warzone2100/lib
Giel van Schijndel 457c7005f3 * Remove global variable psLocalVars which was __always__ NULL
* Remove unused function scriptClearLocalVariables() (which was effectively a NOP due to psLocalVars being NULL)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4691 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-20 14:56:49 +00:00
..
exceptionhandler Lets not depend on the preprocessor's ability to concatenate strings as MSVC doesn't seem to be that good at it 2008-04-15 18:52:16 +00:00
framework Add new debug level for messages and new log calls. 2008-04-19 21:41:18 +00:00
gamelib Get rid of unnecessary warnings when compiling release build using MSVC. 2008-04-01 15:56:39 +00:00
ivis_common Map preview patch by Buginator in patch #1040 2008-04-07 19:07:43 +00:00
ivis_opengl * Revert r4688 for GLee.h (use some GCC pragmas to ignore warnings in the GLee header) 2008-04-20 13:32:18 +00:00
netplay Netplay bugfixes from Buginator, with changes by me. 2008-04-11 18:35:53 +00:00
script * Remove global variable psLocalVars which was __always__ NULL 2008-04-20 14:56:49 +00:00
sequence Enforce strict function prototypes for autoconf builds, and fix function prototype problems. 2008-04-05 15:34:55 +00:00
sound Rather than pretending that our UserMusicPath isn't hardcoded, lets just admit it and make it a `static const char` 2008-04-12 21:31:29 +00:00
sqlite3 Reduce amount of junk in the MSVC compilation output by about 70%. 2008-03-23 22:15:28 +00:00
widget Add -Wcast-align and -Wmissing-declarations to autoconf debug builds, and fix warnings. 2008-03-28 23:28:44 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
Makefile.raw Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00