332 lines
7.4 KiB
C
332 lines
7.4 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 2007-2009 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifndef WIN32
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#include <stdbool.h>
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#include <limits.h>
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#else
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typedef int bool;
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#define PATH_MAX 255
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#define true 1
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#define false 0
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#endif
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static char *input_file = "";
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static char *output_file = "";
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static char *texture_file;
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static bool swapYZ = true;
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static bool reverseWinding = true;
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static bool invertUV = true;
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static unsigned int baseTexFlags = 200;
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static float scaleFactor = 1.0f;
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typedef struct _vector3i
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{
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int x, y, z;
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} vector3i;
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typedef struct _vector2i
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{
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int u, v;
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} vector2i;
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typedef struct _face
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{
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int index_a_vertex, index_a_texture;
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int index_b_vertex, index_b_texture;
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int index_c_vertex, index_c_texture;
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} face;
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static vector3i *points;
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static int count_points;
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static vector2i *uvcoords;
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static int count_uvcoords;
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static face *faces;
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static int count_faces;
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void addpoint(int x, int y, int z)
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{
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if (points == NULL)
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{
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points = (vector3i*) malloc(sizeof(vector3i));
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count_points = 1;
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}
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else
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{
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count_points++;
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points = (vector3i*)realloc(points, count_points * sizeof(vector3i));
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}
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points[count_points-1].x = x;
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points[count_points-1].y = y;
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points[count_points-1].z = z;
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}
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void adduvcoord(int u, int v)
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{
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if (uvcoords == NULL)
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{
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uvcoords = (vector2i*) malloc(sizeof(vector2i));
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count_uvcoords = 1;
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}
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else
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{
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count_uvcoords++;
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uvcoords = (vector2i*)realloc(uvcoords, count_uvcoords * sizeof(vector2i));
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}
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if (u > 255)
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{
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u = 255;
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}
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if (v > 255)
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{
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v = 255;
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}
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uvcoords[count_uvcoords-1].u = u;
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uvcoords[count_uvcoords-1].v = v;
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}
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void addface(int index_a_vertex, int index_a_texture, int index_b_vertex, int index_b_texture, int index_c_vertex, int index_c_texture)
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{
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if (faces == NULL)
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{
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faces = (face*) malloc(sizeof(face));
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count_faces = 1;
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}
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else
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{
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count_faces++;
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faces = (face*) realloc(faces, count_faces * sizeof(face));
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}
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faces[count_faces-1].index_a_vertex = index_a_vertex;
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faces[count_faces-1].index_a_texture = index_a_texture;
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faces[count_faces-1].index_b_vertex = index_b_vertex;
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faces[count_faces-1].index_b_texture = index_b_texture;
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faces[count_faces-1].index_c_vertex = index_c_vertex;
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faces[count_faces-1].index_c_texture = index_c_texture;
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}
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void readobj(FILE *input)
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{
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char buffer[256];
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int index_a_vertex, index_a_texture, index_b_vertex, index_b_texture, index_c_vertex, index_c_texture;
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float u, v;
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float x, y, z;
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if (input == NULL)
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{
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return;
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}
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points = NULL;
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count_points = 0;
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uvcoords = NULL;
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count_uvcoords = 0;
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faces = NULL;
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count_faces = 0;
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while (!feof(input))
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{
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fgets(buffer, 256, input);
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if (buffer[0] == 'v' && buffer[1] != 't')
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{
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sscanf(&buffer[2], "%f %f %f", &x, &y, &z);
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addpoint((int)(x*scaleFactor), (int)(y*scaleFactor), (int)(z*scaleFactor));
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}
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else if (buffer[0] == 'v' && buffer[1] == 't')
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{
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sscanf(&buffer[3], "%f %f", &u, &v);
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if (invertUV)
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v = 1.0f - v;
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adduvcoord((int)(u*256.f), (int)(v*256.f));
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}
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else if (buffer[0] == 'f')
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{
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sscanf(&buffer[2], "%d/%d %d/%d %d/%d", &index_a_vertex, &index_a_texture, &index_b_vertex, &index_b_texture, &index_c_vertex, &index_c_texture);
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addface(index_a_vertex - 1, index_a_texture - 1, index_b_vertex - 1, index_b_texture - 1, index_c_vertex - 1, index_c_texture - 1);
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}
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}
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}
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void writepie(FILE *output)
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{
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size_t i;
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if (output == NULL)
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{
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return;
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}
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fprintf(output, "PIE 2\nTYPE 200\n");
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fprintf(output, "TEXTURE 0 %s 256 256\n", texture_file);
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fprintf(output, "LEVELS 1\nLEVEL 1\n");
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fprintf(output, "POINTS %d\n", count_points);
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for (i = 0;i < count_points;i++)
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{
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if (swapYZ)
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{
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fprintf(output, "\t%d %d %d\n", points[i].x, points[i].z, points[i].y);
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}
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else
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{
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fprintf(output, "\t%d %d %d\n", points[i].x, points[i].y, points[i].z);
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}
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}
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fprintf(output, "POLYGONS %d\n", count_faces);
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for (i = 0;i < count_faces;i++)
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{
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if (reverseWinding)
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{
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fprintf(output, "\t%d 3 %d %d %d %d %d %d %d %d %d\n",
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baseTexFlags,
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faces[i].index_c_vertex,
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faces[i].index_b_vertex,
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faces[i].index_a_vertex,
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uvcoords[faces[i].index_c_texture].u,
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uvcoords[faces[i].index_c_texture].v,
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uvcoords[faces[i].index_b_texture].u,
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uvcoords[faces[i].index_b_texture].v,
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uvcoords[faces[i].index_a_texture].u,
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uvcoords[faces[i].index_a_texture].v);
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}
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else
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{
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fprintf(output, "\t%d 3 %d %d %d %d %d %d %d %d %d\n",
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baseTexFlags,
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faces[i].index_a_vertex,
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faces[i].index_b_vertex,
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faces[i].index_c_vertex,
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uvcoords[faces[i].index_a_texture].u,
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uvcoords[faces[i].index_a_texture].v,
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uvcoords[faces[i].index_b_texture].u,
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uvcoords[faces[i].index_b_texture].v,
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uvcoords[faces[i].index_c_texture].u,
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uvcoords[faces[i].index_c_texture].v);
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}
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}
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}
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void objtopie()
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{
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FILE *input = NULL;
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FILE *output = NULL;
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input = fopen(input_file, "rt");
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if (input == NULL)
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{
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perror("Couldn't open input file");
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return;
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}
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output = fopen(output_file, "wt");
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if (output == NULL)
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{
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perror("Couldn't open output file");
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fclose(input);
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return;
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}
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readobj(input);
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writepie(output);
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fclose(input);
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fclose(output);
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}
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static void parse_args(int argc, char **argv)
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{
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unsigned int i = 1;
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for (i = 1; argc >= 3 + i && argv[i][0] == '-'; i++)
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{
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if (argv[i][1] == 'y')
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{
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swapYZ = false; // exporting program used Y-axis as "up", like we do, don't switch
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}
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else if (argv[i][1] == 'i')
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{
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invertUV = false;
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}
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else if (argv[i][1] == 't')
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{
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baseTexFlags = 2200;
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}
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else if (argv[i][1] == 'r')
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{
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reverseWinding = false;
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}
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else if (argv[i][1] == 's')
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{
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int ret;
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i++;
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if (argc < i)
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{
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fprintf(stderr, "Missing parameter to scale option.\n");
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exit(1);
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}
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ret = sscanf(argv[i], "%f", &scaleFactor);
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if (ret != 1)
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{
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fprintf(stderr, "Bad parameter to scale option.\n");
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exit(1);
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}
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}
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else
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{
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fprintf(stderr, "Unrecognized option: %s\n", argv[i]);
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exit(1);
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}
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}
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if (argc < 3 + i)
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{
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fprintf(stderr, "Syntax: obj2pie [-s] [-y] [-r] [-i] [-t] input_filename output_filename texture_filename\n");
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fprintf(stderr, " -y Do not swap Y and Z axis. Exporter uses Y-axis as \"up\".\n");
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fprintf(stderr, " -r Do not reverse winding of all polygons.\n");
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fprintf(stderr, " -i Do not invert the vertical texture coordinates.\n");
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fprintf(stderr, " -s N Scale model points by N before converting.\n");
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fprintf(stderr, " -t Use two sided polygons (slower; deprecated).\n");
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exit(1);
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}
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input_file = argv[i++];
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output_file = argv[i++];
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texture_file = argv[i++];
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}
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int main(int argc, char *argv[])
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{
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parse_args(argc, argv);
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objtopie();
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return 0;
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}
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