84 lines
2.0 KiB
C++
84 lines
2.0 KiB
C++
/*
|
|
* PieToaster is an OpenGL application to edit 3D models in
|
|
* Warzone 2100's (an RTS game) PIE 3D model format, which is heavily
|
|
* inspired by PieSlicer created by stratadrake.
|
|
* Copyright (C) 2007 Carl Hee
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef _texture_mapper_h
|
|
#define _texture_mapper_h
|
|
|
|
#include "wzglobal.h"
|
|
#include "pie_types.h"
|
|
|
|
#include "imdloader.h"
|
|
#include "texture.h"
|
|
|
|
#include "pie_internal.h"
|
|
|
|
class CTextureMapper {
|
|
public:
|
|
bool m_Up;
|
|
|
|
///the radius of each point's selection circle
|
|
static const Uint16 m_selectionRadius = 5;
|
|
|
|
CTextureMapper() : m_Up(false) {};
|
|
|
|
void addTargets(Uint16 width, Uint16 height, Uint16 textureId, iIMDPoly *target, Uint16 quantity);
|
|
void removeTargets(void);
|
|
void draw(void);
|
|
|
|
void addGUI(void);
|
|
void updateGUI(void);
|
|
private:
|
|
Sint32 translateX(float texCoord);
|
|
Sint32 translateY(float texCoord);
|
|
|
|
/*
|
|
(X0,Y0)-------------(X1,Y1)
|
|
| |
|
|
| |
|
|
| |
|
|
(X3,Y3)-------------(X2,Y2)
|
|
*/
|
|
//Texture page rasterization positions
|
|
Sint16 m_rasterX0;
|
|
Sint16 m_rasterY0;
|
|
Sint16 m_rasterX1;
|
|
Sint16 m_rasterY1;
|
|
Sint16 m_rasterX2;
|
|
Sint16 m_rasterY2;
|
|
Sint16 m_rasterX3;
|
|
Sint16 m_rasterY3;
|
|
|
|
Uint16 m_width;
|
|
Uint16 m_height;
|
|
Uint16 m_textureId;
|
|
///Pointer to the polys
|
|
iIMDPoly *m_targets[pie_MAX_POLYGONS];
|
|
///Quantity of polys
|
|
Uint16 m_quantity;
|
|
///selected or not
|
|
bool m_Selected[pie_MAX_POLYGONS][pie_MAX_VERTICES_PER_POLYGON];
|
|
|
|
TwBar *m_GUI;
|
|
|
|
friend class CPieInternal;
|
|
};
|
|
|
|
#endif
|