cb2ec762e2
* Instead rely on setting that pointer to NULL in the client code that calls animObj_Remove in the first place - This was already done in all but one case where animObj_Remove was called git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6180 4a71c877-e1ca-e34f-864e-861f7616d084 |
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betawidget | ||
exceptionhandler | ||
framework | ||
gamelib | ||
ivis_common | ||
ivis_opengl | ||
netplay | ||
script | ||
sequence | ||
sound | ||
sqlite3 | ||
widget | ||
Makefile.am | ||
makefile.win32 |