..
Makefile.am
Move all stuff that actually belongs in CPPFLAGS (but is called CFLAGS) to AM_CPPFLAGS
2008-03-10 10:50:58 +00:00
aud.h
* Rename audio_Get3DPlayerPos to audio_GetPlayerPos and change it to return a Vector3f instead
2008-08-03 17:51:43 +00:00
audio.c
* Rename audio_Get3DPlayerPos to audio_GetPlayerPos and change it to return a Vector3f instead
2008-08-03 17:51:43 +00:00
audio.h
Add beginnings of self-test to openal and general audio subsystems.
2008-07-09 19:07:42 +00:00
audio_id.c
Added a sound for beacons (based on ecmtower.ogg). Use f12 to make wz take you to the beacon location.
2008-03-31 18:25:58 +00:00
audio_id.h
Added a sound for beacons (based on ecmtower.ogg). Use f12 to make wz take you to the beacon location.
2008-03-31 18:25:58 +00:00
cdaudio.c
Get rid of unnecessary assignment of `volume` to `music_volume`; just utilize clipf right away on `volume`
2008-07-15 13:01:22 +00:00
cdaudio.h
patch #1075 : Simplify playlist code. Thanks to Giel for patch review.
2008-06-21 15:40:56 +00:00
makefile.win32
Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable
2008-07-10 20:10:16 +00:00
mixer.h
…
oggvorbis.c
Add some ASSERTs to check for dodgy pointers
2008-07-30 20:42:02 +00:00
oggvorbis.h
…
openal_error.c
…
openal_error.h
…
openal_track.c
* Rename audio_Get3DPlayerPos to audio_GetPlayerPos and change it to return a Vector3f instead
2008-08-03 17:51:43 +00:00
playlist.c
Add beginnings of self-test to openal and general audio subsystems.
2008-07-09 19:07:42 +00:00
playlist.h
Improve playlist selftest. It now covers the entire playlist API. Remove unused
2008-07-09 16:19:57 +00:00
sound.vcproj
Reduce amount of junk in the MSVC compilation output by about 70%.
2008-03-23 22:15:28 +00:00
track.c
patch #1075 : Simplify playlist code. Thanks to Giel for patch review.
2008-06-21 15:40:56 +00:00
track.h
Add beginnings of self-test to openal and general audio subsystems.
2008-07-09 19:07:42 +00:00
tracklib.h
* Rename audio_Get3DPlayerPos to audio_GetPlayerPos and change it to return a Vector3f instead
2008-08-03 17:51:43 +00:00