warzone2100/lib
Dennis Schridde 655fd8e6e3 windows.h is not needed after frame.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4712 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-20 23:56:28 +00:00
..
exceptionhandler windows.h is not needed after frame.h 2008-04-20 23:56:28 +00:00
framework Enable NLS for our parsers when it's enabled for us (using --enable-nls) 2008-04-20 16:38:27 +00:00
gamelib Some const correctness 2008-04-20 15:01:52 +00:00
ivis_common Map preview patch by Buginator in patch #1040 2008-04-07 19:07:43 +00:00
ivis_opengl Fix yet some more "function declaration isn’t a prototype" warnings (for the wiggle extensions) 2008-04-20 23:15:01 +00:00
netplay Netplay bugfixes from Buginator, with changes by me. 2008-04-11 18:35:53 +00:00
script * Make pIdent for VAR_SYMBOL and FUNC_SYMBOL const so that we're const correct with the function tables in scripttabs.c 2008-04-20 15:18:28 +00:00
sequence Enforce strict function prototypes for autoconf builds, and fix function prototype problems. 2008-04-05 15:34:55 +00:00
sound * Delete unused and empty function StartTacticalScroll() 2008-04-20 17:17:50 +00:00
sqlite3 Reduce amount of junk in the MSVC compilation output by about 70%. 2008-03-23 22:15:28 +00:00
widget * Delete unused and empty function StartTacticalScroll() 2008-04-20 17:17:50 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
Makefile.raw Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00