warzone2100/lib
Giel van Schijndel 03bc81c0fb #include "frame.h" in strlfuncs.h; to hopefully fix bug #11609
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4889 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-02 20:59:35 +00:00
..
betawidget Add a new method for adding points together to geom.[ch]; update Doxygen documentation for geom.h; remove bounds from struct _widget, replacing it with an offset; add a method to compute the absolute offset. 2008-04-27 15:14:42 +00:00
exceptionhandler Merge r4804 from the 2.1 branch into trunk (except for the removal of the SQLite stuff from the XCode projectfile) 2008-04-28 21:41:12 +00:00
framework #include "frame.h" in strlfuncs.h; to hopefully fix bug #11609 2008-05-02 20:59:35 +00:00
gamelib Use the correct function prototype 2008-04-21 23:33:59 +00:00
ivis_common Merge in mostly cosmetic pieces of patch #969: Rewritten minimap code 2008-04-24 20:32:24 +00:00
ivis_opengl Add a Doxygen comment to function iV_GetTexture 2008-04-28 16:51:03 +00:00
netplay * Don't "Guarantee nul-termination" after snprintf as snprintf does that itself already (per the C99 spec) 2008-04-26 14:21:41 +00:00
script Don't #include "script_parser.tab.h" in lib/script/stack.c as we don't depend on the parser's token definitions there 2008-04-29 15:18:42 +00:00
sequence Enforce strict function prototypes for autoconf builds, and fix function prototype problems. 2008-04-05 15:34:55 +00:00
sound * Delete unused and empty function StartTacticalScroll() 2008-04-20 17:17:50 +00:00
sqlite3 Reduce amount of junk in the MSVC compilation output by about 70%. 2008-03-23 22:15:28 +00:00
widget * Don't "Guarantee nul-termination" after snprintf as snprintf does that itself already (per the C99 spec) 2008-04-26 14:21:41 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
Makefile.raw Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00