warzone2100/win32
Giel van Schijndel d075832459 * Add font rendering and UTF-8 support through usage of QuesoGLC (an OpenGLC implementation);
* This _will_ require you to install http://quesoglc.sourceforge.net/ on your system to be able to compile (windows binaries are provided on the sourceforge download page as well; just dump them in wz's devpackage directory for now)
 * Currently the font render code is hard-coded to select two fonts: DejaVu Sans Mono regular style (aka "Book") or bold style; if you're package manager doesn't provide these fonts (Debian and derivatives have "ttf-dejavu"), you can get them from http://dejavu.sourceforge.net/

This closes #1 (https://trac.mortis.eu/warzone/ticket/1 I dumped/maintained my patch there)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2521 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-01 19:45:49 +00:00
..
FlexBison.rules New MSVC project files with custom build rules to support automatic lexer/parser generation. 2007-01-09 21:13:58 +00:00
Makefile.am Port of r1114 (buildsystem/installation improvements) 2007-02-15 15:36:25 +00:00
Makefile.raw Fix mime-types and rc file. 2006-12-01 22:02:14 +00:00
Warzone2100.sln New MSVC project files with custom build rules to support automatic lexer/parser generation. 2007-01-09 21:13:58 +00:00
Warzone2100.vcproj * Add font rendering and UTF-8 support through usage of QuesoGLC (an OpenGLC implementation); 2007-10-01 19:45:49 +00:00
warzone2100.ico Fix mime-types and rc file. 2006-12-01 22:02:14 +00:00
warzone2100.rc Fix mime-types and rc file. 2006-12-01 22:02:14 +00:00