warzone2100/data/audio/audio.cfg

466 lines
21 KiB
INI

audio_module
{
/* audio format: audio [filename] [oneshot/loop] [id] [priority][range] */
/*beeps*/
audio "Beep1.ogg" oneshot 30 1 1800 /*Close Window*/
audio "Beep2.ogg" oneshot 30 1 1800 /*Open New Window*/
audio "Beep4.ogg" oneshot 15 1 1800 /*Select*/
audio "Beep5.ogg" oneshot 30 1 1800
audio "Beep6.ogg" oneshot 30 1 1800
audio "Beep7.ogg" oneshot 30 1 1800 /*Zoom On Radar*/
audio "Beep8.ogg" oneshot 30 1 1800 /*Buzzer*/
audio "Beep9.ogg" oneshot 100 2 1800
audio "GmeShtDn.ogg" oneshot 100 1 1800 /*Game Shutdown*/
/*Design Sequence*/
audio "PCV331.ogg" oneshot 100 2 1800 /*Turret Selected*/
audio "PCV332.ogg" oneshot 100 2 1800 /*Body Selected*/
audio "PCV333.ogg" oneshot 100 2 1800 /*Propulsion Selected*/
audio "PCV334.ogg" oneshot 100 2 1800 /*Design Completed*/
/*Structures*/
audio "PCV335.ogg" oneshot 100 2 1800 /*Construction Started*/
audio "PCV336.ogg" oneshot 100 2 1800 /*Construction Completed*/
audio "PCV337.ogg" oneshot 100 2 1800 /*Structure Under Attack*/
audio "PCV339.ogg" oneshot 100 2 1800 /*Structure Repair In Progress*/
audio "PCV340.ogg" oneshot 100 2 1800 /*Structure Demolished*/
/*Power*/
audio "PCV341.ogg" oneshot 100 2 1800 /*Power Generator Under Attack*/
audio "PCV342.ogg" oneshot 100 2 1800 /*Power Generator Destroyed*/
audio "PCV343.ogg" oneshot 100 2 1800 /*Power Low*/
audio "PCV344.ogg" oneshot 100 2 1800 /*Power Resource*/
audio "PCV345.ogg" oneshot 100 2 1800 /*Derrick Under Attack*/
audio "PCV346.ogg" oneshot 100 2 1800 /*Derrick Destroyed*/
audio "PCV347.ogg" oneshot 100 2 1800 /*Resource Depleted*/
audio "PCV348.ogg" oneshot 100 2 1800 /*Power Transfer in Progress*/
audio "PCV349.ogg" oneshot 100 2 1800 /*Power Generator Required*/
/*Research*/
audio "PCV350.ogg" oneshot 100 2 1800 /*Research Facility Required*/
audio "PCV351.ogg" oneshot 100 2 1800 /*Artefact*/
audio "PCV352.ogg" oneshot 100 2 1800 /*Artefact Recovered*/
audio "PCV353.ogg" oneshot 100 2 1800 /*New Research Project Available*/
audio "PCV354.ogg" oneshot 100 2 1800 /*New Structure Available*/
audio "PCV355.ogg" oneshot 100 2 1800 /*New Component Available*/
audio "PCV356.ogg" oneshot 100 2 1800 /*New Cyborg Available*/
audio "PCV357.ogg" oneshot 100 2 1800 /*Research Completed*/
audio "PCV358.ogg" oneshot 100 2 1800 /*Major Research Completed*/
audio "PCV359.ogg" oneshot 100 2 1800 /*Structure Research Completed*/
audio "PCV360.ogg" oneshot 100 2 1800 /*Power Research Completed*/
audio "PCV361.ogg" oneshot 100 2 1800 /*Computer Research Completed*/
audio "PCV362.ogg" oneshot 100 2 1800 /*Vehicle Research Completed*/
audio "PCV363.ogg" oneshot 100 2 1800 /*Systems Research Completed*/
audio "PCV364.ogg" oneshot 100 2 1800 /*Weapon Research Completed*/
audio "PCV365.ogg" oneshot 100 2 1800 /*Cyborg Research Completed*/
/*Production*/
audio "PCV366.ogg" oneshot 100 2 1800 /*Production Started*/
audio "PCV367.ogg" oneshot 100 2 1800 /*Production Completed*/
audio "PCV368.ogg" oneshot 100 2 1800 /*Production Paused*/
audio "PCV369.ogg" oneshot 100 2 1800 /*Production Cancelled*/
audio "PCV370.ogg" oneshot 100 2 1800 /*Delivery Point Assigned*/
audio "PCV371.ogg" oneshot 100 2 1800 /*Delivery Point Assigned to*/
/*Repair*/
audio "PCV372.ogg" oneshot 100 2 1800 /*Unit Repaired*/
/*Detection*/
audio "PCV373.ogg" oneshot 100 2 1800 /*Scavengers Detected*/
audio "PCV374.ogg" oneshot 100 2 1800 /*Scavenger Base Detected*/
audio "PCV375.ogg" oneshot 100 2 1800 /*Scavenger Outpost Detected*/
audio "PCV376.ogg" oneshot 100 2 1800 /*Resource Detected*/
audio "PCV377.ogg" oneshot 100 2 1800 /*Artefact Detected*/
audio "PCV378.ogg" oneshot 100 2 1800 /*Enemy Unit Detected*/
audio "PCV379.ogg" oneshot 100 2 1800 /*Enemy Base Detected*/
audio "PCV380.ogg" oneshot 100 2 1800 /*Ally Detected*/
audio "PCV381.ogg" oneshot 100 2 1800 /*Enemy Transport Detected*/
audio "PCV382.ogg" oneshot 100 2 1800 /*Enemy LZ Detected*/
audio "PCV383.ogg" oneshot 100 2 1800 /*Friendly Landing Zone Detected*/
audio "PCV384.ogg" oneshot 100 2 1800 /*NEXUS Tower Detected*/
audio "PCV385.ogg" oneshot 100 2 1800 /*NEXUS Turret Detected*/
audio "PCV386.ogg" oneshot 100 2 1800 /*NEXUS Unit Detected*/
audio "PCV387.ogg" oneshot 100 2 1800 /*Enemy Battery Detected*/
audio "PCV388.ogg" oneshot 100 2 1800 /*Enemy VTOLs Detected*/
/*Status*/
audio "PCV389.ogg" oneshot 100 2 1800 /*Scavenger Base*/
audio "PCV390.ogg" oneshot 100 2 1800 /*Scavenger Outpost*/
audio "PCV391.ogg" oneshot 100 2 1800 /*Scavenger Outpost Eradicated*/
audio "PCV392.ogg" oneshot 100 2 1800 /*Scavenger Base Eradicated*/
audio "PCV393.ogg" oneshot 100 2 1800 /*Enemy Base*/
audio "PCV394.ogg" oneshot 100 2 1800 /*Enemy Base Eradicated*/
audio "PCV395.ogg" oneshot 100 2 1800 /*Incoming Enemy Transport*/
audio "PCV396.ogg" oneshot 100 2 1800 /*Enemy Landing Zone*/
audio "PCV397.ogg" oneshot 100 2 1800 /*LZ 1*/
audio "PCV398.ogg" oneshot 100 2 1800 /*LZ 2*/
/*Combat*/
audio "PCV399.ogg" oneshot 100 2 1800 /*Unit Under Attack*/
audio "PCV400.ogg" oneshot 100 2 1800 /*Unit Destroyed*/
audio "PCV401.ogg" oneshot 100 2 1800 /*Unit Retreating*/
audio "PCV402.ogg" oneshot 100 2 1800 /*Unit Returning for Repair*/
/*Artillery Batteries*/
audio "PCV403.ogg" oneshot 100 2 1800 /*Assigned to Sensor*/
audio "PCV404.ogg" oneshot 100 2 1800 /*Sensor Locked On*/
audio "PCV405.ogg" oneshot 100 2 1800 /*Assigned to Counter-battery Radar*/
audio "PCV406.ogg" oneshot 100 2 1800 /*Enemy Battery Located*/
audio "PCV407.ogg" oneshot 100 2 1800 /*Battery Firing Counter Attack*/
/*VTOLs*/
audio "PCV408.ogg" oneshot 100 2 1800 /*Interceptors Launched*/
audio "PCV409.ogg" oneshot 100 2 1800 /*Re-arming*/
audio "PCV410.ogg" oneshot 100 2 1800 /*VTOLs Engaging*/
audio "PCV411.ogg" oneshot 100 2 1800 /*Assigned*/
audio "PCV412.ogg" oneshot 100 2 1800 /*Interceptors Assigned*/
/*Command Console*/
audio "PCV413.ogg" oneshot 100 2 1800 /*Command Console Activated*/
audio "PCV414.ogg" oneshot 100 2 1800 /*Short Range*/
audio "PCV415.ogg" oneshot 100 2 1800 /*Long Range*/
audio "PCV416.ogg" oneshot 100 2 1800 /*Optimum Range*/
audio "PCV417.ogg" oneshot 100 2 1800 /*Retreat at Medium Damage*/
audio "PCV418.ogg" oneshot 100 2 1800 /*Retreat at Heavy Damage*/
audio "PCV419.ogg" oneshot 100 2 1800 /*No Retreat*/
audio "PCV420.ogg" oneshot 100 2 1800 /*Fire-At-Will*/
audio "PCV421.ogg" oneshot 100 2 1800 /*Return Fire*/
audio "PCV422.ogg" oneshot 100 2 1800 /*Cease Fire*/
audio "PCV423.ogg" oneshot 100 2 1800 /*Hold Position*/
audio "PCV424.ogg" oneshot 100 2 1800 /*Guard*/
audio "PCV425.ogg" oneshot 100 2 1800 /*Pursue*/
audio "PCV426.ogg" oneshot 100 2 1800 /*Patrol*/
audio "PCV427.ogg" oneshot 100 2 1800 /*Return to LZ*/
audio "PCV428.ogg" oneshot 100 2 1800 /*Recycling*/
audio "PCV429.ogg" oneshot 100 2 1800 /*Scatter*/
/*Tutorial Stuff*/
audio "PCV430.ogg" oneshot 100 2 1800 /*Not possible. Try again*/
audio "PCV431.ogg" oneshot 100 2 1800 /*No*/
audio "PCV432.ogg" oneshot 100 2 1800 /*That is incorrect*/
audio "PCV433.ogg" oneshot 100 2 1800 /*Well done*/
audio "PCV434.ogg" oneshot 100 2 1800 /*Excellent*/
/*Group & Commander Assignment*/
audio "PCV435.ogg" oneshot 100 2 1800 /*Assigned to Commander*/
audio "PCV436.ogg" oneshot 100 2 1800 /*Group Reporting:*/
audio "PCV437.ogg" oneshot 100 2 1800 /*Commander Reporting:*/
/*Routing*/
audio "PCV438.ogg" oneshot 100 2 1800 /*Route Obstructed*/
audio "PCV439.ogg" oneshot 100 2 1800 /*No Route Available*/
/*Transports & LZs*/
audio "PCV440.ogg" oneshot 100 2 1800 /*Reinforcements are available*/
audio "PCV441.ogg" oneshot 100 2 1800 /*Reinforcements in Transit*/
audio "PCV442.ogg" oneshot 100 2 1800 /*Reinforcements Landing*/
audio "PCV443.ogg" oneshot 100 2 1800 /*Transport Under Attack*/
audio "PCV444.ogg" oneshot 100 2 1800 /*Transport Repairing*/
audio "PCV445.ogg" oneshot 100 2 1800 /*LZ Compromised*/
audio "LZ-clear.ogg" oneshot 100 2 1800 /*LZ Clear*/
audio "PCV446.ogg" oneshot 100 2 1800 /*Transport Returning to Base*/
audio "PCV447.ogg" oneshot 100 2 1800 /*Transport Unable to Land. Aborting drop*/
/*Mission Messages*/
audio "PCV448.ogg" oneshot 100 2 1800 /*Mission Objective*/
audio "PCV449.ogg" oneshot 100 2 1800 /*Mission Update*/
audio "PCV450.ogg" oneshot 100 2 1800 /*Warzone Paused*/
audio "PCV451.ogg" oneshot 100 2 1800 /*Warzone Active*/
audio "PCV452.ogg" oneshot 100 2 1800 /*Mission Results*/
audio "PCV453.ogg" oneshot 100 2 1800 /*Research Stolen*/
audio "PCV454.ogg" oneshot 100 2 1800 /*Technology Taken*/
audio "PCV455.ogg" oneshot 100 2 1800 /*Incoming Transmission*/
audio "PCV456.ogg" oneshot 100 2 1800 /*Incoming Intelligence Report*/
audio "PCV458.ogg" oneshot 100 2 1800 /*Mission Failed*/
audio "PCV459.ogg" oneshot 100 2 1800 /*Mission Successful*/
audio "PCV460.ogg" oneshot 100 2 1800 /*Objective Accomplished*/
audio "PCV461.ogg" oneshot 100 2 1800 /*Objective Failed*/
audio "PCV462.ogg" oneshot 100 2 1800 /*Mission Timer Activated*/
audio "PCV463.ogg" oneshot 100 2 1800 /*10 Minutes Remaining*/
audio "PCV464.ogg" oneshot 100 2 1800 /*5 Minutes Remaining*/
audio "PCV465.ogg" oneshot 100 2 1800 /*3 Minutes Remaining*/
audio "PCV466.ogg" oneshot 100 2 1800 /*2 Minutes Remaining*/
audio "PCV467.ogg" oneshot 100 2 1800 /*1 Minute Remaining*/
audio "PCV468.ogg" oneshot 100 2 1800 /*Unit Captured*/
audio "PCV469.ogg" oneshot 100 2 1800 /*Warning! System Failure Imminent*/
audio "PCV470.ogg" oneshot 100 2 1800 /*You are defeated!*/
audio "PCV471.ogg" oneshot 100 2 1800 /*Missile Codes Deciphered*/
audio "PCV472.ogg" oneshot 100 2 1800 /*First Stage Missile Codes Deciphered*/
audio "PCV473.ogg" oneshot 100 2 1800 /*Second Stage Missile Codes Deciphered*/
audio "PCV474.ogg" oneshot 100 2 1800 /*Third Stage Missile Codes Deciphered*/
audio "PCV475.ogg" oneshot 100 2 1800 /*Missile Codes Cracked*/
audio "PCV476.ogg" oneshot 100 2 1800 /*Entering Warzone*/
audio "PCV477.ogg" oneshot 100 2 1800 /*Alliance Accepted*/
audio "PCV478.ogg" oneshot 100 2 1800 /*Alliance Broken*/
audio "PCV479.ogg" oneshot 100 2 1800 /*Alliance Offered*/
audio "PCV480.ogg" oneshot 100 2 1800 /*Player Entering Warzone*/
audio "PCV481.ogg" oneshot 100 2 1800 /*Player Exiting Warzone*/
audio "PCV482.ogg" oneshot 100 2 1800 /*Gift Received*/
audio "PCV483.ogg" oneshot 100 2 1800 /*Power Transferred*/
audio "PCV484.ogg" oneshot 100 2 1800 /*Sensor Download*/
audio "PCV485.ogg" oneshot 100 2 1800 /*Technology Transferred*/
audio "PCV486.ogg" oneshot 100 2 1800 /*Units Transferred*/
/*Group & Commander Voices - Male */
audio "Group.ogg" oneshot 100 2 1800
audio "9.ogg" oneshot 100 2 1800
audio "8.ogg" oneshot 100 2 1800
audio "7.ogg" oneshot 100 2 1800
audio "6.ogg" oneshot 100 2 1800
audio "5.ogg" oneshot 100 2 1800
audio "4.ogg" oneshot 100 2 1800
audio "3.ogg" oneshot 100 2 1800
audio "2.ogg" oneshot 100 2 1800
audio "1.ogg" oneshot 100 2 1800
audio "0.ogg" oneshot 100 2 1800
audio "Reprting.ogg" oneshot 100 2 1800
audio "Commnder.ogg" oneshot 100 2 1800
audio "COM021.ogg" oneshot 100 2 1800 /*Scavengers Detected*/
audio "COM022.ogg" oneshot 100 2 1800 /*Scavenger Base Detected*/
audio "COM023.ogg" oneshot 100 2 1800 /*Scavenger Outpost Detected*/
audio "COM024.ogg" oneshot 100 2 1800 /*Resource Detected*/
audio "COM025.ogg" oneshot 100 2 1800 /*Artefact Detected*/
audio "COM026.ogg" oneshot 100 2 1800 /*Enemy Detected*/
audio "COM027.ogg" oneshot 100 2 1800 /*Enemy Base Detected*/
audio "COM028.ogg" oneshot 100 2 1800 /*Ally Detected*/
audio "COM029.ogg" oneshot 100 2 1800 /*Enemy Transport Detected*/
audio "COM030.ogg" oneshot 100 2 1800 /*Enemy LZ Detected*/
audio "COM031.ogg" oneshot 100 2 1800 /*Friendly Landing Zone Detected*/
audio "COM032.ogg" oneshot 100 2 1800 /*NEXUS Tower Detected*/
audio "COM033.ogg" oneshot 100 2 1800 /*NEXUS Turret Detected*/
audio "COM034.ogg" oneshot 100 2 1800 /*NEXUS Detected*/
audio "COM035.ogg" oneshot 100 2 1800 /*Enemy Battery Detected*/
audio "COM036.ogg" oneshot 100 2 1800 /*Enemy VTOLs Detected*/
audio "COM037.ogg" oneshot 100 2 1800 /*Route Obstructed*/
audio "COM038.ogg" oneshot 100 2 1800 /*No Route Available*/
audio "COM039.ogg" oneshot 100 2 1800 /*Unable to Comply*/
audio "COM040.ogg" oneshot 100 2 1800 /*Returning for Repair*/
audio "COM041.ogg" oneshot 100 2 1800 /*Heading for Rally Point*/
/*RADIO CLICKS*/
audio "RadClik1.ogg" oneshot 100 2 1800
audio "RadClik2.ogg" oneshot 100 2 1800
audio "RadClik3.ogg" oneshot 100 2 1800
audio "RadClik4.ogg" oneshot 100 2 1800
audio "RadClik5.ogg" oneshot 100 2 1800
audio "RadClik6.ogg" oneshot 100 2 1800
/*TRANSPORT PILOTS*/
audio "T-AproLZ.ogg" oneshot 100 2 1800 /*Approaching LZ*/
audio "T-ARBoys.ogg" oneshot 100 2 1800 /*Alright boys*/
audio "T-GrnLi5.ogg" oneshot 100 2 1800 /*You will have a green light in 5*/
audio "T-GrnLi4.ogg" oneshot 100 2 1800 /*4*/
audio "T-GrnLi3.ogg" oneshot 100 2 1800 /*3*/
audio "T-GrnLi2.ogg" oneshot 100 2 1800 /*2*/
audio "T-GoGoGo.ogg" oneshot 100 2 1800 /*Go Go Go!*/
audio "T-DustOf.ogg" oneshot 100 2 1800 /*Prepare for dust off*/
/*VTOL Pilots*/
/*Ver-1*/
audio "V-Eloc1.ogg" oneshot 100 2 1800 /*Enemy located*/
audio "V-OnWay1.ogg" oneshot 100 2 1800 /*On our way*/
audio "V-RetBa1.ogg" oneshot 100 2 1800 /*Returning to base*/
audio "V-LocOn1.ogg" oneshot 100 2 1800 /*Locked-on*/
audio "V-AtkRn1.ogg" oneshot 100 2 1800 /*Commencing attack run*/
audio "V-AbtRn1.ogg" oneshot 100 2 1800 /*Aborting attack run*/
/*Ver-2*/
audio "V-Eloc2.ogg" oneshot 100 2 1800 /*Enemy located*/
audio "V-OnWay2.ogg" oneshot 100 2 1800 /*On our way*/
audio "V-RetBa2.ogg" oneshot 100 2 1800 /*Returning to base*/
audio "V-LocOn2.ogg" oneshot 100 2 1800 /*Locked-on*/
audio "V-AtkRn2.ogg" oneshot 100 2 1800 /*Commencing attack run*/
audio "V-AbtRn2.ogg" oneshot 100 2 1800 /*Aborting attack run*/
/*Ver-3*/
audio "V-Eloc3.ogg" oneshot 100 2 1800 /*Enemy located*/
audio "V-OnWay3.ogg" oneshot 100 2 1800 /*On our way*/
audio "V-RetBa3.ogg" oneshot 100 2 1800 /*Returning to base*/
audio "V-LocOn3.ogg" oneshot 100 2 1800 /*Locked-on*/
audio "V-AtkRn3.ogg" oneshot 100 2 1800 /*Commencing attack run*/
audio "V-AbtRn3.ogg" oneshot 100 2 1800 /*Aborting attack run*/
/*THE COLLECTIVE*/
audio "COl011a.ogg" oneshot 100 2 1800 /*Cleanse & Destroy*/
audio "COl012a.ogg" oneshot 100 2 1800 /*Affirmative destroying biologicals*/
audio "COl013a.ogg" oneshot 100 2 1800 /*Attack*/
audio "COl014a.ogg" oneshot 100 2 1800 /*Fire!*/
audio "COl015a.ogg" oneshot 100 2 1800 /*Enemy Detected*/
audio "COl016a.ogg" oneshot 100 2 1800 /*Engaging*/
audio "COl017a.ogg" oneshot 100 2 1800 /*Starting Attack Run*/
audio "COl018a.ogg" oneshot 100 2 1800 /*Die!*/
audio "COl019a.ogg" oneshot 100 2 1800 /*Intercept and Destroy*/
audio "COl020a.ogg" oneshot 100 2 1800 /*Enemy Destroyed*/
/*SFX*/
/*weapon sounds*/
audio "rocket.ogg" oneshot 100 1 1800
audio "RotLsr.ogg" oneshot 100 1 1800 /*Rotary Laser*/
audio "GaussGun.ogg" oneshot 100 1 1800
audio "LrgCan.ogg" oneshot 100 1 1800 /*Large Cannon*/
audio "SmlCan.ogg" oneshot 100 1 1800 /*Small Cannon*/
audio "MedCan.ogg" oneshot 100 1 1800 /*Medium Cannon*/
audio "FlmThrow.ogg" oneshot 100 1 1800 /*Flame Thrower*/
audio "PlsLsr.ogg" oneshot 100 1 1800 /*Pulse Laser*/
audio "BemLsr.ogg" oneshot 100 1 1800 /*Beam Laser*/
audio "Mortar.ogg" oneshot 100 1 1800
audio "HwtzFlgt.ogg" oneshot 100 1 1800 /*Howitz Flight*/
audio "MgBar1.ogg" oneshot 100 1 1800
audio "MgBar2.ogg" oneshot 70 1 1800
audio "MgBar3.ogg" oneshot 100 1 1800
audio "MgHeavy.ogg" oneshot 100 1 1800
audio "MgTower.ogg" oneshot 100 1 1800
audio "Splash.ogg" oneshot 100 1 1800
audio "AsltMG.ogg" oneshot 100 1 1800
audio "RapdCan.ogg" oneshot 100 1 1800
audio "HiVelCan.ogg" oneshot 100 1 1800
audio "NxsTower.ogg" oneshot 100 1 1800
/* Construction sounds */
audio "Weld-1.ogg" oneshot 20 1 1800
audio "Weld-2.ogg" oneshot 20 1 1800
audio "BldStart.ogg" oneshot 20 1 1800
audio "BldLoop.ogg" loop 20 1 1800
audio "Build1.ogg" oneshot 20 1 1800
audio "Build2.ogg" oneshot 20 1 1800
audio "Build3.ogg" oneshot 20 1 1800
audio "Build4.ogg" oneshot 20 1 1800
/*Explosions*/
audio "SmlExpl.ogg" oneshot 100 1 1800
audio "LsrExpl.ogg" oneshot 100 1 1800
audio "LrgExpl.ogg" oneshot 100 1 1800
audio "ATnkExpl.ogg" oneshot 100 1 1800
audio "Richet1.ogg" oneshot 100 1 1800
audio "Richet2.ogg" oneshot 100 1 1800
audio "Richet3.ogg" oneshot 100 1 1800
audio "Squish.ogg" oneshot 100 1 1800
audio "BldFall.ogg" oneshot 100 1 1800
audio "NxsExpld.ogg" oneshot 100 1 1800
/* Gazza's droid engine noises */
/*Constructor droid*/
audio "Con-Move Off.ogg" oneshot 15 1 1800
audio "Con-Move.ogg" loop 15 1 1800
audio "Con-Shut down.ogg" oneshot 15 1 1800
/*Transport*/
audio "TFlight.ogg" loop 30 1 1800 /*Blimp Flight*/
audio "THover.ogg" loop 30 1 1800 /*Blimp Idle*/
audio "TLand.ogg" oneshot 30 1 1800 /*Blimp Land*/
audio "TStart.ogg" oneshot 30 1 1800 /*Blimp Take off*/
/*VTOLS*/
audio "VtolLand.ogg" oneshot 15 1 1800
audio "VtolOff.ogg" oneshot 15 1 1800
audio "Vtol-Move.ogg" loop 15 1 1800
/*Treads*/
audio "Tread.ogg" loop 15 1 1800
/*Hover*/
audio "HovMove.ogg" loop 15 1 1800
audio "HovStart.ogg" oneshot 15 1 1800
audio "HovStop.ogg" oneshot 15 1 1800
/* Cyborgs */
audio "Cyber-Move.ogg" loop 15 1 1800
/*Building FX*/
audio "OilPump.ogg" loop 20 1 1800
audio "PowerHum.ogg" loop 20 1 1800
audio "PowerSpk.ogg" oneshot 20 1 1800
audio "Steam.ogg" oneshot 20 1 1800
audio "ECMTower.ogg" oneshot 20 1 1800
audio "FreRoar.ogg" oneshot 100 1 1800
/*Miscellaneous*/
audio "Help.ogg" oneshot 100 1 1800
audio "Scream.ogg" oneshot 100 1 1800
audio "Scream2.ogg" oneshot 100 1 1800
audio "Scream3.ogg" oneshot 100 1 1800
audio "Scream4.ogg" oneshot 100 1 1800
audio "Silence.ogg" oneshot 100 1 1800
/*Extra*/
audio "LndgZne.ogg" oneshot 100 1 1800 /* Landing Zone */
audio "Pcv652.ogg" oneshot 100 1 1800 /*Satellite Uplink */
audio "Pcv653.ogg" oneshot 100 1 1800 /*NASDA Central */
audio "Pcv654.ogg" oneshot 100 1 1800 /*Nuclear Reactor */
audio "Pcv655.ogg" oneshot 100 1 1800 /*SAM Site */
audio "Pcv656.ogg" oneshot 100 1 1800 /*Missile Silo */
audio "NmeDeted.ogg" oneshot 100 1 1800 /*Enemy Detected */
audio "Pcv611.ogg" oneshot 100 1 1800 /*Structure Captured */
audio "Pcv612.ogg" oneshot 100 1 1800 /*Civilian Rescued */
audio "Pcv613.ogg" oneshot 100 1 1800 /*Civilians Rescued */
audio "Pcv615.ogg" oneshot 100 1 1800 /*Units Rescued */
audio "Pcv616.ogg" oneshot 100 1 1800 /*Group Rescued */
audio "Pcv618.ogg" oneshot 100 1 1800 /*Group Captured */
audio "Pcv621.ogg" oneshot 100 1 1800 /*Objective Captured */
audio "Pcv622.ogg" oneshot 100 1 1800 /*Objective Destroyed */
audio "Pcv623.ogg" oneshot 100 1 1800 /*Structure Infected */
audio "Pcv625.ogg" oneshot 100 1 1800 /*Group Infected */
audio "Pcv629.ogg" oneshot 100 1 1800 /*Out Of Time */
audio "Pcv631.ogg" oneshot 100 1 1800 /*Enemy Escaped */
audio "Pcv632.ogg" oneshot 100 1 1800 /*Enemy Escaping */
audio "Pcv633.ogg" oneshot 100 1 1800 /*Enemy Transport Landing */
audio "Pcv635.ogg" oneshot 100 1 1800 /*Team Alpha Eradicated */
audio "Pcv636.ogg" oneshot 100 1 1800 /*Team Beta Eradicated */
audio "Pcv637.ogg" oneshot 100 1 1800 /*Team Gamma Eradicated */
audio "Pcv638.ogg" oneshot 100 1 1800 /*Team Alpha Rescued */
audio "Pcv639.ogg" oneshot 100 1 1800 /*Team Beta Rescued */
audio "Pcv640.ogg" oneshot 100 1 1800 /*Team Gamma Rescued */
audio "Pcv650.ogg" oneshot 100 1 1800 /*Laser Satellite firing */
audio "Pcv657.ogg" oneshot 100 1 1800 /*Incoming Laser Satellite Strike */
/* Nexus */
audio "DefAbsrd.ogg" oneshot 100 1 1800
audio "DefNut.ogg" oneshot 100 1 1800
audio "Laugh1.ogg" oneshot 100 1 1800
audio "Laugh2.ogg" oneshot 100 1 1800
audio "Laugh3.ogg" oneshot 100 1 1800
audio "PordComp.ogg" oneshot 100 1 1800
audio "ResAbsrd.ogg" oneshot 100 1 1800
audio "StrutAbs.ogg" oneshot 100 1 1800
audio "StrutNut.ogg" oneshot 100 1 1800
audio "SynpLnk.ogg" oneshot 100 1 1800
audio "UntAbsrd.ogg" oneshot 100 1 1800
audio "UntNut.ogg" oneshot 100 1 1800
}