warzone2100/lib
Dennis Schridde be2b8a35ab clip() function for integers (Like CLIP macro) and some slightly altered comments/variable names.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5104 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-13 23:19:10 +00:00
..
betawidget Fix typo 2008-05-09 10:01:56 +00:00
exceptionhandler Merge r4804 from the 2.1 branch into trunk (except for the removal of the SQLite stuff from the XCode projectfile) 2008-04-28 21:41:12 +00:00
framework clip() function for integers (Like CLIP macro) and some slightly altered comments/variable names. 2008-05-13 23:19:10 +00:00
gamelib * Put textual tokens as found by audp_lexer.l in heap memory rather than a static string buffer 2008-05-12 20:55:29 +00:00
ivis_common More vector functions: 2008-05-13 23:18:53 +00:00
ivis_opengl Render images as alpha, instead of gouraud. This allows alpha-gradients 2008-05-13 12:53:02 +00:00
netplay Make difficulty work when you start the campaign with the --game parameter. 2008-05-12 17:50:10 +00:00
script * Use the lexer_input framework instead of a custom YY_INPUT implementation for audp_lexer.l 2008-05-12 20:29:13 +00:00
sequence Enforce strict function prototypes for autoconf builds, and fix function prototype problems. 2008-04-05 15:34:55 +00:00
sound * Add functions for changing the volume of an already created AUDIO_STREAM: sound_GetStreamVolume and sound_SetStreamVolume 2008-05-13 14:01:25 +00:00
sqlite3 Fix bug #11480: 2008-05-03 10:17:06 +00:00
widget Revert r4932 and try a different fix instead, checking the number of tabs 2008-05-09 20:32:31 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
Makefile.raw Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00