warzone2100/lib
Buginator 8a87d1985e Fix strlcpy() & strlcat() to use ASSERT_OR_RETURN
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7478 4a71c877-e1ca-e34f-864e-861f7616d084
2009-05-28 09:59:21 +02:00
..
betawidget Minor indentation/spelling fixes in patternManager.[ch]. 2009-05-06 22:29:32 +02:00
exceptionhandler Fix windows crash dump report, by returning back a c_str() instead of a string. 2009-05-28 09:59:21 +02:00
framework Fix strlcpy() & strlcat() to use ASSERT_OR_RETURN 2009-05-28 09:59:21 +02:00
gamelib Make sure game time variables are properly initialized first time we refer to them. Detected by valgrind. 2009-05-06 22:29:39 +02:00
ivis_common Remove unused functions from text drawing code. 2009-05-06 22:29:31 +02:00
ivis_opengl Fix prototype to match function's definition. 2009-05-10 19:18:13 +02:00
netplay Only (attempt to) disable IPV6_V6ONLY on systems where it's #defined 2009-05-10 19:18:11 +02:00
script Allow code passing and retrieving of enums as vararg parameters in C++ as well. 2009-04-06 13:09:10 +02:00
sequence Make Warzone use regular textures to display the videos. Removes requirement for texture 2009-04-15 20:36:58 +02:00
sound Ease up on the volume of repeat testing done on the audio code. 2009-05-15 22:29:32 +02:00
sqlite3 Fix some spelling errors in debug messages and comments. Patch by Paul Wise <pabs3>. 2009-03-11 11:51:40 +00:00
widget Fixes a dangling pointer issue with a global. 2009-02-28 01:40:19 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00