85 lines
3.0 KiB
Plaintext
85 lines
3.0 KiB
Plaintext
Original game developed by Pumpkin Studios, and published by EIDOS Interactive.
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The Warzone 2100 Project team:
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Christian Ohm (cybersphinx) programmer
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Per I. Mathisen (per / sendai) programmer
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- (Cyp) programmer
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- (dak180) MacOSX Packaging
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- (Safety0ff) programmer
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- (vexed) programmer
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Rene Jochum (fastdeath / pcdummy) Webmaster/Hosting, programmer
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Current or former contributors to the GPL version:
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- (Hatsjoe) 2D Graphics
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- (Pseudonym404) Programming + original 64bit support
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- (i-NoD) Programming
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- (vs2k5) Programming
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Adam Holland (coppercore) Testing
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Angus Lees (gus) Debian Packaging
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Ari Johnson (iamtheari) Programming and MacOSX Packaging + original MacOSX port
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Ben Russon (grizzly) Support
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Mr.Marney (Berg) Models, textures
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Ben Latimore (BlueMaxima) guide/manual
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Bruce V. Edwards (cathuria) 2D/3D Graphics
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Carl Hee (Watermelon) Programming + Multiturrets
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Denis Dupeyron (charun) Programming
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Dennis Luxen (pret) Programming
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Dennis Schridde (devurandom) Programming and general Linux and Windows Packaging
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Dion Mendel (noid) Programming, original Linux port
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Dmitri Shuralyov (shurcool) Programming
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Don Edwards 2D Graphics support
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Elio Gubser (elio, ohyeh) 2D Graphics
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Freddie Witherden (EvilGuru) Programming and MacOSX Packaging
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Gerard Krol (gerard_) Programming, Textures
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Giel van Schijndel (Giel) Programming and Debian Linux and Windows Packaging
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Guangcong Luo (Zarel) Programming, Balancing, and Documentation
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Hylke van der Schaaf (TheNoid) Programming
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Kevin Malec (Kevin`) Websupport
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Kim Metcalfe (lav-coyote25) Documentation, Maps and Support
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Marcus Rast (charon) Programming
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Martin Koller (mkoller) Programming
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Mike Gilmore (Chojun) Programming
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Phil Procario (GrimMoroe, grimandmandy) 3D Graphics
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Rodolphe Suescun (rodzilla) Programming
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Roman C. troman Programming
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Scott Balneaves (sbalneav) Programming
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Stefan Huehner (shuehner) Programming + original 64bit support
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Steven Koenig (kreuvf) Documentation, translation
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Thomas Barlow (Mysteryem) 3D Graphics
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Tim Perrei (kamaze) Webmaster/Hosting, Programming
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Victor Qamly (vqamly) Programming
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Non-project members whose content has been used in Warzone:
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Bart Everson Terrain textures
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Jennifer Boyer Terrain textures
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Konstantin Kleine-Niermann Terrain textures
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Mark A. Vargas Terrain textures
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Mitch Featherston Terrain textures
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Peter Kaminski Terrain textures
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Sherrie Thai Terrain textures
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Tristan Bethe Terrain textures
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Pumpkin Studio--Original authors of Warzone 2100:
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Jim Bambra Director of Projects
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Nick Cook Director of Development
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Alex McLean Head of Software Engineering
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Annette Bell Software Engineer
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Tim Cannell Software Engineer
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Paul Dunning Software Engineer
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John Elliot Software Engineer
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Gareth Jones Software Engineer
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Alex Lee Software Engineer
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Jeremy Sallis Software Engineer
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Louise Anderson Project Coordinator
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Pete Ball Systems Manager
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Keith Ledger Designer
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Pete Johnson Graphic Artist
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Errol Kentli Graphic Artist
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Kevin Wick Graphic Artist
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Kevin Ayre Graphic Artist /Mission Designer
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Martin Severn Graphic Artist/Musician
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