warzone2100/data/mp
Per Inge Mathisen 9bf8e6b917 Two new 2 player maps by NoQ. 2011-05-01 00:14:47 +02:00
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anims Merged all (useless, wicked) patches into data/mp directory. 2006-03-27 11:03:10 +00:00
components Tessellate components. 2010-12-31 17:36:14 +01:00
effects Tessellate features, effects and other models. 2010-12-31 17:46:08 +01:00
messages Retire the current AI top model template with heavy laser in favour of two new ones. First is armed with seraph missiles, the second with both seraph missiles and gauss cannon on a dragon body. 2011-01-17 23:33:49 +01:00
multiplay/script Fix initial power level and starting techs for players > 8. Also clean up script responsible for this. 2011-04-24 16:15:48 +02:00
stats Mg damage to cyborgs up 10%, to tracks down 10%, and to bunkers down 5%. Cannon damage to buildings and hardpoints up 10% and to bunkers up 25%. 2011-01-20 19:36:09 +01:00
structs Fix gates belonging to certain players shown as grey by setting TYPE 10200 in blgateh.pie. 2011-03-08 11:10:24 +01:00
wrf No longer read wrf files specified directly from map files. Instead, call them directly from the code. 2011-01-12 21:15:25 +01:00
addon.lev Two new 2 player maps by NoQ. 2011-05-01 00:14:47 +02:00