warzone2100/data/mods
Giel van Schijndel bc73882d7e * Set bugtraq:* properties on all directories
* Convert the tilesets 4, 5, 6 and 7 to the separate tile per-file tilesets (using the tile_texpage2mipmap_tileset tool)
  * Purposefully skipped 1, 2 and 3 since I think those are __exactly__ the same to the WZ's original tileset


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3129 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-22 21:19:20 +00:00
..
global * Set bugtraq:* properties on all directories 2007-12-22 21:19:20 +00:00
Makefile.am - Make "make -C data data" recursively build mods as well. SUBDIRS is apparently ignored for target!=all. 2007-09-22 11:45:49 +00:00
Makefile.raw * Move data/grim to data/mods/global/grim 2007-08-17 17:42:17 +00:00