49 lines
1.7 KiB
C
49 lines
1.7 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2011 Warzone 2100 Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/** @file
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* Internal widget library definitions
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*/
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#ifndef __INCLUDED_LIB_WIDGET_WIDGINT_H__
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#define __INCLUDED_LIB_WIDGET_WIDGINT_H__
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#include "lib/framework/input.h"
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#include "widgbase.h"
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/* Set the id number for widgRunScreen to return */
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extern void widgSetReturn(W_SCREEN* psScreen, WIDGET *psWidget);
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/* Release a list of widgets */
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extern void widgReleaseWidgetList(WIDGET *psWidgets);
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/* Call the correct function for mouse over */
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extern void widgHiLite(WIDGET *psWidget, W_CONTEXT *psContext);
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/* Call the correct function for mouse moving off */
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extern void widgHiLiteLost(WIDGET *psWidget, W_CONTEXT *psContext);
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/* Set the keyboard focus for the screen */
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extern void screenSetFocus(W_SCREEN *psScreen, WIDGET *psWidget);
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/* Clear the keyboard focus */
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extern void screenClearFocus(W_SCREEN *psScreen);
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#endif // __INCLUDED_LIB_WIDGET_WIDGINT_H__
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