warzone2100/lib/script/script.h

201 lines
5.9 KiB
C

/*
* Script.h
*
* Interface to the script library
*/
#ifndef _script_h
#define _script_h
#include "interp.h"
#include "stack.h"
#include "codeprint.h"
#include "parse.h"
#include "event.h"
#include "evntsave.h"
/* Whether to include debug info when compiling */
typedef enum _scr_debugtype
{
SCR_DEBUGINFO, // Generate debug info
SCR_NODEBUG, // Do not generate debug info
} SCR_DEBUGTYPE;
// If this is defined we save out the compiled scripts
#define SCRIPTTYPE SCR_DEBUGINFO
// Initialise the script library
extern BOOL scriptInitialise(EVENT_INIT *psInit);
// Shutdown the script library
extern void scriptShutDown(void);
/***********************************************************************************
*
* Compiler setup functions
*/
/* Set the type table */
extern void scriptSetTypeTab(TYPE_SYMBOL *psTypeTab);
/* Set the function table */
extern void scriptSetFuncTab(FUNC_SYMBOL *psFuncTab);
/* Set the external variable table */
extern void scriptSetExternalTab(VAR_SYMBOL *psExtTab);
/* Set the object variable table */
extern void scriptSetObjectTab(VAR_SYMBOL *psObjTab);
/* Set the constant table */
extern void scriptSetConstTab(CONST_SYMBOL *psConstTab);
/* Set the callback table */
extern void scriptSetCallbackTab(CALLBACK_SYMBOL *psCallTab);
/* Set the type equivalence table */
extern void scriptSetTypeEquiv(TYPE_EQUIV *psTypeTab);
/***********************************************************************************
*
* Compiler functions
*/
/* Compile a script program */
extern BOOL scriptCompile(UBYTE *pData, UDWORD fileSize,
SCRIPT_CODE **ppsProg, SCR_DEBUGTYPE debugType);
/* Free a SCRIPT_CODE structure */
extern void scriptFreeCode(SCRIPT_CODE *psCode);
/* Display the contents of a program in readable form */
extern void cpPrintProgram(SCRIPT_CODE *psProg);
// Save a binary version of a program
extern BOOL scriptSaveProg(SCRIPT_CODE *psProg, UDWORD *pSize, UBYTE **ppData);
// Load a binary version of a program
extern BOOL scriptLoadProg(UDWORD size, UBYTE *pData, SCRIPT_CODE **ppsProg);
/* Lookup a script variable */
extern BOOL scriptGetVarIndex(SCRIPT_CODE *psCode, STRING *pID, UDWORD *pIndex);
/* Run a compiled script */
extern BOOL interpRunScript(SCRIPT_CONTEXT *psContext, INTERP_RUNTYPE runType,
UDWORD index, UDWORD offset);
/***********************************************************************************
*
* Event system functions
*/
// Whether a context is released when there are no active triggers for it
typedef enum _context_release
{
CR_RELEASE, // release the context
CR_NORELEASE, // do not release the context
} CONTEXT_RELEASE;
// reset the event system
extern void eventReset(void);
// Initialise the create/release function array - specify the maximum value type
extern BOOL eventInitValueFuncs(SDWORD maxType);
// a create function for data stored in an INTERP_VAL
typedef BOOL (*VAL_CREATE_FUNC)(INTERP_VAL *psVal);
// a release function for data stored in an INTERP_VAL
typedef void (*VAL_RELEASE_FUNC)(INTERP_VAL *psVal);
// Add a new value create function
extern BOOL eventAddValueCreate(INTERP_TYPE type, VAL_CREATE_FUNC create);
// Add a new value release function
extern BOOL eventAddValueRelease(INTERP_TYPE type, VAL_RELEASE_FUNC release);
// Create a new context for a script
extern BOOL eventNewContext(SCRIPT_CODE *psCode,
CONTEXT_RELEASE release, SCRIPT_CONTEXT **ppsContext);
// Copy a context, including variable values
extern BOOL eventCopyContext(SCRIPT_CONTEXT *psContext, SCRIPT_CONTEXT **ppsNew);
// Add a new object to the trigger system
// Time is the application time at which all the triggers are to be started
extern BOOL eventRunContext(SCRIPT_CONTEXT *psContext, UDWORD time);
// Remove a context from the event system
extern void eventRemoveContext(SCRIPT_CONTEXT *psContext);
// Set a global variable value for a context
extern BOOL eventSetContextVar(SCRIPT_CONTEXT *psContext, UDWORD index,
INTERP_TYPE type, UDWORD data);
// Get the value pointer for a variable index
extern BOOL eventGetContextVal(SCRIPT_CONTEXT *psContext, UDWORD index,
INTERP_VAL **ppsVal);
// Process all the currently active triggers
// Time is the application time at which all the triggers are to be processed
extern void eventProcessTriggers(UDWORD currTime);
// Activate a callback trigger
extern void eventFireCallbackTrigger(TRIGGER_TYPE callback);
/***********************************************************************************
*
* Support functions for writing instinct functions
*/
/* Pop a number of values off the stack checking their types
* This is used by instinct functions to get their parameters
* The varargs part is a set of INTERP_TYPE, UDWORD * pairs.
* The value of the parameter is stored in the DWORD pointed to by the UDWORD *
*/
extern BOOL stackPopParams(SDWORD numParams, ...);
/* Push a value onto the stack without using a value structure */
extern BOOL stackPushResult(INTERP_TYPE type, SDWORD data);
/***********************************************************************************
*
* Script library instinct functions
*
* These would be declared in the function symbol array:
*
* { "traceOn", interpTraceOn, VAL_VOID,
* 0, { VAL_VOID } },
* { "traceOff", interpTraceOff, VAL_VOID,
* 0, { VAL_VOID } },
* { "setEventTrigger", eventSetTrigger, VAL_VOID,
* 2, { VAL_EVENT, VAL_TRIGGER } },
* { "eventTraceLevel", eventSetTraceLevel, VAL_VOID,
* 1, { VAL_INT } },
*
*/
/* Instinct function to turn on tracing */
extern BOOL interpTraceOn(void);
/* Instinct function to turn off tracing */
extern BOOL interpTraceOff(void);
// Change the trigger assigned to an event
// This is an instinct function that takes a VAL_EVENT and VAL_TRIGGER as parameters
extern BOOL eventSetTrigger(void);
// set the event tracing level
// 0 - no tracing
// 1 - only fired triggers
// 2 - added and fired triggers
// 3 - as 2 but show tested but not fired triggers as well
extern BOOL eventSetTraceLevel(void);
#endif