70 lines
2.2 KiB
C
70 lines
2.2 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/** @file
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* Control units moving in formation.
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*/
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#ifndef __INCLUDED_SRC_FORMATION_H__
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#define __INCLUDED_SRC_FORMATION_H__
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#include "formationdef.h"
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typedef enum _formation_type
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{
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FT_LINE,
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FT_COLUMN,
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} FORMATION_TYPE;
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// Initialise the formation system
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extern BOOL formationInitialise(void);
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// Shutdown the formation system
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extern void formationShutDown(void);
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// Create a new formation
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extern BOOL formationNew(FORMATION **ppsFormation, FORMATION_TYPE type,
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SDWORD x, SDWORD y, SDWORD dir);
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// Try and find a formation near to a location
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extern FORMATION* formationFind(int x, int y);
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// Associate a unit with a formation
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extern void formationJoin(FORMATION *psFormation, const DROID* psDroid);
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// Remove a unit from a formation
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extern void formationLeave(FORMATION *psFormation, const DROID* psDroid);
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// remove all the members from a formation and release it
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extern void formationReset(FORMATION *psFormation);
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// re-insert all the units in the formation
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extern void formationReorder(FORMATION *psFormation);
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// get a target position to move into a formation
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extern BOOL formationGetPos(FORMATION *psFormation, DROID* psDroid,
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SDWORD *pX, SDWORD *pY, BOOL bCheckLOS);
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// See if a unit is a member of a formation (i.e. it has a position assigned)
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extern BOOL formationMember(FORMATION *psFormation, const DROID* psDroid);
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extern SDWORD formationGetSpeed( FORMATION *psFormation );
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#endif // __INCLUDED_SRC_FORMATION_H__
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