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Giel van Schijndel 29201b4c53 Lobby server: Display the "Removing aborted game" message when removing a game
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7397 4a71c877-e1ca-e34f-864e-861f7616d084
2009-05-15 22:29:31 +02:00
build_tools
data Properly fix intfac.img & infac.h 2009-05-10 19:18:13 +02:00
doc
icons
lib Move construction/allocation code for JSON structures to json_value.[ch] 2009-05-15 22:29:30 +02:00
m4
macosx
makerules Use winsock 2 on all build systems (not just autohell like in r7284) 2009-05-06 22:29:37 +02:00
pkg Windows installer fixes: 2009-05-06 22:29:40 +02:00
po
src Artillery prediction fix. 2009-05-10 19:18:13 +02:00
tests Add a JSON tokenizer (lexer), parser and serializer 2009-05-15 22:29:30 +02:00
tools Lobby server: Display the "Removing aborted game" message when removing a game 2009-05-15 22:29:31 +02:00
win32 Windows installer fixes: 2009-05-06 22:29:40 +02:00
.gitignore Add a JSON tokenizer (lexer), parser and serializer 2009-05-15 22:29:30 +02:00
AUTHORS
COMPILE Replace SDL-net by using BSD sockets instead 2009-05-06 22:29:35 +02:00
COPYING
COPYING.NONGPL
COPYING.README
ChangeLog Add the ticket number for the SDL-net -> BSD changelog entry. 2009-05-10 19:18:11 +02:00
Doxyfile
Makefile.am
autogen.sh
autorevision.conf
config.rpath
configure.ac Replace SDL-net by using BSD sockets instead 2009-05-06 22:29:35 +02:00
makefile.win32
warzone2100.cbp Use winsock 2 on all build systems (not just autohell like in r7284) 2009-05-06 22:29:37 +02:00
wscript Replace SDL-net by using BSD sockets instead 2009-05-06 22:29:35 +02:00