warzone2100/lib
Buginator 2ce52672c7 Declarations *before* statements. (To make a C89 compiler happy.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6162 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-15 03:22:18 +00:00
..
betawidget * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
exceptionhandler Construct programPath from the iterators of "buf" not from a char* pointer 2008-10-14 13:00:36 +00:00
framework Declarations *before* statements. (To make a C89 compiler happy.) 2008-10-15 03:22:18 +00:00
gamelib Fix the raw win32 makefile system which got broken in r6144 and r6145: 2008-10-14 18:28:21 +00:00
ivis_common * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
ivis_opengl * Fix several "comparison between signed and unsigned" warnings 2008-10-14 20:42:20 +00:00
netplay * Stuff SESSIONDESC.dwUser[1-4] in an array: SESSIONDESC.dwUserFlags\[4] 2008-10-14 12:58:59 +00:00
script Cleanup: 2008-10-14 21:03:23 +00:00
sequence * Fix several "comparison between signed and unsigned" warnings 2008-10-14 20:42:20 +00:00
sound Cleanup: 2008-10-14 21:03:23 +00:00
sqlite3 * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
widget * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00