warzone2100/lib/framework/opengl.h

49 lines
1.3 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 2010 Giel van Schijndel
Copyright (C) 2010 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** @file
* @brief Platform independent OpenGL inclusion.
*/
#ifndef __INCLUDED_LIB_FRAMEWORK_OPENGL_H__
#define __INCLUDED_LIB_FRAMEWORK_OPENGL_H__
#include "wzglobal.h"
#if defined(__glext_h_)
# define FRAMEWORK_GLEXT_INCLUDED
#else
// Prevent inclusion of glext.h by gl.h, requiring explicit inclusion by the user
# define __glext_h_
#endif
#if defined(WZ_OS_MAC)
# include <OpenGL/gl.h>
#else
# include <GL/gl.h>
#endif
#if defined(FRAMEWORK_GLEXT_INCLUDED)
# undef FRAMEWORK_GLEXT_INCLUDED
#else
# undef __glext_h_
#endif
#endif