21 lines
2.0 KiB
SQL
21 lines
2.0 KiB
SQL
CREATE TABLE Components (id integer primary key autoincrement, -- Unique ID of the component
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type integer, --
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name text, -- Component name
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power_required integer, -- Power required to build each component
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build_points_required integer, -- Number of build points required to manufacture each component
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weight integer, -- The weight of the component
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hit_points integer, -- The maximum amount of damage a component can take in one hit
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system_points integer, -- The number taken up be the component
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body_points integer, -- A measure of how much damage the component can take without being destroyed
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WIP_name text, -- Work in progress name
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technology_type_id integer, -- The Tech Level of the component
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gfx_file0 text, -- the name of the graphics file for player 0
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gfx_file1 text, -- the name of the graphics file for player 1
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gfx_file2 text, -- the name of the graphics file for player 2
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gfx_file3 text, -- the name of the graphics file for player 3
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gfx_file4 text, -- the name of the graphics file for player 4
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gfx_file5 text, -- the name of the graphics file for player 5
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gfx_file6 text, -- the name of the graphics file for player 6
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gfx_file7 text -- the name of the graphics file for player 7
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);
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