warzone2100/lib/ivis_common
Dennis Schridde cb2f0a30df Patch MSVC Solution file to depend on SQLite and change eol-style to native for them, since otherwise patches will not apply.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4044 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-14 18:16:04 +00:00
..
Makefile.am Move all stuff that actually belongs in CPPFLAGS (but is called CFLAGS) to AM_CPPFLAGS 2008-03-10 10:50:58 +00:00
Makefile.raw * Fix nameclash of <png.h> with lib/ivis_common/png.h 2007-04-30 14:09:33 +00:00
bitimage.c Remove an unused and a duplicate typedef. 2008-02-07 17:02:25 +00:00
bitimage.h Change the binary IMG files into CSV text files. 2008-01-01 21:33:47 +00:00
imd.c Prune dead code, and do not bother to dynamically allocate memory to save 12 bytes per polygon. 2008-03-13 20:46:29 +00:00
imd.h - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
imdload.c Prune dead code, and do not bother to dynamically allocate memory to save 12 bytes per polygon. 2008-03-13 20:46:29 +00:00
ivi.h Remove unused defines, prettify animation code a bit, and use same electronic 2008-01-10 22:18:20 +00:00
ivis_common.vcproj Patch MSVC Solution file to depend on SQLite and change eol-style to native for them, since otherwise patches will not apply. 2008-03-14 18:16:04 +00:00
ivisdef.h Prune dead code, and do not bother to dynamically allocate memory to save 12 bytes per polygon. 2008-03-13 20:46:29 +00:00
ivispatch.h Generic cleanup, often variable initialisation 2008-03-07 15:09:03 +00:00
pieblitfunc.h Remove ugly radar constants from pieblitfunc, where they do not belong. 2008-02-04 18:03:02 +00:00
pieclip.c Replace a ton of custom texture clipping code with a single call to OpenGL scissor test. 2008-01-06 14:05:13 +00:00
pieclip.h Replace a ton of custom texture clipping code with a single call to OpenGL scissor test. 2008-01-06 14:05:13 +00:00
piedef.h Kill oddball type TERRAIN_VERTEXF (never used for terrain!) and reduce copying some more. 2008-03-13 20:03:50 +00:00
piefunc.h Large PIELIGHT cleanup. Also cleans up tile drawing logic somewhat. 2007-12-09 00:33:03 +00:00
piemode.h Small cleanup of the screen flip code 2008-03-12 19:29:24 +00:00
piepalette.h Indexed colour usage has been eliminated, so remove its support code. 2008-01-21 17:06:31 +00:00
piestate.c Clean up in rendering modes. Remove unuseful pie_SetColourCombine(). 2008-03-12 19:41:33 +00:00
piestate.h Do not care what blending state we are in when drawing simple and solid 2008-03-12 19:56:34 +00:00
pietypes.h Remove an unused and a duplicate typedef. 2008-02-07 17:02:25 +00:00
pievector.h Oh my beauty... 2008-03-07 21:51:53 +00:00
png_util.c - Don't define CFLAGS anymore, export WZ_CFLAGS instead, which can be overridden by make commandlines 2008-03-10 02:01:46 +00:00
png_util.h - 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related) 2007-05-01 20:34:54 +00:00
rendmode.h Remove PIE_ALPHA. Revert most of r4023, since some parts of the drawing code 2008-03-12 21:07:26 +00:00
tex.h Move all skybox page handling to display3d.c to prepare for skybox scriptability. 2008-01-12 15:10:02 +00:00
textdraw.h Provide Doxygen documentation for iV_DrawFormattedText() and change its return type to int 2008-02-10 15:25:20 +00:00