167 lines
5.5 KiB
C
167 lines
5.5 KiB
C
/*
|
|
This file is part of Warzone 2100.
|
|
Copyright (C) 1999-2004 Eidos Interactive
|
|
Copyright (C) 2005-2007 Warzone Resurrection Project
|
|
|
|
Warzone 2100 is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Warzone 2100 is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Warzone 2100; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
/***************************************************************************/
|
|
/*
|
|
* piedef.h
|
|
*
|
|
* type defines for all pumpkin image library functions.
|
|
*
|
|
*/
|
|
/***************************************************************************/
|
|
|
|
#ifndef _piedef_h
|
|
#define _piedef_h
|
|
|
|
/***************************************************************************/
|
|
|
|
#include "lib/framework/frame.h"
|
|
#include "ivisdef.h"
|
|
#include "ivispatch.h"
|
|
|
|
/***************************************************************************/
|
|
/*
|
|
* Global Definitions (CONSTANTS)
|
|
*/
|
|
/***************************************************************************/
|
|
#define DEG_360 65536
|
|
#define DEG_1 (DEG_360/360)
|
|
#define DEG_2 (DEG_360/180)
|
|
#define DEG_60 (DEG_360/6)
|
|
#define DEG(X) (DEG_1 * (X))
|
|
|
|
#define FP12_SHIFT 12
|
|
#define FP12_MULTIPLIER (1<<12)
|
|
#define STRETCHED_Z_SHIFT 10 // stretchs z range for (1000 to 4000) to (8000 to 32000)
|
|
#define MAX_Z (32000.0f) // raised to 32000 from 6000 when stretched
|
|
#define MIN_STRETCHED_Z 256
|
|
#define LONG_WAY (1<<15)
|
|
#define LONG_TEST (1<<14)
|
|
#define INTERFACE_DEPTH (MAX_Z - 1.0f)
|
|
#define BUTTON_DEPTH 2000 // will be stretched to 16000
|
|
|
|
#define OLD_TEXTURE_SIZE_FIX 256.0f
|
|
|
|
|
|
#define pie_MAX_POLY_SIZE 16
|
|
|
|
//Effects
|
|
#define pie_MAX_BRIGHT_LEVEL 255
|
|
#define pie_BRIGHT_LEVEL_200 200
|
|
#define pie_BRIGHT_LEVEL_180 180
|
|
#define pie_DROID_BRIGHT_LEVEL 192
|
|
|
|
//Render style flags for all pie draw functions
|
|
#define pie_TRANSLUCENT 0x2
|
|
#define pie_ADDITIVE 0x4
|
|
#define pie_NO_BILINEAR 0x8
|
|
#define pie_HEIGHT_SCALED 0x10
|
|
#define pie_RAISE 0x20
|
|
#define pie_BUTTON 0x40
|
|
#define pie_SHADOW 0x80
|
|
#define pie_STATIC_SHADOW 0x100
|
|
|
|
#define pie_RAISE_SCALE 256
|
|
|
|
#define pie_MAX_POINTS 512
|
|
#define pie_MAX_POLYS 512
|
|
#define pie_MAX_POLY_VERTS 10
|
|
|
|
#define pie_FILLRED 16
|
|
#define pie_FILLGREEN 16
|
|
#define pie_FILLBLUE 128
|
|
#define pie_FILLTRANS 128
|
|
|
|
#define MAX_UB_LIGHT ((UBYTE)255)
|
|
#define MIN_UB_LIGHT ((UBYTE)0)
|
|
#define MAX_LIGHT 0xffffffff
|
|
|
|
/***************************************************************************/
|
|
/*
|
|
* Global Definitions (MACROS)
|
|
*/
|
|
/***************************************************************************/
|
|
|
|
#define pie_ADDLIGHT(l,x) \
|
|
(((l)->byte.r > (MAX_UB_LIGHT - (x))) ? ((l)->byte.r = MAX_UB_LIGHT) : ((l)->byte.r +=(x))); \
|
|
(((l)->byte.g > (MAX_UB_LIGHT - (x))) ? ((l)->byte.g = MAX_UB_LIGHT) : ((l)->byte.g +=(x))); \
|
|
(((l)->byte.b > (MAX_UB_LIGHT - (x))) ? ((l)->byte.b = MAX_UB_LIGHT) : ((l)->byte.b +=(x)));
|
|
|
|
#define pie_SUBTRACTLIGHT(l,x) \
|
|
(((l->byte.r) < (x)) ? ((l->byte.r) = MIN_UB_LIGHT) : ((l->byte.r) -=(x))); \
|
|
(((l->byte.g) < (x)) ? ((l->byte.g) = MIN_UB_LIGHT) : ((l->byte.g) -=(x))); \
|
|
(((l->byte.b) < (x)) ? ((l->byte.b) = MIN_UB_LIGHT) : ((l->byte.b) -=(x)));
|
|
|
|
|
|
/***************************************************************************/
|
|
/*
|
|
* Global Definitions (STRUCTURES)
|
|
*/
|
|
/***************************************************************************/
|
|
|
|
#ifdef __BIG_ENDIAN__
|
|
typedef struct {UBYTE a, r, g, b;} PIELIGHTBYTES; //for byte fields in a DWORD
|
|
#else
|
|
typedef struct {UBYTE b, g, r, a;} PIELIGHTBYTES; //for byte fields in a DWORD
|
|
#endif
|
|
typedef union {PIELIGHTBYTES byte; UDWORD argb;} PIELIGHT;
|
|
typedef struct {UBYTE r, g, b, a;} PIEVERTLIGHT;
|
|
typedef struct {SDWORD sx, sy, sz; UWORD tu, tv; PIELIGHT light, specular;} PIEVERTEX;
|
|
typedef struct {float sx, sy, sz, tu, tv; PIELIGHT light, specular;} PIEVERTEXF;
|
|
|
|
typedef struct {SWORD x, y, w, h;} PIERECT; //screen rectangle
|
|
typedef struct {SDWORD texPage; SWORD tu, tv, tw, th;} PIEIMAGE; //an area of texture
|
|
typedef struct {UDWORD pieFlag; PIELIGHT colour, specular; UBYTE light, trans, scale, height;} PIESTYLE; //render style for pie draw functions
|
|
|
|
// This is the new resource loaded structure (TEXPAGE)
|
|
typedef struct
|
|
{
|
|
iTexture *Texture;
|
|
iPalette *Palette;
|
|
} TEXTUREPAGE;
|
|
|
|
typedef struct {
|
|
UDWORD flags;
|
|
SDWORD nVrts;
|
|
PIEVERTEXF *pVrts;
|
|
iTexAnim *pTexAnim;
|
|
} PIEPOLY;
|
|
|
|
|
|
/***************************************************************************/
|
|
/*
|
|
* Global ProtoTypes
|
|
*/
|
|
/***************************************************************************/
|
|
extern void pie_Draw3DShape(iIMDShape *shape, int frame, int team, UDWORD colour, UDWORD specular, int pieFlag, int pieData);
|
|
extern void pie_DrawImage(PIEIMAGE *image, PIERECT *dest, PIESTYLE *style);
|
|
extern void pie_DrawImage270( PIEIMAGE *image, PIERECT *dest );
|
|
|
|
extern void pie_DrawTexTriangle(const PIEVERTEX *aVrts, const void* psEffects);
|
|
|
|
extern void pie_GetResetCounts(SDWORD* pPieCount, SDWORD* pTileCount, SDWORD* pPolyCount, SDWORD* pStateCount);
|
|
|
|
void pie_BeginLighting(const Vector3f * light);
|
|
void pie_EndLighting(void);
|
|
void pie_RemainingPasses(void);
|
|
|
|
void pie_CleanUp( void );
|
|
|
|
#endif // _piedef_h
|