warzone2100/lib/gamelib
Christian Ohm d6416c34eb Return 0 in the various _lex_destroy int functions.
Original patch by Seismo (WarningC4716(_2).patch).

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9884 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-20 00:50:15 +01:00
..
Makefile.am Fix broken sources after 'make clean' in tarball generated by 'make dist'. Reported by 'JimPansen' in the forums. 2009-06-09 23:44:11 +02:00
anim.c logical: Fix droid legs disappearing during first update interval. 2010-02-09 20:28:08 +01:00
anim.h logical: Fix droid legs disappearing during first update interval. 2010-02-09 20:28:08 +01:00
animobj.c logical: Fix droid legs disappearing during first update interval. 2010-02-09 20:28:08 +01:00
animobj.h Bump copyright 2009-02-10 18:01:48 +00:00
audp_lexer.l Return 0 in the various _lex_destroy int functions. 2010-02-20 00:50:15 +01:00
audp_parser.y Bump copyright 2009-02-10 18:01:48 +00:00
gamelib.vcproj Updated MSVC project & solution file(s). 2009-02-15 05:42:09 +00:00
gtime.c logical: Completely use graphics time for effects. 2010-02-09 20:28:08 +01:00
gtime.h logical: Bump updates per second to 10, since 3 was just for testing. 2010-02-09 20:28:09 +01:00
hashtable.c Bump copyright 2009-02-10 18:01:48 +00:00
hashtable.h Bump copyright 2009-02-10 18:01:48 +00:00
makefile.win32 - NSIS changes from 2.3 (#1111). 2010-02-09 20:28:16 +01:00
parser.h Bump copyright 2009-02-10 18:01:48 +00:00