warzone2100/lib/ivis_opengl
Dennis Schridde ca3b5909c8 Fix indention and some minor cleanup...
Fixing type-punned pointers is difficult, especially with that HEAP_ALLOC function...


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1252 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-16 19:31:15 +00:00
..
Makefile.am Remove unused header 2007-02-16 22:54:18 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00
bspimd.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
ivi.c Fixes informed by -Wextra for graphics code. Removes much redundant code. 2007-02-19 17:18:50 +00:00
pieblitfunc.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
piedraw.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
piefunc.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
piematrix.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
piematrix.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
piemode.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
piepalette.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
piestate.c Remove overzealous log call in previous commit. 2007-02-24 17:13:08 +00:00
pietexture.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
pietexture.h Small cleanup of texture loading and handling, removing unused 2007-02-16 23:19:33 +00:00
rendfunc.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
rendmode.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
screen.c Fix indention and some minor cleanup... 2007-03-16 19:31:15 +00:00
screen.h Replace hard-coded map preview size of 512 with 2007-02-25 12:57:04 +00:00
tex.c Fix bug #8730, where we would crash because the game did not find 2007-03-16 17:33:20 +00:00
textdraw.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00