warzone2100/lib
Giel van Schijndel 6aa9b6fa35 * Declare static string constants as `static const char string[]` rather than `char* string` (guarantees both constness and that we won't accidentily change the pointer)
* In NETcoder declare string str the same size as original (using sizeof), use sizeof() instead of magic numbers


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4237 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 13:12:58 +00:00
..
framework Record the time of compilation, too. 2008-03-23 00:05:41 +00:00
gamelib Cleanup #includes a bit 2008-03-16 12:39:08 +00:00
ivis_common New enum TEXPAGE_TYPE, to better control disabling/enabling of texturing. (Changed pie_SetTexturePage accordingly.) 2008-03-21 14:34:30 +00:00
ivis_opengl New enum TEXPAGE_TYPE, to better control disabling/enabling of texturing. (Changed pie_SetTexturePage accordingly.) 2008-03-21 14:34:30 +00:00
netplay * Declare static string constants as `static const char string[]` rather than `char* string` (guarantees both constness and that we won't accidentily change the pointer) 2008-03-23 13:12:58 +00:00
script Speed up script execution when "--debug script" is not enabled. 2008-03-22 17:42:07 +00:00
sequence Patch MSVC Solution file to depend on SQLite and change eol-style to native for them, since otherwise patches will not apply. 2008-03-14 18:16:04 +00:00
sound Cleanup #includes a bit 2008-03-16 12:39:08 +00:00
sqlite3 New include order in frame.h. This should fix msvc problems hopefully. 2008-03-16 03:10:05 +00:00
widget Turn some file-level comments in lib/widgets into Doxygen comments 2008-03-21 21:36:39 +00:00
Makefile.am * Add SQLite 3.5.4 to the source tree (3.5.6 gives some warnings @ compile time which I don't trust) 2008-03-02 22:37:25 +00:00
Makefile.raw * Add SQLite 3.5.4 to the source tree (3.5.6 gives some warnings @ compile time which I don't trust) 2008-03-02 22:37:25 +00:00