warzone2100/lib
Giel van Schijndel 4532534a82 * update raw Makefiles to comply with r1239 (removal of lib/framework/mono.[ch])
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1240 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-15 22:33:18 +00:00
..
framework * update raw Makefiles to comply with r1239 (removal of lib/framework/mono.[ch]) 2007-03-15 22:33:18 +00:00
gamelib Start making the code conform to -Wextra 2007-02-19 16:46:48 +00:00
ivis_common Replace hard-coded map preview size of 512 with 2007-02-25 12:57:04 +00:00
ivis_opengl - Backport r1228 (lib/script/script_parser.y, not initializing ppsLocalVarVal leads to segfault) 2007-03-13 20:49:03 +00:00
netplay Use some more advanced Automake techniques like noinst_HEADERS. Changes partly autogenerated by KDevelop, so this should be compatible with Automake 1.6. 2007-02-16 14:36:03 +00:00
script - Backport r1228 (lib/script/script_parser.y, not initializing ppsLocalVarVal leads to segfault) 2007-03-13 20:49:03 +00:00
sequence This commit fixes all warnings (on my system). -Werror added for 2007-02-19 14:10:44 +00:00
sound Patch by Jessica: Fix compilation without MP3 support 2007-03-06 20:35:15 +00:00
widget This commit fixes all warnings (on my system). -Werror added for 2007-02-19 14:10:44 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00