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WZCOL_UNIT_SELECT_BORDER = pal_Colour(0, 0, 128);
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WZCOL_UNIT_SELECT_BOX = WZCOL_WHITE;
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WZCOL_UNIT_SELECT_BOX.byte.a = 16;
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WZCOL_RADAR_BACKGROUND = WZCOL_MENU_BACKGROUND;
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WZCOL_RADAR_BACKGROUND.byte.a = 0; // fully transparent
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WZCOL_MAP_OUTLINE_OK = WZCOL_WHITE;
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WZCOL_MAP_OUTLINE_BAD = WZCOL_RED;
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WZCOL_KEYMAP_ACTIVE = pal_Colour(0, 128, 0);
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WZCOL_KEYMAP_FIXED = pal_Colour(128, 0, 0);
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WZCOL_MENU_SCORE_LOSS = pal_Colour(43, 43, 43);
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WZCOL_MENU_SCORE_DESTROYED = pal_Colour(183, 195, 127);
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WZCOL_MENU_SCORE_BUILT = pal_Colour(81, 167, 156);
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WZCOL_MENU_SCORE_RANK = pal_Colour(199, 127, 103);
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WZCOL_FRAME_BORDER_NORMAL = pal_Colour(145, 0, 195);
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}
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void pal_ShutDown(void)
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{
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// placeholder
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}
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