build_tools
|
Update changelog formatting script for git commit hashes.
|
2010-11-07 19:15:28 +01:00 |
data
|
Remove some now unnecessary texture references to stress lazy texture loading. See ticket:2304 for more info.
|
2010-11-12 21:32:56 +01:00 |
doc
|
Test commit
|
2010-10-04 21:15:46 +02:00 |
icons
|
Add missing files to the tarball.
|
2010-08-03 09:38:30 +02:00 |
lib
|
Allow you to load textures on demand, both ordinary textures and tcmask textures.There is really no reason now to list tcmask textures in the wrf files at all. You can still put a texture in the wrf to override the usual texture loaded with a model (necessary for campaign and terrain dependent base plates). Closes ticket:2304
|
2010-11-12 21:31:56 +01:00 |
m4
|
Improve GLee detection.
|
2010-04-28 07:52:19 +02:00 |
macosx
|
Update the autorevision script so we can get something out of tarballs; also some minor fixes to data copying.
|
2010-11-07 16:09:35 -05:00 |
makerules
|
Fix exception handler to obey UAC on windows machines.
|
2010-04-12 11:59:41 +02:00 |
pkg
|
Add Turkish translation by Ayhan Görgülü.
|
2010-11-02 15:34:00 +01:00 |
po
|
Polish translation update by Emdek.
|
2010-11-09 15:57:08 +01:00 |
src
|
The current algorithm for matching a defensive structure to terrain looks at the higher corner of a tile. This new algorithm looks instead at the higher position on a tile where a vertex in the model would intersect the terrain if it were level with the ground. This makes defensive structures match up with the terrain much closer, avoiding the 'jutting out of the terrain' effect of building defensive structures on uneven terrain. This closes ticket:2299
|
2010-11-09 19:11:15 +01:00 |
tests
|
Fix "make distcheck".
|
2010-08-04 16:43:19 +02:00 |
tools
|
simplipie: Remove old style team colour information if tcmask is used.
|
2010-11-12 22:23:05 +01:00 |
win32
|
Fix last commit (libpng).
|
2010-11-02 16:28:37 +01:00 |
.bzrignore
|
ln -s .gitignore .bzrignore
|
2010-02-17 21:50:57 +01:00 |
.gitattributes
|
Treat the xcode project as a binary.
|
2010-10-08 18:51:16 -04:00 |
.gitignore
|
Update .gitignore.
|
2010-10-31 13:19:41 +01:00 |
.hgignore
|
Update the ignores.
|
2010-10-05 23:42:50 -04:00 |
AUTHORS
|
Add sendai nick to myself (as a confusion reducing measure)
|
2010-05-08 09:30:20 +02:00 |
COMPILE
|
Fix progress bars, reenable sound test, move variable, remove magic number, comments and spelling. Patch by Safety0ff.
|
2010-02-09 20:27:41 +01:00 |
COPYING
|
Create final repository structure.
|
2007-06-28 17:47:08 +00:00 |
COPYING.NONGPL
|
Add new backdrop from forum member jorzi.
|
2010-10-24 19:55:57 +02:00 |
COPYING.README
|
Warzone 2100, I have the honour to release you from any license unclarities.
|
2008-06-11 16:38:04 +00:00 |
ChangeLog
|
Fix some changelog errors
|
2010-04-18 20:21:18 +02:00 |
Doxyfile
|
Exclude config-macosx.h and exceptionhandler/include/* from the Doxygen documentation
|
2008-11-16 16:28:06 +00:00 |
Makefile.am
|
Remove .svn folders for make dist.
|
2010-03-13 22:57:23 +01:00 |
autogen.sh
|
Allow autogen.sh to be executed out-of-tree
|
2010-01-30 20:26:55 +01:00 |
autorevision.conf
|
Update files from TRUNK->master
|
2010-10-30 20:47:36 -04:00 |
config.rpath
|
Port r3878 and r3879 from trunk/
|
2008-03-01 13:04:16 +00:00 |
configure.ac
|
Update files from TRUNK->master
|
2010-10-30 20:47:36 -04:00 |
fixcppbuild
|
Also fix MSVC *.vcproj files that somehow ended up in lib/ instead of win32/, remove the last part that touches macosx.
|
2010-10-13 17:49:59 +02:00 |
makefile.win32
|
Rename "raw" Makefiles to "win32" Makefiles
|
2008-07-06 14:29:04 +00:00 |
newnet.TODO
|
newnet: Make AI research synchronised. Games with AIs now seem to stay in synch.
|
2010-02-26 21:51:47 +01:00 |