warzone2100/lib
Buginator e920507134 Change debug() output from gametime to real time.
In MP games, since gametime can vary so much between machines, needed a more reliable time source to sync up messages between them.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6679 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-21 22:24:02 +00:00
..
betawidget Fix a minor indentation issue in clipboard.h 2009-02-19 20:43:42 +00:00
exceptionhandler Bump copyright 2009-02-10 18:01:48 +00:00
framework Change debug() output from gametime to real time. 2009-02-21 22:24:02 +00:00
gamelib Updated MinGW32 makefiles; fix "multiple half-tracks" bug. 2009-02-15 05:49:09 +00:00
ivis_common Updated MSVC project & solution file(s). 2009-02-15 05:46:13 +00:00
ivis_opengl Updates .diff file on what we changed from the 'clean' 5.4 to the version that we use. 2009-02-15 22:17:05 +00:00
netplay * Fixes memory leak. 2009-02-21 22:09:58 +00:00
script Updated MinGW32 makefiles; fix "multiple half-tracks" bug. 2009-02-15 05:49:09 +00:00
sequence Bump copyright 2009-02-10 18:01:48 +00:00
sound Bump copyright 2009-02-10 18:01:48 +00:00
sqlite3 Bump SQLite3 to 3.6.10 2009-01-30 18:28:21 +00:00
widget Bump copyright 2009-02-10 18:01:48 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00