73 lines
23 KiB
SQL
73 lines
23 KiB
SQL
-- Table structure for table `body`
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CREATE TABLE `body` (
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`BodyName` TEXT NOT NULL,
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`techLevel` TEXT NOT NULL,
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`size` TEXT NOT NULL,
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`buildPower` INTEGER NOT NULL,
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`buildPoints` INTEGER NOT NULL,
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`weight` INTEGER NOT NULL,
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`body` INTEGER NOT NULL,
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`GfxFile` TEXT NOT NULL,
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`systemPoints` INTEGER NOT NULL,
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`weaponSlots` INTEGER NOT NULL,
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`powerOutput` INTEGER NOT NULL,
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`armourFrontSideKinetic` INTEGER NOT NULL,
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`armourFrontSideHeat` INTEGER NOT NULL,
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`armourRearSideKinetic` INTEGER NOT NULL,
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`armourRearSideHeat` INTEGER NOT NULL,
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`armourLeftSideKinetic` INTEGER NOT NULL,
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`armourLeftSideHeat` INTEGER NOT NULL,
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`armourRightSideKinetic` INTEGER NOT NULL,
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`armourRightSideHeat` INTEGER NOT NULL,
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`armourTopSideKinetic` INTEGER NOT NULL,
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`armourTopSideHeat` INTEGER NOT NULL,
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`armourBottomSideKinetic` INTEGER NOT NULL,
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`armourBottomSideHeat` INTEGER NOT NULL,
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`flameIMD` TEXT NOT NULL,
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`designable` INTEGER NOT NULL,
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PRIMARY KEY(`BodyName`)
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);
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-- Data for table `body`
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BEGIN TRANSACTION;
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('ZNULLBODY', 'Level All', 'LIGHT', 0, 0, 0, 0, 'MIBNKBOD.PIE', 20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('TransporterBody', 'Level All', 'SUPER HEAVY', 0, 5000, 150, 5000, 'drtrans.pie', 100, 1, 2000, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Superbody', 'Level All', 'HEAVY', 10, 10, 2700, 9000, 'DRHBOD11.PIE', 500, 1, 40000, 999, 999, 999, 999, 999, 999, 999, 999, 999, 999, 999, 999, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('FireBody', 'Level One', 'LIGHT', 4, 75, 3000, 200, 'EXFIRE.PIE', 50, 1, 4000, 4, 1, 4, 1, 4, 1, 4, 1, 4, 1, 4, 1, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('CybRotMgGrd', 'Level All', 'LIGHT', 25, 100, 150, 200, 'cybd_std.pie', 100, 1, 600, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('CyborgRkt1Ground', 'Level All', 'LIGHT', 30, 125, 150, 200, 'cybd_std.pie', 100, 1, 500, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('CyborgFlamerGrd', 'Level All', 'LIGHT', 30, 125, 150, 200, 'cybd_std.pie', 100, 1, 500, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('CyborgChn1CCGround', 'Level All', 'LIGHT', 25, 100, 150, 200, 'cybd_std.pie', 100, 1, 600, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('CyborgChain1Ground', 'Level All', 'LIGHT', 30, 125, 150, 200, 'cybd_std.pie', 100, 1, 500, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('CyborgCannonGrd', 'Level All', 'LIGHT', 30, 125, 150, 200, 'cybd_std.pie', 100, 1, 500, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('CyborgCan1CGround', 'Level All', 'LIGHT', 25, 100, 150, 200, 'cybd_std.pie', 100, 1, 600, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('CybNXRail1Jmp', 'Level All', 'LIGHT', 30, 125, 150, 370, 'cybd_std.pie', 100, 1, 675, 18, 15, 18, 15, 18, 15, 18, 15, 18, 15, 18, 15, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('CybNXPulseLasJmp', 'Level All', 'LIGHT', 30, 125, 150, 370, 'cybd_std.pie', 100, 1, 675, 18, 15, 18, 15, 18, 15, 18, 15, 18, 15, 18, 15, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('CybNXMissJmp', 'Level All', 'LIGHT', 30, 125, 150, 370, 'cybd_std.pie', 100, 1, 675, 18, 15, 18, 15, 18, 15, 18, 15, 18, 15, 18, 15, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('CybFlamer01CGrd', 'Level All', 'LIGHT', 25, 100, 150, 200, 'cybd_std.pie', 100, 1, 600, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Cyb-Bod-Rail1', 'Level All', 'LIGHT', 30, 125, 150, 200, 'cybd_std.pie', 100, 1, 500, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Cyb-Bod-Las1', 'Level All', 'LIGHT', 30, 125, 150, 200, 'cybd_std.pie', 100, 1, 500, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Cyb-Bod-Atmiss', 'Level All', 'LIGHT', 30, 125, 150, 200, 'cybd_std.pie', 100, 1, 500, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('BusBody', 'Level One', 'LIGHT', 4, 75, 2000, 200, 'EXSCHOOL.PIE', 50, 1, 4000, 4, 1, 4, 1, 4, 1, 4, 1, 4, 1, 4, 1, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body9REC', 'Level All', 'HEAVY', 90, 420, 3300, 225, 'DRHBOD09.PIE', 500, 1, 18000, 22, 15, 22, 15, 22, 15, 22, 15, 22, 15, 22, 15, 'fxvtl09.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body8MBT', 'Level All', 'MEDIUM', 37, 250, 1500, 125, 'DRMBOD08.PIE', 250, 1, 15000, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 'fxvtl5to8.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body7ABT', 'Level Three', 'MEDIUM', 150, 600, 1500, 200, 'DRMBOD07.PIE', 250, 1, 15000, 24, 20, 24, 20, 24, 20, 24, 20, 24, 20, 24, 20, 'fxvtl5to8.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body6SUPP', 'Level Two-Three', 'MEDIUM', 70, 300, 2500, 145, 'DRMBOD06.PIE', 250, 1, 13000, 18, 9, 18, 9, 18, 9, 18, 9, 18, 9, 18, 9, 'fxvtl5to8.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body5REC', 'Level All', 'MEDIUM', 50, 250, 2000, 130, 'DRMBOD05.PIE', 250, 1, 15000, 15, 6, 15, 6, 15, 6, 15, 6, 15, 6, 15, 6, 'fxvtl5to8.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body4ABT', 'Level All', 'LIGHT', 20, 100, 450, 55, 'DRLBOD04.PIE', 100, 1, 5000, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 'fxvtl04.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body3MBT', 'Level Three', 'LIGHT', 100, 400, 450, 100, 'DRLBOD03.PIE', 100, 1, 5000, 20, 15, 20, 15, 20, 15, 20, 15, 20, 15, 20, 15, 'fxvtl2and3.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body2SUP', 'Level All', 'LIGHT', 50, 220, 750, 85, 'DRLBOD02.PIE', 100, 1, 4000, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 12, 6, 'fxvtl2and3.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body1REC', 'Level All', 'LIGHT', 30, 150, 600, 65, 'DRLBOD01.PIE', 100, 1, 5000, 10, 4, 10, 4, 10, 4, 10, 4, 10, 4, 10, 4, 'fxvtl01.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body12SUP', 'Level All', 'HEAVY', 55, 350, 2100, 180, 'DRHBOD12.PIE', 500, 1, 20000, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 'fxvtl12.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body11ABT', 'Level All', 'HEAVY', 70, 350, 2700, 200, 'DRHBOD11.PIE', 500, 1, 20000, 20, 9, 20, 9, 20, 9, 20, 9, 20, 9, 20, 9, 'fxvtl11.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('Body10MBT', 'Level Three', 'HEAVY', 200, 800, 2500, 300, 'DRHBOD10.PIE', 500, 1, 23000, 28, 25, 28, 25, 28, 25, 28, 25, 28, 25, 28, 25, 'fxvtl10.pie', 1);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('B4body-sml-trike01', 'Level One', 'LIGHT', 2, 65, 675, 80, 'extrike.PIE', 35, 1, 2100, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('B3bodyRKbuggy01', 'Level One', 'LIGHT', 3, 80, 900, 100, 'exbugRK.PIE', 50, 1, 2200, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('B3body-sml-buggy01', 'Level One', 'LIGHT', 3, 80, 900, 100, 'exbuggy.PIE', 50, 1, 2200, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('B2RKJeepBody', 'Level One', 'LIGHT', 4, 75, 900, 120, 'EXjeepRK.PIE', 50, 1, 2200, 4, 1, 4, 1, 4, 1, 4, 1, 4, 1, 4, 1, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('B2JeepBody', 'Level One', 'LIGHT', 4, 75, 900, 120, 'EXjeep.PIE', 50, 1, 2200, 4, 1, 4, 1, 4, 1, 4, 1, 4, 1, 4, 1, '0', 0);
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INSERT INTO `body` (`BodyName`, `techLevel`, `size`, `buildPower`, `buildPoints`, `weight`, `body`, `GfxFile`, `systemPoints`, `weaponSlots`, `powerOutput`, `armourFrontSideKinetic`, `armourFrontSideHeat`, `armourRearSideKinetic`, `armourRearSideHeat`, `armourLeftSideKinetic`, `armourLeftSideHeat`, `armourRightSideKinetic`, `armourRightSideHeat`, `armourTopSideKinetic`, `armourTopSideHeat`, `armourBottomSideKinetic`, `armourBottomSideHeat`, `flameIMD`, `designable`) VALUES('B1BaBaPerson01', 'Level All', 'HEAVY', 1, 20, 100, 29, 'EXBLOKE.PIE', 50, 1, 125, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, '0', 0);
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COMMIT TRANSACTION;
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