warzone2100/lib/exceptionhandler
Giel van Schijndel 0651625733 * Remove unused variable `line_num`
* win32 Makefile system:
  * Compile with debug symbols and all warnings enabled on both debug ''and'' non-debug builds
  * Only use -Werror-implicit-function-declaration when compiling C sources, as for C++ implicit function declarations are illegal anyway (and g++ thus doesn't like this compiler option)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5647 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-23 13:59:12 +00:00
..
include Add the exceptionhandler from Dr. MinGW (part of mingw-utils) with my fixes to it (doesn't compile & link in yet) 2008-04-05 16:00:58 +00:00
Makefile.am Use a more unified system for the "default" info in exception reports (i.e. the same code for the Windows & GDB on GNU/Linux handlers) 2008-04-14 23:17:51 +00:00
dumpinfo.cpp * Remove unused variable `line_num` 2008-07-23 13:59:12 +00:00
dumpinfo.h * Remove the dumpLog function and associated code from debug.c 2008-07-19 01:08:07 +00:00
exceptionhandler.c * Remove the dumpLog function and associated code from debug.c 2008-07-19 01:08:07 +00:00
exceptionhandler.h Add the used command line to crash dump reports 2008-07-13 21:26:09 +00:00
exceptionhandler.vcproj Use a more unified system for the "default" info in exception reports (i.e. the same code for the Windows & GDB on GNU/Linux handlers) 2008-04-14 23:17:51 +00:00
exchndl.c In the MinGW stack dumper, use dbgDumpHeader to dump a generic debug info header, instead of custom crafted (and duplicated) code. 2008-07-20 22:46:26 +00:00
exchndl.h Compile & link in Dr. MinGW's exceptionhandler 2008-04-05 16:15:14 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00