warzone2100/lib/widget/button.h

76 lines
2.8 KiB
C++

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2013 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** @file
* Definitions for edit box functions.
*/
#ifndef __INCLUDED_LIB_WIDGET_BUTTON_H__
#define __INCLUDED_LIB_WIDGET_BUTTON_H__
#include "widget.h"
#include "widgbase.h"
#include "lib/ivis_opengl/textdraw.h"
class W_BUTTON : public WIDGET
{
Q_OBJECT
public:
W_BUTTON(W_BUTINIT const *init);
W_BUTTON(WIDGET *parent);
void clicked(W_CONTEXT *psContext, WIDGET_KEY key);
void released(W_CONTEXT *psContext, WIDGET_KEY key);
void highlight(W_CONTEXT *psContext);
void highlightLost();
void display(int xOffset, int yOffset);
unsigned getState();
void setState(unsigned state);
void setFlash(bool enable);
QString getString() const;
void setString(QString string);
void setTip(QString string);
void setImages(Image image, Image imageDown, Image imageHighlight, Image imageDisabled = Image());
void setString(char const *stringUtf8) { WIDGET::setString(stringUtf8); } // Unhide the WIDGET::setString(char const *) function...
void setTip(char const *stringUtf8) { WIDGET::setTip(stringUtf8); } // Unhide the WIDGET::setTip(char const *) function...
signals:
void clicked();
public:
UDWORD state; // The current button state
QString pText; // The text for the button
Image image; ///< The image for the button.
Image imageDown; ///< The image for the button, when down. Is overlaid over image.
Image imageDisabled; ///< The image for the button, when disabled. Is overlaid over image.
Image imageHighlight; ///< The image for the button, when highlighted. Is overlaid over image.
QString pTip; // The tool tip for the button
SWORD HilightAudioID; // Audio ID for form clicked sound
SWORD ClickedAudioID; // Audio ID for form hilighted sound
WIDGET_AUDIOCALLBACK AudioCallback; // Pointer to audio callback function
iV_fonts FontID;
};
#endif // __INCLUDED_LIB_WIDGET_BUTTON_H__