150 lines
4.0 KiB
C
150 lines
4.0 KiB
C
/*! \file wzglobal.h
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* \brief Global definitions
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Shamelessly stolen from Qt4 (Qt/qglobal.h) by Dennis.
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This has been greatly stripped down, feel free to add checks as you need them.
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*/
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#ifndef WZGLOBAL_H
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#define WZGLOBAL_H
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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/*
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The operating system, must be one of: (WZ_OS_x)
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MAC - Mac OS
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CYGWIN - Cygwin
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WIN32 - Win32 (Windows 95/98/ME and Windows NT/2000/XP)
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WIN64 - Win64
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LINUX - Linux
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FREEBSD - FreeBSD
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NETBSD - NetBSD
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OPENBSD - OpenBSD
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BSDI - BSD/OS
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QNX - QNX
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QNX6 - QNX RTP 6.1
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BSD4 - Any BSD 4.4 system
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UNIX - Any UNIX BSD/SYSV system
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WIN - Any Windows system
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*/
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#if defined(__APPLE__) && defined(__GNUC__)
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# define WZ_OS_MAC
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#elif defined(__CYGWIN__)
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# define WZ_OS_CYGWIN
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#elif !defined(SAG_COM) && (defined(WIN64) || defined(_WIN64) || defined(__WIN64__))
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# define WZ_OS_WIN32
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# define WZ_OS_WIN64
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#elif !defined(SAG_COM) && (defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__))
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# define WZ_OS_WIN32
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#elif defined(__MWERKS__) && defined(__INTEL__)
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# define WZ_OS_WIN32
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#elif defined(__linux__) || defined(__linux)
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# define WZ_OS_LINUX
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#elif defined(__FreeBSD__) || defined(__DragonFly__)
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# define WZ_OS_FREEBSD
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#elif defined(__NetBSD__)
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# define WZ_OS_NETBSD
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#elif defined(__OpenBSD__)
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# define WZ_OS_OPENBSD
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#elif defined(__bsdi__)
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# define WZ_OS_BSDI
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#elif defined(__QNXNTO__)
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# define WZ_OS_QNX6
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#elif defined(__QNX__)
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# define WZ_OS_QNX
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#else
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# error "Warzone has not been tested on this OS. Please contact warzone-dev@gna.org"
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#endif /* WZ_OS_x */
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#if defined(WZ_OS_WIN32) || defined(WZ_OS_WIN64)
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# define WZ_OS_WIN
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#endif /* WZ_OS_WIN32 */
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#if defined(WZ_OS_FREEBSD) || defined(WZ_OS_NETBSD) || defined(WZ_OS_OPENBSD) || defined(WZ_OS_BSDI)
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# define WZ_OS_BSD4
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#endif /* WZ_OS_FREEBSD */
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#if defined(WZ_OS_WIN)
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# undef WZ_OS_UNIX
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#elif !defined(WZ_OS_UNIX)
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# define WZ_OS_UNIX
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#endif /* WZ_OS_WIN */
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/*
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The compiler, must be one of: (WZ_CC_x)
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MSVC - Microsoft Visual C/C++
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GNU - GNU C++
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Should be sorted most to least authoritative.
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*/
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#if defined(_MSC_VER)
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# define WZ_CC_MSVC
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/* Visual C++.Net issues for _MSC_VER >= 1300 */
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# if _MSC_VER >= 1300
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# define WZ_CC_MSVC_NET
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# endif
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#elif defined(__GNUC__)
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# define WZ_CC_GNU
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#else
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# error "Warzone has not been tested on this compiler. Please contact warzone-dev@gna.org"
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#endif /* WZ_CC_x */
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/**
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* \def WZ_DEPRECATED
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*
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* The WZ_DEPRECATED macro can be used to trigger compile-time warnings
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* with newer compilers when deprecated functions are used.
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*
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* For non-inline functions, the macro gets inserted at front of the
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* function declaration, right before the return type:
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*
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* \code
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* WZ_DEPRECATED void deprecatedFunctionA();
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* WZ_DEPRECATED int deprecatedFunctionB() const;
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* \endcode
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*
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* For functions which are implemented inline,
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* the WZ_DEPRECATED macro is inserted at the front, right before the return
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* type, but after "static", "inline" or "virtual":
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*
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* \code
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* WZ_DEPRECATED void deprecatedInlineFunctionA() { .. }
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* virtual WZ_DEPRECATED int deprecatedInlineFunctionB() { .. }
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* static WZ_DEPRECATED bool deprecatedInlineFunctionC() { .. }
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* inline WZ_DEPRECATED bool deprecatedInlineFunctionD() { .. }
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* \endcode
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*
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* You can also mark whole structs or classes as deprecated, by inserting the
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* WZ_DEPRECATED macro after the struct/class keyword, but before the
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* name of the struct/class:
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*
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* \code
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* class WZ_DEPRECATED DeprecatedClass { };
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* struct WZ_DEPRECATED DeprecatedStruct { };
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* \endcode
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*
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* \note
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* Description copied from KDE4, code copied from Qt4.
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*
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*/
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#if defined(WZ_CC_GNU) && !defined(WZ_CC_INTEL) && (__GNUC__ - 0 > 3 || (__GNUC__ - 0 == 3 && __GNUC_MINOR__ - 0 >= 2))
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# define WZ_DECL_DEPRECATED __attribute__ ((__deprecated__))
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#elif defined(WZ_CC_MSVC) && (_MSC_VER >= 1300)
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# define WZ_DECL_DEPRECATED __declspec(deprecated)
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#else
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# define WZ_DECL_DEPRECATED
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#endif
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#endif /* WZGLOBAL_H */
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