warzone2100/lib/ivis_opengl
Giel van Schijndel 37c6b31651 * When using a va_list multiple times make sure to va_copy it first
* Because va_copy is C99 provide a fallback for it on non-C99 systems (which assumes that va_list is just a pointer to the stack)

This fixes ticket:50, thanks to Buginator for finding the cause (though this solution is different from his suggestion)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5930 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-05 19:38:22 +00:00
..
GLee.c Fix GLee warnings 2008-04-20 15:02:54 +00:00
GLee.diff Fix yet some more "function declaration isn’t a prototype" warnings (for the wiggle extensions) 2008-04-20 23:15:01 +00:00
GLee.h Fix yet some more "function declaration isn’t a prototype" warnings (for the wiggle extensions) 2008-04-20 23:15:01 +00:00
Makefile.am Fix GLee warnings 2008-04-20 15:02:54 +00:00
ivi.c Add -Wcast-align and -Wmissing-declarations to autoconf debug builds, and fix warnings. 2008-03-28 23:28:44 +00:00
ivis_opengl.vcproj Replace our custom OpenGL extension checking mechanism by GLee: 2008-04-20 12:52:19 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00
pieblitfunc.c Fix bug #12016: radar is broker on trunk, reported by Michael Strobel. We now 2008-07-15 20:06:09 +00:00
piedraw.c Use power-of-two texture for radar again. Fixes support for ancient gfx cards. 2008-07-13 18:10:58 +00:00
piefunc.c Merge in mostly cosmetic pieces of patch #969: Rewritten minimap code 2008-04-24 20:32:24 +00:00
piematrix.c * Move the fixed point cruft used for representation of degrees and some matrix math into a seperate header: piefixedpoint.h 2008-08-03 16:04:41 +00:00
piematrix.h Add float variant to pie_RotateTranslate 2008-05-14 21:15:59 +00:00
piemode.c Replace our custom OpenGL extension checking mechanism by GLee: 2008-04-20 12:52:19 +00:00
piepalette.c Coding style: 2008-08-03 21:06:39 +00:00
piestate.c Replace our custom OpenGL extension checking mechanism by GLee: 2008-04-20 12:52:19 +00:00
rendmode.c Remove some dead code. 2008-08-15 20:40:38 +00:00
screen.c More changes from #ifdef __APPLE__ to #if defined(WZ_OS_MAC) 2008-08-27 15:24:21 +00:00
screen.h * Use ssprintf instead of snprintf to print into a statically sized string 2008-08-03 22:56:38 +00:00
tex.c More changes from #ifdef __APPLE__ to #if defined(WZ_OS_MAC) 2008-08-27 15:24:21 +00:00
textdraw.c * When using a va_list multiple times make sure to va_copy it first 2008-09-05 19:38:22 +00:00