warzone2100/lib/script/eventsave.h

37 lines
1.1 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2011 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
* EvntSave.h
*
* Save the state of the event system.
*
*/
#ifndef _evntsave_h
#define _evntsave_h
// Save the state of the event system
extern bool eventSaveState(SDWORD version, char **ppBuffer, UDWORD *pFileSize);
// Load the state of the event system
extern bool eventLoadState(char *pBuffer, UDWORD fileSize);
#endif