185 lines
4.5 KiB
C
185 lines
4.5 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/***************************************************************************/
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/*
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* pieState.h
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*
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* render State controlr all pumpkin image library functions.
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*
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*/
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/***************************************************************************/
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#ifndef _piestate_h
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#define _piestate_h
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/***************************************************************************/
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#include "lib/framework/frame.h"
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#include "piedef.h"
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/***************************************************************************/
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/*
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* Global Definitions
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*/
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/***************************************************************************/
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typedef enum REND_MODE
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{
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REND_GOURAUD_TEX,
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REND_ALPHA_TEX,
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REND_ADDITIVE_TEX,
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REND_TEXT,
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REND_ALPHA_TEXT,
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REND_FLAT,
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REND_ALPHA_FLAT,
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REND_ALPHA_ITERATED,
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REND_FILTER_FLAT,
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REND_FILTER_ITERATED
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}
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REND_MODE;
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typedef enum DEPTH_MODE
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{
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DEPTH_CMP_LEQ_WRT_ON,
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DEPTH_CMP_ALWAYS_WRT_ON,
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DEPTH_CMP_LEQ_WRT_OFF,
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DEPTH_CMP_ALWAYS_WRT_OFF
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}
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DEPTH_MODE;
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typedef enum TRANSLUCENCY_MODE
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{
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TRANS_DECAL,
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TRANS_DECAL_FOG,
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TRANS_FILTER,
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TRANS_ALPHA,
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TRANS_ADDITIVE
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}
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TRANSLUCENCY_MODE;
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typedef enum FOG_CAP
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{
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FOG_CAP_NO,
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FOG_CAP_GREY,
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FOG_CAP_UNDEFINED
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}
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FOG_CAP;
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typedef enum TEX_CAP
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{
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TEX_CAP_2M,
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TEX_CAP_8BIT,
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TEX_CAP_FULL,
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TEX_CAP_UNDEFINED
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}
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TEX_CAP;
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typedef enum COLOUR_MODE
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{
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COLOUR_FLAT_CONSTANT,
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COLOUR_FLAT_ITERATED,
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COLOUR_TEX_ITERATED,
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COLOUR_TEX_CONSTANT
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}
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COLOUR_MODE;
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typedef enum TEX_MODE
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{
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TEX_LOCAL,
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TEX_NONE
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}
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TEX_MODE;
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typedef enum ALPHA_MODE
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{
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ALPHA_ITERATED,
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ALPHA_CONSTANT
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}
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ALPHA_MODE;
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typedef struct RENDER_STATE
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{
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FOG_CAP fogCap;
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BOOL fogEnabled;
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BOOL fog;
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UDWORD fogColour;
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SDWORD texPage;
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REND_MODE rendMode;
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BOOL bilinearOn;
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BOOL keyingOn;
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COLOUR_MODE colourCombine;
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TEX_MODE texCombine;
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ALPHA_MODE alphaCombine;
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TRANSLUCENCY_MODE transMode;
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UDWORD colour;
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#ifdef STATES
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BOOL textured;
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UBYTE lightLevel;
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#endif
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}
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RENDER_STATE;
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#define NO_TEXPAGE -1
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#define SKY_TEXPAGE 30
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/***************************************************************************/
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/*
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* Global Variables
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*/
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/***************************************************************************/
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extern SDWORD pieStateCount;
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/***************************************************************************/
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/*
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* Global ProtoTypes
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*/
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/***************************************************************************/
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extern void pie_SetDefaultStates(void);//Sets all states
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extern void pie_SetDepthBufferStatus(DEPTH_MODE depthMode);
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extern void pie_SetDepthOffset(float offset);
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extern void pie_SetGammaValue(float val);
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//renderer capability
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extern void pie_SetFogCap(FOG_CAP val);
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extern FOG_CAP pie_GetFogCap(void);
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extern void pie_SetTexCap(TEX_CAP val);
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extern TEX_CAP pie_GetTexCap(void);
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//fog available
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extern void pie_EnableFog(BOOL val);
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extern BOOL pie_GetFogEnabled(void);
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//fog currently on
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extern void pie_SetFogStatus(BOOL val);
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extern BOOL pie_GetFogStatus(void);
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extern void pie_SetFogColour(UDWORD colour);
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extern UDWORD pie_GetFogColour(void);
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extern void pie_UpdateFogDistance(float begin, float end);
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//render states
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extern void pie_SetTexturePage(SDWORD num);
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extern void pie_SetBilinear(BOOL bilinearOn);
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extern BOOL pie_GetBilinear(void);
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extern void pie_SetColourKeyedBlack(BOOL keyingOn);
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extern void pie_SetRendMode(REND_MODE rendMode);
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extern void pie_SetColour(UDWORD val);
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extern UDWORD pie_GetColour(void);
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#endif // _pieState_h
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