warzone2100/lib
Elio Gubser 28f63005bc revert changes to min/max functions, getMinSize and getMaxSize should remain un-implemented in widget.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6408 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-30 11:48:50 +00:00
..
betawidget revert changes to min/max functions, getMinSize and getMaxSize should remain un-implemented in widget.c 2008-11-30 11:48:50 +00:00
exceptionhandler Fix compiling on MSVC: 2008-11-25 23:53:44 +00:00
framework Only #define va_copy if it isn't #defined yet 2008-11-23 17:24:48 +00:00
gamelib * Change animObj_Remove such that it doesn't set the passed in ANIM_OBJECT* pointer to NULL (i.e. a ** pointer was passed) 2008-10-16 17:40:58 +00:00
ivis_common Hide the mouse cursor during loading screens and movies. 2008-11-08 21:37:32 +00:00
ivis_opengl Hide the mouse cursor during loading screens and movies. 2008-11-08 21:37:32 +00:00
netplay * Stuff SESSIONDESC.dwUser[1-4] in an array: SESSIONDESC.dwUserFlags\[4] 2008-10-14 12:58:59 +00:00
script Modify scrOutputCallTrace() to dump the stack on script errors, and act normally whenever it is called normally. 2008-10-25 17:56:43 +00:00
sequence * Fix several "comparison between signed and unsigned" warnings 2008-10-14 20:42:20 +00:00
sound Add Hack from ticket:115 2008-10-26 17:10:42 +00:00
sqlite3 * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
widget * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00