433 lines
11 KiB
C++
433 lines
11 KiB
C++
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2011 Warzone 2100 Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/** @file
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* Slide bar widget definitions.
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*/
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#include "widget.h"
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#include "widgint.h"
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#include "slider.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/pieblitfunc.h"
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static bool DragEnabled = true;
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void sliderEnableDrag(bool Enable)
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{
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DragEnabled = Enable;
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}
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W_SLDINIT::W_SLDINIT()
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: orientation(WSLD_LEFT)
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, numStops(0)
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, barSize(0)
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, pos(0)
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, pTip(NULL)
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{}
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W_SLIDER::W_SLIDER(W_SLDINIT const *init)
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: WIDGET(init, WIDG_SLIDER)
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, orientation(init->orientation)
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, numStops(init->numStops)
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, barSize(init->barSize)
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, pTip(init->pTip)
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{
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if (display == NULL)
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{
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display = sliderDisplay;
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}
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sliderInitialise(this);
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pos = init->pos; // Must be after sliderInitialise().
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}
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/* Create a slider widget data structure */
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W_SLIDER* sliderCreate(const W_SLDINIT* psInit)
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{
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if (psInit->style & ~(WBAR_PLAIN | WIDG_HIDDEN))
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{
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ASSERT(false, "sliderCreate: Unknown style");
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return NULL;
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}
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if (psInit->orientation < WSLD_LEFT
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|| psInit->orientation > WSLD_BOTTOM)
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{
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ASSERT(false, "sliderCreate: Unknown orientation");
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return NULL;
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}
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if (((psInit->orientation == WSLD_LEFT
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|| psInit->orientation == WSLD_RIGHT)
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&& psInit->numStops > (psInit->width - psInit->barSize))
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|| ((psInit->orientation == WSLD_TOP
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|| psInit->orientation == WSLD_BOTTOM)
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&& psInit->numStops > (psInit->height - psInit->barSize)))
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{
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ASSERT(false, "sliderCreate: Too many stops for slider length");
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return NULL;
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}
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if (psInit->pos > psInit->numStops)
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{
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ASSERT(false, "sliderCreate: slider position greater than stops (%d/%d)", psInit->pos, psInit->numStops);
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return NULL;
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}
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if (((psInit->orientation == WSLD_LEFT
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|| psInit->orientation == WSLD_RIGHT)
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&& psInit->barSize > psInit->width)
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|| ((psInit->orientation == WSLD_TOP
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|| psInit->orientation == WSLD_BOTTOM)
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&& psInit->barSize > psInit->height))
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{
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ASSERT(false, "sliderCreate: slider bar is larger than slider width");
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return NULL;
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}
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/* Allocate the required memory */
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W_SLIDER *psWidget = new W_SLIDER(psInit);
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if (psWidget == NULL)
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{
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debug(LOG_FATAL, "sliderCreate: Out of memory");
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abort();
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return NULL;
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}
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return psWidget;
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}
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/* Free the memory used by a slider */
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void sliderFree(W_SLIDER *psWidget)
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{
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ASSERT( psWidget != NULL,
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"sliderFree: Invalid widget pointer" );
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delete psWidget;
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}
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/* Initialise a slider widget before running it */
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void sliderInitialise(W_SLIDER *psWidget)
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{
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ASSERT( psWidget != NULL,
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"sliderInitialise: Invalid slider pointer" );
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psWidget->state = 0;
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psWidget->pos = 0;
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}
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/* Get the current position of a slider bar */
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UDWORD widgGetSliderPos(W_SCREEN *psScreen, UDWORD id)
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{
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WIDGET *psWidget;
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psWidget = widgGetFromID(psScreen, id);
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ASSERT( psWidget != NULL,
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"widgGetSliderPos: couldn't find widget from id" );
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if (psWidget)
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{
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return ((W_SLIDER *)psWidget)->pos;
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}
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return 0;
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}
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/* Set the current position of a slider bar */
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void widgSetSliderPos(W_SCREEN *psScreen, UDWORD id, UWORD pos)
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{
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WIDGET *psWidget;
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psWidget = widgGetFromID(psScreen, id);
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ASSERT( psWidget != NULL,
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"widgGetSliderPos: couldn't find widget from id" );
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if (psWidget)
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{
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if (pos > ((W_SLIDER *)psWidget)->numStops)
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{
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((W_SLIDER *)psWidget)->pos = ((W_SLIDER *)psWidget)->numStops;
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}
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else
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{
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((W_SLIDER *)psWidget)->pos = pos;
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}
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}
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}
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/* Return the current position of the slider bar on the widget */
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static void sliderGetBarBox(W_SLIDER *psSlider, SWORD *pX, SWORD *pY,
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UWORD *pWidth, UWORD *pHeight)
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{
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switch (psSlider->orientation)
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{
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case WSLD_LEFT:
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*pX = (SWORD)((psSlider->width - psSlider->barSize)
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* psSlider->pos / psSlider->numStops);
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*pY = 0;
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*pWidth = psSlider->barSize;
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*pHeight = psSlider->height;
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break;
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case WSLD_RIGHT:
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*pX = (SWORD)(psSlider->width - psSlider->barSize
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- (psSlider->width - psSlider->barSize)
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* psSlider->pos / psSlider->numStops);
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*pY = 0;
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*pWidth = psSlider->barSize;
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*pHeight = psSlider->height;
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break;
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case WSLD_TOP:
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*pX = 0;
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*pY = (SWORD)((psSlider->height - psSlider->barSize)
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* psSlider->pos / psSlider->numStops);
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*pWidth = psSlider->width;
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*pHeight = psSlider->barSize;
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break;
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case WSLD_BOTTOM:
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*pX = 0;
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*pY = (SWORD)(psSlider->height - psSlider->barSize
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- (psSlider->height - psSlider->barSize)
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* psSlider->pos / psSlider->numStops);
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*pWidth = psSlider->width;
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*pHeight = psSlider->barSize;
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break;
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}
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}
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/* Run a slider widget */
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void sliderRun(W_SLIDER *psWidget, W_CONTEXT *psContext)
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{
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SDWORD mx,my;
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UDWORD stopSize;
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if ((psWidget->state & SLD_DRAG) && !mouseDown(MOUSE_LMB))
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{
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psWidget->state &= ~SLD_DRAG;
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widgSetReturn(psContext->psScreen, (WIDGET *)psWidget);
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}
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else if (!(psWidget->state & SLD_DRAG) && mouseDown(MOUSE_LMB))
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{
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sliderClicked(psWidget, psContext);
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}
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if (psWidget->state & SLD_DRAG)
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{
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/* Figure out where the drag box should be */
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mx = psContext->mx - psWidget->x;
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my = psContext->my - psWidget->y;
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switch (psWidget->orientation)
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{
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case WSLD_LEFT:
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if (mx <= psWidget->barSize/2)
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{
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psWidget->pos = 0;
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}
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else if (mx >= psWidget->width - psWidget->barSize/2)
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{
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psWidget->pos = psWidget->numStops;
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}
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else
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{
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/* Mouse is in the middle of the slider, calculate which stop */
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stopSize = (psWidget->width - psWidget->barSize) / psWidget->numStops;
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psWidget->pos = (UWORD)((mx + stopSize/2 - psWidget->barSize/2)
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* psWidget->numStops
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/ (psWidget->width - psWidget->barSize));
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}
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break;
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case WSLD_RIGHT:
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if (mx <= psWidget->barSize/2)
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{
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psWidget->pos = psWidget->numStops;
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}
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else if (mx >= psWidget->width - psWidget->barSize/2)
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{
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psWidget->pos = 0;
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}
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else
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{
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/* Mouse is in the middle of the slider, calculate which stop */
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stopSize = (psWidget->width - psWidget->barSize) / psWidget->numStops;
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psWidget->pos = (UWORD)(psWidget->numStops
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- (mx + stopSize/2 - psWidget->barSize/2)
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* psWidget->numStops
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/ (psWidget->width - psWidget->barSize));
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}
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break;
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case WSLD_TOP:
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if (my <= psWidget->barSize/2)
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{
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psWidget->pos = 0;
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}
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else if (my >= psWidget->height - psWidget->barSize/2)
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{
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psWidget->pos = psWidget->numStops;
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}
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else
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{
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/* Mouse is in the middle of the slider, calculate which stop */
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stopSize = (psWidget->height - psWidget->barSize) / psWidget->numStops;
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psWidget->pos = (UWORD)((my + stopSize/2 - psWidget->barSize/2)
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* psWidget->numStops
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/ (psWidget->height - psWidget->barSize));
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}
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break;
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case WSLD_BOTTOM:
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if (my <= psWidget->barSize/2)
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{
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psWidget->pos = psWidget->numStops;
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}
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else if (my >= psWidget->height - psWidget->barSize/2)
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{
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psWidget->pos = 0;
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}
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else
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{
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/* Mouse is in the middle of the slider, calculate which stop */
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stopSize = (psWidget->height - psWidget->barSize) / psWidget->numStops;
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psWidget->pos = (UWORD)(psWidget->numStops
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- (my + stopSize/2 - psWidget->barSize/2)
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* psWidget->numStops
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/ (psWidget->height - psWidget->barSize));
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}
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break;
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}
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}
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}
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/* Respond to a mouse click */
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void sliderClicked(W_SLIDER *psWidget, W_CONTEXT *psContext)
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{
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#if 0
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SWORD x,y;
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UWORD width,height;
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SDWORD mx,my;
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/* Get the slider position */
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sliderGetBarBox(psWidget, &x,&y, &width,&height);
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/* Did the mouse click on the slider ? */
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mx = psContext->mx - psWidget->x;
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my = psContext->my - psWidget->y;
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#endif
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if(DragEnabled) {
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if (psContext->mx >= psWidget->x &&
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psContext->mx <= psWidget->x + psWidget->width &&
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psContext->my >= psWidget->y &&
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psContext->my <= psWidget->y + psWidget->height)
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{
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psWidget->state |= SLD_DRAG;
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}
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}
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}
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/* Respond to a mouse up */
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void sliderReleased(W_SLIDER *psWidget)
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{
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(void)psWidget;
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}
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/* Respond to a mouse moving over a slider */
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void sliderHiLite(W_SLIDER *psWidget)
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{
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psWidget->state |= SLD_HILITE;
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}
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/* Respond to the mouse moving off a slider */
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void sliderHiLiteLost(W_SLIDER *psWidget)
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{
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psWidget->state &= ~SLD_HILITE;
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}
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/* The slider display function */
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void sliderDisplay(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, PIELIGHT *pColours)
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{
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W_SLIDER *psSlider;
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SWORD x0,y0, x1,y1;
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UWORD width = 0, height = 0;
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psSlider = (W_SLIDER *)psWidget;
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switch (psSlider->orientation)
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{
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case WSLD_LEFT:
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case WSLD_RIGHT:
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/* Draw the line */
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x0 = (SWORD)(psSlider->x + xOffset + psSlider->barSize/(SWORD)2);
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y0 = (SWORD)(psSlider->y + yOffset + psSlider->height/(SWORD)2);
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x1 = (SWORD)(x0 + psSlider->width - psSlider->barSize);
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iV_Line(x0,y0, x1,y0, pColours[WCOL_DARK]);
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iV_Line(x0,y0+1, x1,y0+1, pColours[WCOL_LIGHT]);
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/* Now Draw the bar */
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sliderGetBarBox(psSlider, &x0,&y0, &width,&height);
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x0 = (SWORD)(x0 + psSlider->x + xOffset);
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y0 = (SWORD)(y0 + psSlider->y + yOffset);
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x1 = (SWORD)(x0 + width);
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y1 = (SWORD)(y0 + height);
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pie_BoxFill(x0, y0, x1, y1, pColours[WCOL_BKGRND]);
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iV_Line(x0,y0, x1,y0, pColours[WCOL_LIGHT]);
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iV_Line(x0,y0, x0,y1, pColours[WCOL_LIGHT]);
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iV_Line(x1,y0, x1,y1, pColours[WCOL_DARK]);
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iV_Line(x0,y1, x1,y1, pColours[WCOL_DARK]);
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break;
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case WSLD_TOP:
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case WSLD_BOTTOM:
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/* Draw the line */
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x0 = (SWORD)(psSlider->x + xOffset + psSlider->width/(SWORD)2);
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y0 = (SWORD)(psSlider->y + yOffset + psSlider->barSize/(SWORD)2);
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y1 = (SWORD)(y0 + psSlider->height - psSlider->barSize);
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iV_Line(x0,y0, x0,y1, pColours[WCOL_DARK]);
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iV_Line(x0+1,y0, x0+1,y1, pColours[WCOL_LIGHT]);
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/* Now Draw the bar */
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sliderGetBarBox(psSlider, &x0,&y0, &width,&height);
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x0 = (SWORD)(x0 + psSlider->x + xOffset);
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y0 = (SWORD)(y0 + psSlider->y + yOffset);
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x1 = (SWORD)(x0 + width);
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y1 = (SWORD)(y0 + height);
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pie_BoxFill(x0, y0, x1, y1, pColours[WCOL_BKGRND]);
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iV_Line(x0,y0, x1,y0, pColours[WCOL_LIGHT]);
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iV_Line(x0,y0, x0,y1, pColours[WCOL_LIGHT]);
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iV_Line(x1,y0, x1,y1, pColours[WCOL_DARK]);
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iV_Line(x0,y1, x1,y1, pColours[WCOL_DARK]);
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break;
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}
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if (psSlider->state & SLD_HILITE)
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{
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x0 = (SWORD)(psWidget->x + xOffset - 2);
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y0 = (SWORD)(psWidget->y + yOffset - 2);
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x1 = (SWORD)(x0 + psWidget->width + 4);
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y1 = (SWORD)(y0 + psWidget->height + 4);
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iV_Line(x0,y0, x1,y0, pColours[WCOL_HILITE]);
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iV_Line(x1,y0, x1,y1, pColours[WCOL_HILITE]);
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iV_Line(x0,y1, x1,y1, pColours[WCOL_HILITE]);
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iV_Line(x0,y0, x0,y1, pColours[WCOL_HILITE]);
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}
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}
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