warzone2100/lib/ivis_opengl
Cyp cc150fc2f7 Exit if shaders are not supported, and revert "Hack in the team colour when shaders aren't supported."
This reverts commit e0617af5e6.

If you are building from source, and you cannot upgrade your graphics drivers, you can revert this revert, and the game may be playable for now.
2011-02-25 23:01:03 +01:00
..
GLee.c Change Glee back to c; eliminates warnings in the mac build. 2010-12-21 12:30:41 -05:00
GLee.diff Updates .diff file on what we changed from the 'clean' 5.4 to the version that we use. 2009-02-15 22:17:05 +00:00
GLee.h GLee: Move function pointer typedef into GLX_ARB_get_proc_address ifndef. 2009-09-28 22:21:03 +02:00
Makefile.am Merge the ivis_common and ivis_opengl directories, only five years and two months after I originally split them apart. 2010-12-31 22:37:14 +01:00
bitimage.cpp Bump year. 2011-02-25 18:45:27 +01:00
bitimage.h Bump year. 2011-02-25 18:45:27 +01:00
imd.cpp Bump year. 2011-02-25 18:45:27 +01:00
imd.h Bump year. 2011-02-25 18:45:27 +01:00
imdload.cpp Bump year. 2011-02-25 18:45:27 +01:00
ivi.cpp Bump year. 2011-02-25 18:45:27 +01:00
ivi.h Bump year. 2011-02-25 18:45:27 +01:00
ivis_common.vcproj Merge the ivis_common and ivis_opengl directories, only five years and two months after I originally split them apart. 2010-12-31 22:37:14 +01:00
ivis_opengl.vcproj Fix a plethora of issues for MSVC builds 2011-01-01 13:46:12 -05:00
ivisdef.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
jpeg_encoder.cpp Merge the ivis_common and ivis_opengl directories, only five years and two months after I originally split them apart. 2010-12-31 22:37:14 +01:00
jpeg_encoder.h Merge the ivis_common and ivis_opengl directories, only five years and two months after I originally split them apart. 2010-12-31 22:37:14 +01:00
makefile.win32 Merge the ivis_common and ivis_opengl directories, only five years and two months after I originally split them apart. 2010-12-31 22:37:14 +01:00
pieblitfunc.cpp Bump year. 2011-02-25 18:45:27 +01:00
pieblitfunc.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
pieclip.cpp Bump year. 2011-02-25 18:45:27 +01:00
pieclip.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
piedef.h Exit if shaders are not supported, and revert "Hack in the team colour when shaders aren't supported." 2011-02-25 23:01:03 +01:00
piedraw.cpp Exit if shaders are not supported, and revert "Hack in the team colour when shaders aren't supported." 2011-02-25 23:01:03 +01:00
piefunc.cpp Bump year. 2011-02-25 18:45:27 +01:00
piefunc.h Bump year. 2011-02-25 18:45:27 +01:00
piematrix.cpp Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
piematrix.h Bump year. 2011-02-25 18:45:27 +01:00
piemode.cpp Bump year. 2011-02-25 18:45:27 +01:00
piemode.h Bump year. 2011-02-25 18:45:27 +01:00
piepalette.cpp Bump year. 2011-02-25 18:45:27 +01:00
piepalette.h Bump year. 2011-02-25 18:45:27 +01:00
piestate.cpp Bump year. 2011-02-25 18:45:27 +01:00
piestate.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
pietypes.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
png_util.cpp Bump year. 2011-02-25 18:45:27 +01:00
png_util.h Bump year. 2011-02-25 18:45:27 +01:00
rendmode.cpp Bump year. 2011-02-25 18:45:27 +01:00
rendmode.h Bump year. 2011-02-25 18:45:27 +01:00
screen.cpp Exit if shaders are not supported, and revert "Hack in the team colour when shaders aren't supported." 2011-02-25 23:01:03 +01:00
screen.h Exit if shaders are not supported, and revert "Hack in the team colour when shaders aren't supported." 2011-02-25 23:01:03 +01:00
tex.cpp Bump year. 2011-02-25 18:45:27 +01:00
tex.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
textdraw.cpp Bump year. 2011-02-25 18:45:27 +01:00
textdraw.h Bump year. 2011-02-25 18:45:27 +01:00