67 lines
2.2 KiB
C
67 lines
2.2 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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* Screen.h
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*
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* Interface to the OpenGL double buffered display.
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*
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*/
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#ifndef _screen_h
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#define _screen_h
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/* Check the header files have been included from frame.h if they
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* are used outside of the framework library.
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*/
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#if !defined(_frame_h) && !defined(FRAME_LIB_INCLUDE)
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#error Framework header files MUST be included from Frame.h ONLY.
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#endif
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#include "lib/framework/types.h"
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/* ------------------------------------------------------------------------------------------- */
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/* Legacy stuff
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* - only used in the sequence video code we have not yet decided whether to port or to junk */
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/* Set the colour for text */
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extern void screenSetTextColour(UBYTE red, UBYTE green, UBYTE blue);
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/* backDrop */
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extern void screen_SetBackDropFromFile(const char* filename);
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extern void screen_StopBackDrop(void);
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extern void screen_RestartBackDrop(void);
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extern BOOL screen_GetBackDrop(void);
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extern void screen_Upload(const char *newBackDropBmp);
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/* screendump */
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extern void screenDumpToDisk(const char* path);
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/* Toggle the display between full screen or windowed */
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extern void screenToggleMode(void);
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extern int wz_texture_compression;
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extern void screenDoDumpToDiskIfRequired(void);
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extern BOOL Init_FBO(unsigned int width, unsigned int height);
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extern void Delete_FBO(void);
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extern void checkGLErrors(const char *label); // reports what the openGL error was
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#endif
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