466 lines
21 KiB
INI
466 lines
21 KiB
INI
audio_module
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{
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/* audio format: audio [filename] [oneshot/loop] [id] [priority][range] */
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/*beeps*/
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audio "Beep1.ogg" oneshot 30 1 1800 /*Close Window*/
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audio "Beep2.ogg" oneshot 30 1 1800 /*Open New Window*/
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audio "Beep4.ogg" oneshot 15 1 1800 /*Select*/
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audio "Beep5.ogg" oneshot 30 1 1800
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audio "Beep6.ogg" oneshot 30 1 1800
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audio "Beep7.ogg" oneshot 30 1 1800 /*Zoom On Radar*/
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audio "Beep8.ogg" oneshot 30 1 1800 /*Buzzer*/
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audio "Beep9.ogg" oneshot 100 2 1800
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audio "GmeShtDn.ogg" oneshot 100 1 1800 /*Game Shutdown*/
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/*Design Sequence*/
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audio "PCV331.ogg" oneshot 100 2 1800 /*Turret Selected*/
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audio "PCV332.ogg" oneshot 100 2 1800 /*Body Selected*/
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audio "PCV333.ogg" oneshot 100 2 1800 /*Propulsion Selected*/
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audio "PCV334.ogg" oneshot 100 2 1800 /*Design Completed*/
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/*Structures*/
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audio "PCV335.ogg" oneshot 100 2 1800 /*Construction Started*/
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audio "PCV336.ogg" oneshot 100 2 1800 /*Construction Completed*/
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audio "PCV337.ogg" oneshot 100 2 1800 /*Structure Under Attack*/
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audio "PCV339.ogg" oneshot 100 2 1800 /*Structure Repair In Progress*/
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audio "PCV340.ogg" oneshot 100 2 1800 /*Structure Demolished*/
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/*Power*/
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audio "PCV341.ogg" oneshot 100 2 1800 /*Power Generator Under Attack*/
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audio "PCV342.ogg" oneshot 100 2 1800 /*Power Generator Destroyed*/
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audio "PCV343.ogg" oneshot 100 2 1800 /*Power Low*/
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audio "PCV344.ogg" oneshot 100 2 1800 /*Power Resource*/
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audio "PCV345.ogg" oneshot 100 2 1800 /*Derrick Under Attack*/
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audio "PCV346.ogg" oneshot 100 2 1800 /*Derrick Destroyed*/
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audio "PCV347.ogg" oneshot 100 2 1800 /*Resource Depleted*/
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audio "PCV348.ogg" oneshot 100 2 1800 /*Power Transfer in Progress*/
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audio "PCV349.ogg" oneshot 100 2 1800 /*Power Generator Required*/
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/*Research*/
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audio "PCV350.ogg" oneshot 100 2 1800 /*Research Facility Required*/
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audio "PCV351.ogg" oneshot 100 2 1800 /*Artefact*/
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audio "PCV352.ogg" oneshot 100 2 1800 /*Artefact Recovered*/
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audio "PCV353.ogg" oneshot 100 2 1800 /*New Research Project Available*/
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audio "PCV354.ogg" oneshot 100 2 1800 /*New Structure Available*/
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audio "PCV355.ogg" oneshot 100 2 1800 /*New Component Available*/
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audio "PCV356.ogg" oneshot 100 2 1800 /*New Cyborg Available*/
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audio "PCV357.ogg" oneshot 100 2 1800 /*Research Completed*/
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audio "PCV358.ogg" oneshot 100 2 1800 /*Major Research Completed*/
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audio "PCV359.ogg" oneshot 100 2 1800 /*Structure Research Completed*/
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audio "PCV360.ogg" oneshot 100 2 1800 /*Power Research Completed*/
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audio "PCV361.ogg" oneshot 100 2 1800 /*Computer Research Completed*/
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audio "PCV362.ogg" oneshot 100 2 1800 /*Vehicle Research Completed*/
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audio "PCV363.ogg" oneshot 100 2 1800 /*Systems Research Completed*/
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audio "PCV364.ogg" oneshot 100 2 1800 /*Weapon Research Completed*/
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audio "PCV365.ogg" oneshot 100 2 1800 /*Cyborg Research Completed*/
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/*Production*/
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audio "PCV366.ogg" oneshot 100 2 1800 /*Production Started*/
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audio "PCV367.ogg" oneshot 100 2 1800 /*Production Completed*/
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audio "PCV368.ogg" oneshot 100 2 1800 /*Production Paused*/
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audio "PCV369.ogg" oneshot 100 2 1800 /*Production Cancelled*/
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audio "PCV370.ogg" oneshot 100 2 1800 /*Delivery Point Assigned*/
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audio "PCV371.ogg" oneshot 100 2 1800 /*Delivery Point Assigned to*/
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/*Repair*/
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audio "PCV372.ogg" oneshot 100 2 1800 /*Unit Repaired*/
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/*Detection*/
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audio "PCV373.ogg" oneshot 100 2 1800 /*Scavengers Detected*/
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audio "PCV374.ogg" oneshot 100 2 1800 /*Scavenger Base Detected*/
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audio "PCV375.ogg" oneshot 100 2 1800 /*Scavenger Outpost Detected*/
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audio "PCV376.ogg" oneshot 100 2 1800 /*Resource Detected*/
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audio "PCV377.ogg" oneshot 100 2 1800 /*Artefact Detected*/
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audio "PCV378.ogg" oneshot 100 2 1800 /*Enemy Unit Detected*/
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audio "PCV379.ogg" oneshot 100 2 1800 /*Enemy Base Detected*/
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audio "PCV380.ogg" oneshot 100 2 1800 /*Ally Detected*/
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audio "PCV381.ogg" oneshot 100 2 1800 /*Enemy Transport Detected*/
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audio "PCV382.ogg" oneshot 100 2 1800 /*Enemy LZ Detected*/
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audio "PCV383.ogg" oneshot 100 2 1800 /*Friendly Landing Zone Detected*/
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audio "PCV384.ogg" oneshot 100 2 1800 /*NEXUS Tower Detected*/
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audio "PCV385.ogg" oneshot 100 2 1800 /*NEXUS Turret Detected*/
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audio "PCV386.ogg" oneshot 100 2 1800 /*NEXUS Unit Detected*/
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audio "PCV387.ogg" oneshot 100 2 1800 /*Enemy Battery Detected*/
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audio "PCV388.ogg" oneshot 100 2 1800 /*Enemy VTOLs Detected*/
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/*Status*/
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audio "PCV389.ogg" oneshot 100 2 1800 /*Scavenger Base*/
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audio "PCV390.ogg" oneshot 100 2 1800 /*Scavenger Outpost*/
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audio "PCV391.ogg" oneshot 100 2 1800 /*Scavenger Outpost Eradicated*/
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audio "PCV392.ogg" oneshot 100 2 1800 /*Scavenger Base Eradicated*/
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audio "PCV393.ogg" oneshot 100 2 1800 /*Enemy Base*/
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audio "PCV394.ogg" oneshot 100 2 1800 /*Enemy Base Eradicated*/
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audio "PCV395.ogg" oneshot 100 2 1800 /*Incoming Enemy Transport*/
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audio "PCV396.ogg" oneshot 100 2 1800 /*Enemy Landing Zone*/
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audio "PCV397.ogg" oneshot 100 2 1800 /*LZ 1*/
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audio "PCV398.ogg" oneshot 100 2 1800 /*LZ 2*/
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/*Combat*/
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audio "PCV399.ogg" oneshot 100 2 1800 /*Unit Under Attack*/
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audio "PCV400.ogg" oneshot 100 2 1800 /*Unit Destroyed*/
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audio "PCV401.ogg" oneshot 100 2 1800 /*Unit Retreating*/
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audio "PCV402.ogg" oneshot 100 2 1800 /*Unit Returning for Repair*/
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/*Artillery Batteries*/
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audio "PCV403.ogg" oneshot 100 2 1800 /*Assigned to Sensor*/
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audio "PCV404.ogg" oneshot 100 2 1800 /*Sensor Locked On*/
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audio "PCV405.ogg" oneshot 100 2 1800 /*Assigned to Counter-battery Radar*/
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audio "PCV406.ogg" oneshot 100 2 1800 /*Enemy Battery Located*/
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audio "PCV407.ogg" oneshot 100 2 1800 /*Battery Firing Counter Attack*/
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/*VTOLs*/
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audio "PCV408.ogg" oneshot 100 2 1800 /*Interceptors Launched*/
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audio "PCV409.ogg" oneshot 100 2 1800 /*Re-arming*/
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audio "PCV410.ogg" oneshot 100 2 1800 /*VTOLs Engaging*/
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audio "PCV411.ogg" oneshot 100 2 1800 /*Assigned*/
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audio "PCV412.ogg" oneshot 100 2 1800 /*Interceptors Assigned*/
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/*Command Console*/
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audio "PCV413.ogg" oneshot 100 2 1800 /*Command Console Activated*/
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audio "PCV414.ogg" oneshot 100 2 1800 /*Short Range*/
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audio "PCV415.ogg" oneshot 100 2 1800 /*Long Range*/
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audio "PCV416.ogg" oneshot 100 2 1800 /*Optimum Range*/
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audio "PCV417.ogg" oneshot 100 2 1800 /*Retreat at Medium Damage*/
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audio "PCV418.ogg" oneshot 100 2 1800 /*Retreat at Heavy Damage*/
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audio "PCV419.ogg" oneshot 100 2 1800 /*No Retreat*/
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audio "PCV420.ogg" oneshot 100 2 1800 /*Fire-At-Will*/
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audio "PCV421.ogg" oneshot 100 2 1800 /*Return Fire*/
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audio "PCV422.ogg" oneshot 100 2 1800 /*Cease Fire*/
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audio "PCV423.ogg" oneshot 100 2 1800 /*Hold Position*/
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audio "PCV424.ogg" oneshot 100 2 1800 /*Guard*/
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audio "PCV425.ogg" oneshot 100 2 1800 /*Pursue*/
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audio "PCV426.ogg" oneshot 100 2 1800 /*Patrol*/
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audio "PCV427.ogg" oneshot 100 2 1800 /*Return to LZ*/
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audio "PCV428.ogg" oneshot 100 2 1800 /*Recycling*/
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audio "PCV429.ogg" oneshot 100 2 1800 /*Scatter*/
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/*Tutorial Stuff*/
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audio "PCV430.ogg" oneshot 100 2 1800 /*Not possible. Try again*/
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audio "PCV431.ogg" oneshot 100 2 1800 /*No*/
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audio "PCV432.ogg" oneshot 100 2 1800 /*That is incorrect*/
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audio "PCV433.ogg" oneshot 100 2 1800 /*Well done*/
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audio "PCV434.ogg" oneshot 100 2 1800 /*Excellent*/
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/*Group & Commander Assignment*/
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audio "PCV435.ogg" oneshot 100 2 1800 /*Assigned to Commander*/
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audio "PCV436.ogg" oneshot 100 2 1800 /*Group Reporting:*/
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audio "PCV437.ogg" oneshot 100 2 1800 /*Commander Reporting:*/
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/*Routing*/
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audio "PCV438.ogg" oneshot 100 2 1800 /*Route Obstructed*/
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audio "PCV439.ogg" oneshot 100 2 1800 /*No Route Available*/
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/*Transports & LZs*/
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audio "PCV440.ogg" oneshot 100 2 1800 /*Reinforcements are available*/
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audio "PCV441.ogg" oneshot 100 2 1800 /*Reinforcements in Transit*/
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audio "PCV442.ogg" oneshot 100 2 1800 /*Reinforcements Landing*/
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audio "PCV443.ogg" oneshot 100 2 1800 /*Transport Under Attack*/
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audio "PCV444.ogg" oneshot 100 2 1800 /*Transport Repairing*/
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audio "PCV445.ogg" oneshot 100 2 1800 /*LZ Compromised*/
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audio "LZ-clear.ogg" oneshot 100 2 1800 /*LZ Clear*/
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audio "PCV446.ogg" oneshot 100 2 1800 /*Transport Returning to Base*/
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audio "PCV447.ogg" oneshot 100 2 1800 /*Transport Unable to Land. Aborting drop*/
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/*Mission Messages*/
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audio "PCV448.ogg" oneshot 100 2 1800 /*Mission Objective*/
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audio "PCV449.ogg" oneshot 100 2 1800 /*Mission Update*/
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audio "PCV450.ogg" oneshot 100 2 1800 /*Warzone Paused*/
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audio "PCV451.ogg" oneshot 100 2 1800 /*Warzone Active*/
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audio "PCV452.ogg" oneshot 100 2 1800 /*Mission Results*/
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audio "PCV453.ogg" oneshot 100 2 1800 /*Research Stolen*/
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audio "PCV454.ogg" oneshot 100 2 1800 /*Technology Taken*/
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audio "PCV455.ogg" oneshot 100 2 1800 /*Incoming Transmission*/
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audio "PCV456.ogg" oneshot 100 2 1800 /*Incoming Intelligence Report*/
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audio "PCV458.ogg" oneshot 100 2 1800 /*Mission Failed*/
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audio "PCV459.ogg" oneshot 100 2 1800 /*Mission Successful*/
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audio "PCV460.ogg" oneshot 100 2 1800 /*Objective Accomplished*/
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audio "PCV461.ogg" oneshot 100 2 1800 /*Objective Failed*/
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audio "PCV462.ogg" oneshot 100 2 1800 /*Mission Timer Activated*/
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audio "PCV463.ogg" oneshot 100 2 1800 /*10 Minutes Remaining*/
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audio "PCV464.ogg" oneshot 100 2 1800 /*5 Minutes Remaining*/
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audio "PCV465.ogg" oneshot 100 2 1800 /*3 Minutes Remaining*/
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audio "PCV466.ogg" oneshot 100 2 1800 /*2 Minutes Remaining*/
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audio "PCV467.ogg" oneshot 100 2 1800 /*1 Minute Remaining*/
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audio "PCV468.ogg" oneshot 100 2 1800 /*Unit Captured*/
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audio "PCV469.ogg" oneshot 100 2 1800 /*Warning! System Failure Imminent*/
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audio "PCV470.ogg" oneshot 100 2 1800 /*You are defeated!*/
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audio "PCV471.ogg" oneshot 100 2 1800 /*Missile Codes Deciphered*/
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audio "PCV472.ogg" oneshot 100 2 1800 /*First Stage Missile Codes Deciphered*/
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audio "PCV473.ogg" oneshot 100 2 1800 /*Second Stage Missile Codes Deciphered*/
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audio "PCV474.ogg" oneshot 100 2 1800 /*Third Stage Missile Codes Deciphered*/
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audio "PCV475.ogg" oneshot 100 2 1800 /*Missile Codes Cracked*/
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audio "PCV476.ogg" oneshot 100 2 1800 /*Entering Warzone*/
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audio "PCV477.ogg" oneshot 100 2 1800 /*Alliance Accepted*/
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audio "PCV478.ogg" oneshot 100 2 1800 /*Alliance Broken*/
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audio "PCV479.ogg" oneshot 100 2 1800 /*Alliance Offered*/
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audio "PCV480.ogg" oneshot 100 2 1800 /*Player Entering Warzone*/
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audio "PCV481.ogg" oneshot 100 2 1800 /*Player Exiting Warzone*/
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audio "PCV482.ogg" oneshot 100 2 1800 /*Gift Received*/
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audio "PCV483.ogg" oneshot 100 2 1800 /*Power Transferred*/
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audio "PCV484.ogg" oneshot 100 2 1800 /*Sensor Download*/
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audio "PCV485.ogg" oneshot 100 2 1800 /*Technology Transferred*/
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audio "PCV486.ogg" oneshot 100 2 1800 /*Units Transferred*/
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/*Group & Commander Voices - Male */
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audio "Group.ogg" oneshot 100 2 1800
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audio "9.ogg" oneshot 100 2 1800
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audio "8.ogg" oneshot 100 2 1800
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audio "7.ogg" oneshot 100 2 1800
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audio "6.ogg" oneshot 100 2 1800
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audio "5.ogg" oneshot 100 2 1800
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audio "4.ogg" oneshot 100 2 1800
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audio "3.ogg" oneshot 100 2 1800
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audio "2.ogg" oneshot 100 2 1800
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audio "1.ogg" oneshot 100 2 1800
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audio "0.ogg" oneshot 100 2 1800
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audio "Reprting.ogg" oneshot 100 2 1800
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audio "Commnder.ogg" oneshot 100 2 1800
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audio "COM021.ogg" oneshot 100 2 1800 /*Scavengers Detected*/
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audio "COM022.ogg" oneshot 100 2 1800 /*Scavenger Base Detected*/
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audio "COM023.ogg" oneshot 100 2 1800 /*Scavenger Outpost Detected*/
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audio "COM024.ogg" oneshot 100 2 1800 /*Resource Detected*/
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audio "COM025.ogg" oneshot 100 2 1800 /*Artefact Detected*/
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audio "COM026.ogg" oneshot 100 2 1800 /*Enemy Detected*/
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audio "COM027.ogg" oneshot 100 2 1800 /*Enemy Base Detected*/
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audio "COM028.ogg" oneshot 100 2 1800 /*Ally Detected*/
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audio "COM029.ogg" oneshot 100 2 1800 /*Enemy Transport Detected*/
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audio "COM030.ogg" oneshot 100 2 1800 /*Enemy LZ Detected*/
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audio "COM031.ogg" oneshot 100 2 1800 /*Friendly Landing Zone Detected*/
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audio "COM032.ogg" oneshot 100 2 1800 /*NEXUS Tower Detected*/
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audio "COM033.ogg" oneshot 100 2 1800 /*NEXUS Turret Detected*/
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audio "COM034.ogg" oneshot 100 2 1800 /*NEXUS Detected*/
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audio "COM035.ogg" oneshot 100 2 1800 /*Enemy Battery Detected*/
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audio "COM036.ogg" oneshot 100 2 1800 /*Enemy VTOLs Detected*/
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audio "COM037.ogg" oneshot 100 2 1800 /*Route Obstructed*/
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audio "COM038.ogg" oneshot 100 2 1800 /*No Route Available*/
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audio "COM039.ogg" oneshot 100 2 1800 /*Unable to Comply*/
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audio "COM040.ogg" oneshot 100 2 1800 /*Returning for Repair*/
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audio "COM041.ogg" oneshot 100 2 1800 /*Heading for Rally Point*/
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/*RADIO CLICKS*/
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audio "RadClik1.ogg" oneshot 100 2 1800
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audio "RadClik2.ogg" oneshot 100 2 1800
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audio "RadClik3.ogg" oneshot 100 2 1800
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audio "RadClik4.ogg" oneshot 100 2 1800
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audio "RadClik5.ogg" oneshot 100 2 1800
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audio "RadClik6.ogg" oneshot 100 2 1800
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/*TRANSPORT PILOTS*/
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audio "T-AproLZ.ogg" oneshot 100 2 1800 /*Approaching LZ*/
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audio "T-ARBoys.ogg" oneshot 100 2 1800 /*Alright boys*/
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audio "T-GrnLi5.ogg" oneshot 100 2 1800 /*You will have a green light in 5*/
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audio "T-GrnLi4.ogg" oneshot 100 2 1800 /*4*/
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audio "T-GrnLi3.ogg" oneshot 100 2 1800 /*3*/
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audio "T-GrnLi2.ogg" oneshot 100 2 1800 /*2*/
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audio "T-GoGoGo.ogg" oneshot 100 2 1800 /*Go Go Go!*/
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audio "T-DustOf.ogg" oneshot 100 2 1800 /*Prepare for dust off*/
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/*VTOL Pilots*/
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/*Ver-1*/
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audio "V-Eloc1.ogg" oneshot 100 2 1800 /*Enemy located*/
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audio "V-OnWay1.ogg" oneshot 100 2 1800 /*On our way*/
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audio "V-RetBa1.ogg" oneshot 100 2 1800 /*Returning to base*/
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audio "V-LocOn1.ogg" oneshot 100 2 1800 /*Locked-on*/
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audio "V-AtkRn1.ogg" oneshot 100 2 1800 /*Commencing attack run*/
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audio "V-AbtRn1.ogg" oneshot 100 2 1800 /*Aborting attack run*/
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/*Ver-2*/
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audio "V-Eloc2.ogg" oneshot 100 2 1800 /*Enemy located*/
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audio "V-OnWay2.ogg" oneshot 100 2 1800 /*On our way*/
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audio "V-RetBa2.ogg" oneshot 100 2 1800 /*Returning to base*/
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audio "V-LocOn2.ogg" oneshot 100 2 1800 /*Locked-on*/
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audio "V-AtkRn2.ogg" oneshot 100 2 1800 /*Commencing attack run*/
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audio "V-AbtRn2.ogg" oneshot 100 2 1800 /*Aborting attack run*/
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/*Ver-3*/
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audio "V-Eloc3.ogg" oneshot 100 2 1800 /*Enemy located*/
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audio "V-OnWay3.ogg" oneshot 100 2 1800 /*On our way*/
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audio "V-RetBa3.ogg" oneshot 100 2 1800 /*Returning to base*/
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audio "V-LocOn3.ogg" oneshot 100 2 1800 /*Locked-on*/
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audio "V-AtkRn3.ogg" oneshot 100 2 1800 /*Commencing attack run*/
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audio "V-AbtRn3.ogg" oneshot 100 2 1800 /*Aborting attack run*/
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/*THE COLLECTIVE*/
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audio "COl011a.ogg" oneshot 100 2 1800 /*Cleanse & Destroy*/
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audio "COl012a.ogg" oneshot 100 2 1800 /*Affirmative destroying biologicals*/
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audio "COl013a.ogg" oneshot 100 2 1800 /*Attack*/
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audio "COl014a.ogg" oneshot 100 2 1800 /*Fire!*/
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audio "COl015a.ogg" oneshot 100 2 1800 /*Enemy Detected*/
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audio "COl016a.ogg" oneshot 100 2 1800 /*Engaging*/
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audio "COl017a.ogg" oneshot 100 2 1800 /*Starting Attack Run*/
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audio "COl018a.ogg" oneshot 100 2 1800 /*Die!*/
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audio "COl019a.ogg" oneshot 100 2 1800 /*Intercept and Destroy*/
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audio "COl020a.ogg" oneshot 100 2 1800 /*Enemy Destroyed*/
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/*SFX*/
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/*weapon sounds*/
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audio "rocket.ogg" oneshot 100 1 1800
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audio "RotLsr.ogg" oneshot 100 1 1800 /*Rotary Laser*/
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audio "GaussGun.ogg" oneshot 100 1 1800
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audio "LrgCan.ogg" oneshot 100 1 1800 /*Large Cannon*/
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audio "SmlCan.ogg" oneshot 100 1 1800 /*Small Cannon*/
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audio "MedCan.ogg" oneshot 100 1 1800 /*Medium Cannon*/
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audio "FlmThrow.ogg" oneshot 100 1 1800 /*Flame Thrower*/
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audio "PlsLsr.ogg" oneshot 100 1 1800 /*Pulse Laser*/
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audio "BemLsr.ogg" oneshot 100 1 1800 /*Beam Laser*/
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audio "Mortar.ogg" oneshot 100 1 1800
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audio "HwtzFlgt.ogg" oneshot 100 1 1800 /*Howitz Flight*/
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audio "MgBar1.ogg" oneshot 100 1 1800
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audio "MgBar2.ogg" oneshot 70 1 1800
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audio "MgBar3.ogg" oneshot 100 1 1800
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audio "MgHeavy.ogg" oneshot 100 1 1800
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audio "MgTower.ogg" oneshot 100 1 1800
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audio "Splash.ogg" oneshot 100 1 1800
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audio "AsltMG.ogg" oneshot 100 1 1800
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audio "RapdCan.ogg" oneshot 100 1 1800
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audio "HiVelCan.ogg" oneshot 100 1 1800
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audio "NxsTower.ogg" oneshot 100 1 1800
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/* Construction sounds */
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audio "Weld-1.ogg" oneshot 20 1 1800
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audio "Weld-2.ogg" oneshot 20 1 1800
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audio "BldStart.ogg" oneshot 20 1 1800
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audio "BldLoop.ogg" loop 20 1 1800
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audio "Build1.ogg" oneshot 20 1 1800
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audio "Build2.ogg" oneshot 20 1 1800
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audio "Build3.ogg" oneshot 20 1 1800
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audio "Build4.ogg" oneshot 20 1 1800
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/*Explosions*/
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audio "SmlExpl.ogg" oneshot 100 1 1800
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audio "LsrExpl.ogg" oneshot 100 1 1800
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audio "LrgExpl.ogg" oneshot 100 1 1800
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audio "ATnkExpl.ogg" oneshot 100 1 1800
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audio "Richet1.ogg" oneshot 100 1 1800
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audio "Richet2.ogg" oneshot 100 1 1800
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audio "Richet3.ogg" oneshot 100 1 1800
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audio "Squish.ogg" oneshot 100 1 1800
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audio "BldFall.ogg" oneshot 100 1 1800
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audio "NxsExpld.ogg" oneshot 100 1 1800
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/* Gazza's droid engine noises */
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/*Constructor droid*/
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audio "Con-Move Off.ogg" oneshot 15 1 1800
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audio "Con-Move.ogg" loop 15 1 1800
|
|
audio "Con-Shut down.ogg" oneshot 15 1 1800
|
|
|
|
/*Transport*/
|
|
audio "TFlight.ogg" loop 30 1 1800 /*Blimp Flight*/
|
|
audio "THover.ogg" loop 30 1 1800 /*Blimp Idle*/
|
|
audio "TLand.ogg" oneshot 30 1 1800 /*Blimp Land*/
|
|
audio "TStart.ogg" oneshot 30 1 1800 /*Blimp Take off*/
|
|
|
|
/*VTOLS*/
|
|
audio "VtolLand.ogg" oneshot 15 1 1800
|
|
audio "VtolOff.ogg" oneshot 15 1 1800
|
|
audio "Vtol-Move.ogg" loop 15 1 1800
|
|
|
|
/*Treads*/
|
|
audio "Tread.ogg" loop 15 1 1800
|
|
|
|
/*Hover*/
|
|
audio "HovMove.ogg" loop 15 1 1800
|
|
audio "HovStart.ogg" oneshot 15 1 1800
|
|
audio "HovStop.ogg" oneshot 15 1 1800
|
|
|
|
/* Cyborgs */
|
|
audio "Cyber-Move.ogg" loop 15 1 1800
|
|
|
|
/*Building FX*/
|
|
|
|
audio "OilPump.ogg" loop 20 1 1800
|
|
audio "PowerHum.ogg" loop 20 1 1800
|
|
audio "PowerSpk.ogg" oneshot 20 1 1800
|
|
audio "Steam.ogg" oneshot 20 1 1800
|
|
audio "ECMTower.ogg" oneshot 20 1 1800
|
|
audio "FreRoar.ogg" oneshot 100 1 1800
|
|
|
|
/*Miscellaneous*/
|
|
|
|
audio "Help.ogg" oneshot 100 1 1800
|
|
audio "Scream.ogg" oneshot 100 1 1800
|
|
audio "Scream2.ogg" oneshot 100 1 1800
|
|
audio "Scream3.ogg" oneshot 100 1 1800
|
|
audio "Scream4.ogg" oneshot 100 1 1800
|
|
audio "Silence.ogg" oneshot 100 1 1800
|
|
|
|
/*Extra*/
|
|
|
|
audio "LndgZne.ogg" oneshot 100 1 1800 /* Landing Zone */
|
|
audio "Pcv652.ogg" oneshot 100 1 1800 /*Satellite Uplink */
|
|
audio "Pcv653.ogg" oneshot 100 1 1800 /*NASDA Central */
|
|
audio "Pcv654.ogg" oneshot 100 1 1800 /*Nuclear Reactor */
|
|
audio "Pcv655.ogg" oneshot 100 1 1800 /*SAM Site */
|
|
audio "Pcv656.ogg" oneshot 100 1 1800 /*Missile Silo */
|
|
audio "NmeDeted.ogg" oneshot 100 1 1800 /*Enemy Detected */
|
|
audio "Pcv611.ogg" oneshot 100 1 1800 /*Structure Captured */
|
|
audio "Pcv612.ogg" oneshot 100 1 1800 /*Civilian Rescued */
|
|
audio "Pcv613.ogg" oneshot 100 1 1800 /*Civilians Rescued */
|
|
audio "Pcv615.ogg" oneshot 100 1 1800 /*Units Rescued */
|
|
audio "Pcv616.ogg" oneshot 100 1 1800 /*Group Rescued */
|
|
audio "Pcv618.ogg" oneshot 100 1 1800 /*Group Captured */
|
|
audio "Pcv621.ogg" oneshot 100 1 1800 /*Objective Captured */
|
|
audio "Pcv622.ogg" oneshot 100 1 1800 /*Objective Destroyed */
|
|
audio "Pcv623.ogg" oneshot 100 1 1800 /*Structure Infected */
|
|
audio "Pcv625.ogg" oneshot 100 1 1800 /*Group Infected */
|
|
audio "Pcv629.ogg" oneshot 100 1 1800 /*Out Of Time */
|
|
audio "Pcv631.ogg" oneshot 100 1 1800 /*Enemy Escaped */
|
|
audio "Pcv632.ogg" oneshot 100 1 1800 /*Enemy Escaping */
|
|
audio "Pcv633.ogg" oneshot 100 1 1800 /*Enemy Transport Landing */
|
|
audio "Pcv635.ogg" oneshot 100 1 1800 /*Team Alpha Eradicated */
|
|
audio "Pcv636.ogg" oneshot 100 1 1800 /*Team Beta Eradicated */
|
|
audio "Pcv637.ogg" oneshot 100 1 1800 /*Team Gamma Eradicated */
|
|
audio "Pcv638.ogg" oneshot 100 1 1800 /*Team Alpha Rescued */
|
|
audio "Pcv639.ogg" oneshot 100 1 1800 /*Team Beta Rescued */
|
|
audio "Pcv640.ogg" oneshot 100 1 1800 /*Team Gamma Rescued */
|
|
audio "Pcv650.ogg" oneshot 100 1 1800 /*Laser Satellite firing */
|
|
audio "Pcv657.ogg" oneshot 100 1 1800 /*Incoming Laser Satellite Strike */
|
|
|
|
/* Nexus */
|
|
audio "DefAbsrd.ogg" oneshot 100 1 1800
|
|
audio "DefNut.ogg" oneshot 100 1 1800
|
|
audio "Laugh1.ogg" oneshot 100 1 1800
|
|
audio "Laugh2.ogg" oneshot 100 1 1800
|
|
audio "Laugh3.ogg" oneshot 100 1 1800
|
|
audio "PordComp.ogg" oneshot 100 1 1800
|
|
audio "ResAbsrd.ogg" oneshot 100 1 1800
|
|
audio "StrutAbs.ogg" oneshot 100 1 1800
|
|
audio "StrutNut.ogg" oneshot 100 1 1800
|
|
audio "SynpLnk.ogg" oneshot 100 1 1800
|
|
audio "UntAbsrd.ogg" oneshot 100 1 1800
|
|
audio "UntNut.ogg" oneshot 100 1 1800
|
|
|
|
} |