73 lines
2.4 KiB
C
73 lines
2.4 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 2006 Roman
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Copyright (C) 2006-2009 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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* chat_processing.h
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*
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* Misc definitions for chat parser
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*/
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#ifndef _chat_processing_h
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#define _chat_processing_h
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#include "lib/framework/frame.h"
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#include "script.h"
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#ifndef MAXSTRLEN
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#define MAXSTRLEN 255
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#endif
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/* Max number of commands in a player chat message */
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#define MAX_CHAT_COMMANDS 10
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/* Max number of parameters allowed in a single chat message command */
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#define MAX_CHAT_CMD_PARAMS 10
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/* Holds information for each recognized
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* command in a chat message */
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typedef struct _chat_command_data
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{
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const char *pCmdDescription; /* String representing a certain command */
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BOOL bPlayerAddressed[MAX_PLAYERS]; /* Flag to indicate whether a command was addressed to a certain player */
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SDWORD numCmdParams; /* Number of extracted parameters associated with each command */
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INTERP_VAL parameter[MAX_CHAT_CMD_PARAMS]; /* Parameters extracted from text - to be used with scripts */
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}CHAT_CMD_DATA;
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typedef struct _chat_command
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{
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char lastMessage[MAXSTRLEN]; /* Parse the same mesage only once - in case more than one player is trying to parse */
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SDWORD numCommands; /* Total number of commands in chat message */
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CHAT_CMD_DATA cmdData[MAX_CHAT_COMMANDS]; /* Holds information for each recognized command */
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}CHAT_MSG;
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extern CHAT_MSG chat_msg;
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/* Store parameter extracted from the message - for scripts */
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//extern BOOL chat_store_parameter(INTERP_VAL *parameter);
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extern void chatGetErrorData(int *pLine, char **ppText);
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/* Set the current input buffer for the lexer */
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extern void chatSetInputBuffer(char *pBuffer, UDWORD size);
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// Load message
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extern BOOL chatLoad(char *pData, UDWORD size);
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#endif
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