warzone2100/lib/netplay
Per Inge Mathisen b86f0f85cc Improve documentation of PLAYER.allocated field. Improve asserts for indexing into some player methods.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7826 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:27 +02:00
..
Makefile.am Replace SDL-net by using BSD sockets instead 2009-05-06 22:29:35 +02:00
makefile.win32 * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
netjoin_stub.c Bump copyright 2009-02-10 18:01:48 +00:00
netlog.c Merge netplay (anti-dpid) branch to trunk. 2009-06-09 23:44:17 +02:00
netlog.h Bump copyright 2009-02-10 18:01:48 +00:00
netplay.c Add #define NET_TIMEOUT_DELAY 2500 to allow for easier changing of the constant. 2009-06-16 22:28:32 +02:00
netplay.h Improve documentation of PLAYER.allocated field. Improve asserts for indexing into some player methods. 2009-09-27 19:06:27 +02:00
netplay.vcproj Get rid of unnecessary warnings when compiling release build using MSVC. 2008-04-01 15:56:39 +00:00
nettypes.c Get the size of a variable using "sizeof", not using the array size that was used for that variable (as the connection between the two is only obvious in the variable's declaration) 2009-04-18 22:39:51 +02:00
nettypes.h Bump copyright 2009-02-10 18:01:48 +00:00