warzone2100/data/base
safety0ff 43d449aec7 Apply TCMask to VTOL factories.(cherry picked from commit b04220cb317340e2c96e32b058e85b8cd0db200c) 2010-10-17 19:32:57 -04:00
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anims Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
audio revert r3270 2009-09-28 22:21:01 +02:00
challenges Add challenge descriptions. Patch by BlueMaxima, though I shortened the Back to Basics description somewhat. Closes ticket:1986 2010-07-13 11:30:55 +02:00
components Apply TCmask pies from ticket:1757 2010-10-17 18:46:08 -04:00
effects Apply TCmask pies from ticket:1757 2010-10-17 18:46:08 -04:00
features Apply TCmask pies from ticket:1757 2010-10-17 18:46:08 -04:00
icons new data directory for svg-icons, there's no naming specification yet 2008-08-07 13:50:33 +00:00
images Thanks to the follow individuals for the new icons! Forum members "Jorzi" (kick icon) "CinC" (VTOL/NO VTOL icon) and "n2large0shirt" (Cyborg / no Cyborg icon) 2010-10-07 13:06:03 +02:00
messages Rename "Fire Cannon" to "Cannon Fire Truck". 2010-08-23 16:35:33 +02:00
misc Apply TCmask pies from ticket:1757 2010-10-17 18:46:08 -04:00
multiplay Add new map 'Pyramidal' by Mysteryem. 2010-07-13 11:30:55 +02:00
script Apply patch from #2007 (Remove randomiseSeed calls from scripts.) 2010-08-05 20:05:02 +02:00
sequenceaudio Set some missing svn properties for the sequenceaudio/cam*/*.txa & /*.txt files. 2010-04-25 12:04:34 +02:00
shaders team-color mask shader: reduce required shader version to 1.10 2010-09-20 18:34:42 +02:00
stats Fix WreckedDroidHub with 7 armor and 60 HP. No real reason for those numbers, just wanted to make it harder to kill ;) 2010-09-05 20:51:18 +02:00
structs Apply TCMask to VTOL factories.(cherry picked from commit b04220cb317340e2c96e32b058e85b8cd0db200c) 2010-10-17 19:32:57 -04:00
tagdefinitions Revert tagfile changes in r6084, r6080 and r6079. Apparently not ready for the unwashed masses yet. 2008-10-02 21:50:05 +00:00
texpages Apply textures from ticket #1757 2010-10-17 19:32:56 -04:00
tileset Externalise all map tileset settings. 2010-10-17 18:46:09 -04:00
wrf Fix wrf files to make it more clear what is going on. 2010-10-17 18:46:10 -04:00
gamedesc.lev Remove vidmemc.wrf which is unused and incorrect with current terrain engine. Dataset CAM_1KEVLAR (unused by itself) was the only place where it was mentioned. Any might-be custom campaigns should switch to CAM_1. 2010-03-14 18:38:24 +01:00
palette.txt Move all hard-coded colours (except map preview ones) into the palette file. Pass a PIELIGHT to widgSetColour() instead of RGB. 2010-04-12 11:59:30 +02:00