513 lines
12 KiB
C
513 lines
12 KiB
C
/*
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* mem.c
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*
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* Replacements for malloc and free to track memory usage.
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*
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* Also allows pointer validity checking.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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/* Allow frame header files to be singly included */
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#define FRAME_LIB_INCLUDE
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#include "types.h"
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#include "debug.h"
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#include "mem.h"
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#include "heap.h"
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#include "treap.h"
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#include "treapint.h"
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#include "memint.h"
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#include "block.h"
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#include <assert.h>
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/* Whether allocated memory is initialised to a value and whether the memory
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* is trashed before it is freed.
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* This is done automatically by Visual C's memory routines.
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*/
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#define MEMORY_SET TRUE
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/* Number of bytes after which memory amounts are displayed in Kb */
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#define SHOW_KB_LIMIT (0x400)
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/* What functions to use for the real malloc and free */
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#define RMALLOC malloc
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#define RFREE free
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/* The root of the memory treap */
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static MEM_NODE *psMemRoot = NULL;
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/* The current block heap to use instead of MALLOC */
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static BLOCK_HEAP *psCurrBlockHeap;
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void memMemoryDump(MEM_NODE *Node);
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/* Initialise the memory system */
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BOOL memInitialise(void)
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{
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if (psMemRoot != NULL)
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{
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debug(LOG_MEMORY, "memInitialise: *** WARNING *** : memory still allocated??");
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}
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psMemRoot = NULL;
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psCurrBlockHeap = NULL;
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return TRUE;
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}
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/* Release the memory treap */
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static void memTreapDestroy(TREAP_NODE *psRoot)
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{
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if (psRoot)
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{
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// Destroy the sub trees
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memTreapDestroy(psRoot->psLeft);
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memTreapDestroy(psRoot->psRight);
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// Free the root
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RFREE(psRoot);
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}
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}
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/* Shutdown the memory system */
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void memShutDown(void)
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{
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// Report any memory still allocated
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memMemoryReport();
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// Free up the allocated memory
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memTreapDestroy((TREAP_NODE *)psMemRoot);
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}
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/* Set a block heap to use for all memory allocation rather than standard malloc/free */
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void memSetBlockHeap(BLOCK_HEAP *psHeap)
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{
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psCurrBlockHeap = psHeap;
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}
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/* Get the current block heap */
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BLOCK_HEAP *memGetBlockHeap(void)
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{
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return psCurrBlockHeap;
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}
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/* compare two memory blocks
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* NOTE: key1 is always the block passed into the treap code
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* and therefore not necessarily to be trusted
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*/
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SDWORD memBlockCmp(void *key1, void *key2)
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{
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UBYTE *start1, *start2, *end1, *end2;
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// Calculate the edges of the memory blocks
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start1 = (UBYTE *)((char *)(((MEM_NODE *)key1)->pObj) + sizeof(MEM_NODE) + SAFETY_ZONE_SIZE);
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start2 = (UBYTE *)((char *)(((MEM_NODE *)key2)->pObj) + sizeof(MEM_NODE) + SAFETY_ZONE_SIZE);
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end1 = start1 + ((MEM_NODE *)key1)->size;
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end2 = start2 + ((MEM_NODE *)key2)->size;
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// see if one block is inside another
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if ((start1 >= start2 && end1 <= end2))// || // block 1 inside block 2
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// (start2 >= start1 && end2 <= end1)) // block 2 inside block 1
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{
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return 0;
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}
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else if (start1 < start2)
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{
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// less than
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return -1;
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}
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// greater than
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return 1;
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}
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#ifdef DEBUG_MALLOC
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/* Replacement for malloc that records where the memory was requested.
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* All allocated memory is initialised to INITIALISE_BYTE
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* A buffer is also allocated at the top and bottom of the memory to check for
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* overwrites.
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*/
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void *memMalloc(const char *pFileName, SDWORD LineNumber, size_t Size)
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{
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void *pMemBase;
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MEM_NODE *psNode;
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ASSERT( (pFileName != NULL), "No filename passed to mem_Malloc" );
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ASSERT( Size != 0, "Cannot allocate 0 bytes of memory." );
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if (psCurrBlockHeap != NULL)
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{
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// use a block heap rather than normal malloc
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blkCallPos(pFileName, LineNumber);
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return blkAlloc(psCurrBlockHeap, Size);
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}
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pMemBase = RMALLOC( Size + sizeof(MEM_NODE) + 2 * SAFETY_ZONE_SIZE );
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if (!pMemBase)
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{
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ASSERT( FALSE, "Warning: malloc returning NULL - [%s - %d]",pFileName,LineNumber );
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debug( LOG_NEVER, "[%s - %d] %d bytes\n", pFileName, LineNumber, Size );
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return NULL;
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}
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/* Got the main bit of memory - set up the node entry */
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psNode = (MEM_NODE *)pMemBase;
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psNode->pFile = (char *)RMALLOC( strlen(pFileName)+1 );
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if (!psNode->pFile)
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{
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RFREE(pMemBase);
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debug( LOG_NEVER, "Warning: malloc returning NULL" );
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return NULL;
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}
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strcpy(psNode->pFile, pFileName);
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psNode->line = LineNumber;
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psNode->size = Size;
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/* Store the new entry in the memory treap */
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psNode->priority = (UDWORD)rand();
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psNode->key = (void*)psNode;
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psNode->pObj = psNode;
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psNode->psLeft = NULL;
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psNode->psRight = NULL;
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treapAddNode((TREAP_NODE **)&psMemRoot, (TREAP_NODE *)psNode, memBlockCmp);
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/* Now initialise the memory - try to catch unitialised variables */
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memset((UBYTE *)(pMemBase) + sizeof(MEM_NODE),
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SAFETY_ZONE_BYTE, SAFETY_ZONE_SIZE);
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memset((UBYTE *)(pMemBase) + sizeof(MEM_NODE) + SAFETY_ZONE_SIZE + Size,
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SAFETY_ZONE_BYTE, SAFETY_ZONE_SIZE);
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#ifdef MEMORY_SET
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/* The PC initialises malloc'ed memory already, no need to do it again */
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memset((UBYTE *)(pMemBase) + sizeof(MEM_NODE) + SAFETY_ZONE_SIZE,
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INITIALISE_BYTE, Size);
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#endif
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return ((UBYTE *)(pMemBase) + sizeof(MEM_NODE) + SAFETY_ZONE_SIZE);
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}
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#endif
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/* Replacement for malloc for release builds. */
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void *memMallocRelease(size_t Size)
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{
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if (psCurrBlockHeap != NULL)
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{
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// use a block heap rather than normal malloc
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return blkAlloc(psCurrBlockHeap, Size);
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}
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return RMALLOC(Size);
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}
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#ifdef DEBUG_MALLOC
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/* Replacement for free
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*
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* Checks whether the pointer is valid before freeing it.
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* If the pointer is invalid, it asserts.
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* The buffer zones around the allocated memory are also checked for
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* overwrites.
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* All memory is reset to FREE_BYTE before freeing to avoid using
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* freed memory.
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*/
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void memFree(const char *pFileName, SDWORD LineNumber, void *pMemToFree)
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{
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MEM_NODE sNode, *psDeleted;
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SDWORD i, InvalidBottom, InvalidTop;
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UBYTE *pMemBase;
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BLOCK_HEAP *psBlock;
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#ifdef MEMORY_SET
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SDWORD Size;
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#endif
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(void)LineNumber;
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(void)pFileName;
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ASSERT( (pFileName != NULL), "No filename passed to mem_Free" );
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ASSERT( (pMemToFree != NULL), "Attempt to free NULL pointer, called by:\n"
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"File: %s\nLine: %d\n", pFileName, LineNumber );
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// see if the pointer was allocated in a block
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psBlock = blkFind(pMemToFree);
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if (psBlock != NULL)
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{
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// use a block heap rather than normal free
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blkCallPos(pFileName, LineNumber);
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blkFree(psBlock, pMemToFree);
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return;
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}
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// Create a dummy node for the search
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// This is only looked at by memBlockCmp so only need to set the object and size
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sNode.pObj = ((UBYTE *)pMemToFree) - sizeof(MEM_NODE) - SAFETY_ZONE_SIZE;
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sNode.size = 1;
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/* Get the node for the memory block */
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psDeleted = (MEM_NODE *)treapDelRec((TREAP_NODE **)&psMemRoot,
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(void*)&sNode, memBlockCmp);
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ASSERT( psDeleted != NULL,
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"Invalid pointer passed to mem_Free by:\n"
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"File: %s\nLine: %d\n\n"
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"Attempt to free already freed pointer?",
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pFileName, LineNumber );
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if (psDeleted)
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{
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/* The pointer is valid, check the buffer zones */
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pMemBase = (UBYTE *)(pMemToFree) - SAFETY_ZONE_SIZE;
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InvalidBottom = InvalidTop = 0;
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for(i=0; i<SAFETY_ZONE_SIZE; i++)
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{
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if (pMemBase[i] != SAFETY_ZONE_BYTE)
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{
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InvalidBottom++;
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}
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if (pMemBase[i + psDeleted->size + SAFETY_ZONE_SIZE] != SAFETY_ZONE_BYTE)
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{
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InvalidTop++;
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}
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}
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ASSERT( !InvalidBottom && !InvalidTop,
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"Safety zone on memory overwritten.\n"
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"%d Invalid bytes (of %d) found below memory buffer.\n"
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"%d Invalid bytes (of %d) found above memory buffer.\n\n"
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"Memory allocated by:\nFile: %s\nLine: %d\n"
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"Memory freed by:\nFile: %s\nLine: %d\n",
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InvalidBottom, SAFETY_ZONE_SIZE, InvalidTop, SAFETY_ZONE_SIZE,
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psDeleted->pFile, psDeleted->line,
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pFileName, LineNumber );
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/* Trash the memory before it is freed (The PC already does this) */
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#ifdef MEMORY_SET
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Size = psDeleted->size;
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memset(pMemToFree, FREE_BYTE, Size);
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#endif
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/* Now free the memory */
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RFREE(psDeleted->pFile);
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RFREE(psDeleted);
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}
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}
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#endif
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/* Replacement for Free for release builds */
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void memFreeRelease(void *pMemToFree)
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{
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BLOCK_HEAP *psBlock;
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// see if the pointer was allocated in a block
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psBlock = blkFind(pMemToFree);
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if (psBlock != NULL)
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{
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// use a block heap rather than normal free
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blkFree(psBlock, pMemToFree);
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return;
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}
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RFREE(pMemToFree);
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}
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/* Checks whether the memory buffer pointed to by pPtr of size Size
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* is contained in any of the memory blocks allocated.
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*/
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BOOL memPointerValid(void *pPtr, size_t size)
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{
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MEM_NODE sNode;
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ASSERT( size, "memPointerValid: cannot check a pointer with zero size" );
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if (pPtr == NULL)
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{
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return FALSE;
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}
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// Create a dummy node for the search
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// This is only looked at by memBlockCmp so only need to set the object and size
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sNode.pObj = ((UBYTE *)pPtr) - sizeof(MEM_NODE) - SAFETY_ZONE_SIZE;
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sNode.size = size;
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// See if the block is in the treap
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if (treapFindRec((TREAP_NODE *)psMemRoot, (void*)&sNode, memBlockCmp))
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{
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return TRUE;
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}
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// check the block heaps as well (if the code is there)
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#ifdef DEBUG_BLOCK
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return blkPointerValidAll(pPtr, size);
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#else
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return FALSE;
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#endif
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}
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/* Recursive function to print out the list of memory blocks */
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SDWORD memRecReport(MEM_NODE *psRoot)
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{
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#ifdef REALLY_DEBUG_MALLOC
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if (psRoot)
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{
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if (psRoot->size < SHOW_KB_LIMIT)
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{
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debug(LOG_MEMORY, "memRecReport for %s line %d: \t%d bytes",
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psRoot->pFile, psRoot->line, psRoot->size);
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}
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else
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{
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debug(LOG_MEMORY, "memRecReport for %s line %d: \t%d kilobytes",
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psRoot->pFile, psRoot->line, (int) psRoot->size / 1024);
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}
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return memRecReport((MEM_NODE *)psRoot->psLeft) +
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memRecReport((MEM_NODE *)psRoot->psRight) +
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psRoot->size;
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}
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#endif
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psRoot = psRoot;
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return 0;
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}
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#ifdef DEBUG_MALLOC
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#define MAXMODULES (32)
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typedef struct
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{
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char pFile[128];
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int Count;
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int Total;
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} MEMMOD;
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static MEMMOD MemModuleInfo[MAXMODULES];
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static UDWORD MemTotalEntries;
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static UDWORD MemTotalModules;
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static UDWORD MemTotalAllocated;
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#endif
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/* Recursive function to total up the amount of mem allocated */
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static void memSummary(MEM_NODE *psRoot)
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{
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#ifdef DEBUG_MALLOC
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// bsort
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if (psRoot)
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{
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int i;
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BOOL FoundModule;
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MemTotalEntries++;
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MemTotalAllocated+=psRoot->size;
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FoundModule=FALSE;
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for (i=0;i<(SDWORD)MemTotalModules;i++)
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{
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if (strcmp(psRoot->pFile,MemModuleInfo[i].pFile)==0)
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{
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MemModuleInfo[i].Count++;
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MemModuleInfo[i].Total+=psRoot->size;
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FoundModule=TRUE;
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}
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}
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if (FoundModule==FALSE)
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{
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if (MemTotalModules <MAXMODULES)
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{
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strcpy(MemModuleInfo[MemTotalModules].pFile,psRoot->pFile);
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MemModuleInfo[MemTotalModules].Count=1;
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MemModuleInfo[MemTotalModules].Total=psRoot->size;
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MemTotalModules++;
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}
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}
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memSummary((MEM_NODE *)psRoot->psLeft);
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memSummary((MEM_NODE *)psRoot->psRight);
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}
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return ;
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#endif
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}
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void memMemoryDump(MEM_NODE *Node)
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{
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#ifdef DEBUG_MALLOC
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int i;
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MemTotalEntries=0;
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MemTotalModules=0;
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MemTotalAllocated=0;
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memSummary(Node);
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debug(LOG_MEMORY, "Memory Summary: %d bytes allocated in %d handy size chunks", MemTotalAllocated, MemTotalEntries);
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for (i=0;i<(SDWORD)MemTotalModules;i++)
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{
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debug(LOG_MEMORY, "memMemoryDump: %d) [%s] %d allocations totalling %d bytes",
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i, MemModuleInfo[i].pFile, MemModuleInfo[i].Count, MemModuleInfo[i].Total);
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}
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#endif
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}
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/* Report on currently allocated memory.
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*/
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void memMemoryReport(void)
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{
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#ifdef DEBUG_MALLOC
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SDWORD TotMem;
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if (!psMemRoot)
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{
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debug(LOG_MEMORY, "memMemoryReport: No memory allocated");
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}
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else
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{
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TotMem = memRecReport(psMemRoot);
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if (TotMem < SHOW_KB_LIMIT)
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{
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debug(LOG_MEMORY, "memMemoryReport: Total memory allocated is %d bytes", TotMem);
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}
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else
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{
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debug(LOG_MEMORY, "memMemoryReport: Total memory allocated is %d kilobytes", (int) TotMem / 1024);
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}
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}
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#endif
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}
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/* Display the memory treap */
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void memDisplayTreap(void)
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{
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#ifdef DEBUG_MALLOC
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debug(LOG_MEMORY, "Memory Allocation Treap:");
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treapDisplayRec((TREAP_NODE *)psMemRoot, 0);
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#endif
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}
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