Go to file
Per Inge Mathisen 26d51104f9 simplipie: Remove old style team colour information if tcmask is used. 2010-11-12 22:23:05 +01:00
build_tools Update changelog formatting script for git commit hashes. 2010-11-07 19:15:28 +01:00
data Remove some now unnecessary texture references to stress lazy texture loading. See ticket:2304 for more info. 2010-11-12 21:32:56 +01:00
doc Test commit 2010-10-04 21:15:46 +02:00
icons Add missing files to the tarball. 2010-08-03 09:38:30 +02:00
lib Allow you to load textures on demand, both ordinary textures and tcmask textures.There is really no reason now to list tcmask textures in the wrf files at all. You can still put a texture in the wrf to override the usual texture loaded with a model (necessary for campaign and terrain dependent base plates). Closes ticket:2304 2010-11-12 21:31:56 +01:00
m4 Improve GLee detection. 2010-04-28 07:52:19 +02:00
macosx Update the autorevision script so we can get something out of tarballs; also some minor fixes to data copying. 2010-11-07 16:09:35 -05:00
makerules Fix exception handler to obey UAC on windows machines. 2010-04-12 11:59:41 +02:00
pkg Add Turkish translation by Ayhan Görgülü. 2010-11-02 15:34:00 +01:00
po Polish translation update by Emdek. 2010-11-09 15:57:08 +01:00
src The current algorithm for matching a defensive structure to terrain looks at the higher corner of a tile. This new algorithm looks instead at the higher position on a tile where a vertex in the model would intersect the terrain if it were level with the ground. This makes defensive structures match up with the terrain much closer, avoiding the 'jutting out of the terrain' effect of building defensive structures on uneven terrain. This closes ticket:2299 2010-11-09 19:11:15 +01:00
tests Fix "make distcheck". 2010-08-04 16:43:19 +02:00
tools simplipie: Remove old style team colour information if tcmask is used. 2010-11-12 22:23:05 +01:00
win32 Fix last commit (libpng). 2010-11-02 16:28:37 +01:00
.bzrignore ln -s .gitignore .bzrignore 2010-02-17 21:50:57 +01:00
.gitattributes Treat the xcode project as a binary. 2010-10-08 18:51:16 -04:00
.gitignore Update .gitignore. 2010-10-31 13:19:41 +01:00
.hgignore Update the ignores. 2010-10-05 23:42:50 -04:00
AUTHORS Add sendai nick to myself (as a confusion reducing measure) 2010-05-08 09:30:20 +02:00
COMPILE Fix progress bars, reenable sound test, move variable, remove magic number, comments and spelling. Patch by Safety0ff. 2010-02-09 20:27:41 +01:00
COPYING Create final repository structure. 2007-06-28 17:47:08 +00:00
COPYING.NONGPL Add new backdrop from forum member jorzi. 2010-10-24 19:55:57 +02:00
COPYING.README Warzone 2100, I have the honour to release you from any license unclarities. 2008-06-11 16:38:04 +00:00
ChangeLog Fix some changelog errors 2010-04-18 20:21:18 +02:00
Doxyfile Exclude config-macosx.h and exceptionhandler/include/* from the Doxygen documentation 2008-11-16 16:28:06 +00:00
Makefile.am Remove .svn folders for make dist. 2010-03-13 22:57:23 +01:00
autogen.sh Allow autogen.sh to be executed out-of-tree 2010-01-30 20:26:55 +01:00
autorevision.conf Update files from TRUNK->master 2010-10-30 20:47:36 -04:00
config.rpath Port r3878 and r3879 from trunk/ 2008-03-01 13:04:16 +00:00
configure.ac Update files from TRUNK->master 2010-10-30 20:47:36 -04:00
fixcppbuild Also fix MSVC *.vcproj files that somehow ended up in lib/ instead of win32/, remove the last part that touches macosx. 2010-10-13 17:49:59 +02:00
makefile.win32 Rename "raw" Makefiles to "win32" Makefiles 2008-07-06 14:29:04 +00:00
newnet.TODO newnet: Make AI research synchronised. Games with AIs now seem to stay in synch. 2010-02-26 21:51:47 +01:00