warzone2100/lib/ivis_opengl/piepalette.c

106 lines
3.4 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "lib/ivis_common/piestate.h"
#include "lib/ivis_common/piepalette.h"
#include "lib/ivis_common/rendmode.h"
#include "screen.h"
PIELIGHT psPalette[WZCOL_MAX];
void pal_Init(void)
{
// TODO: Read these from file so that mod-makers can change them
WZCOL_WHITE = pal_Colour(UBYTE_MAX, UBYTE_MAX, UBYTE_MAX);
WZCOL_BLACK = pal_Colour(1, 1, 1);
WZCOL_GREEN = pal_Colour(0, UBYTE_MAX, 0);
WZCOL_RED = pal_Colour(UBYTE_MAX, 0, 0);
WZCOL_YELLOW = pal_Colour(UBYTE_MAX, UBYTE_MAX, 0);
WZCOL_RELOAD_BAR = WZCOL_WHITE;
WZCOL_RELOAD_BACKGROUND = WZCOL_BLACK;
WZCOL_HEALTH_HIGH = WZCOL_GREEN;
WZCOL_HEALTH_MEDIUM = WZCOL_YELLOW;
WZCOL_HEALTH_LOW = WZCOL_RED;
WZCOL_CURSOR = WZCOL_WHITE;
WZCOL_MENU_BACKGROUND = pal_Colour(0, 1, 97);
WZCOL_MENU_BORDER = pal_Colour(0, 21, 240);
WZCOL_MENU_LOAD_BORDER = WZCOL_BLACK;
WZCOL_MENU_LOAD_BORDER.byte.r = 133;
WZCOL_MENU_SCORES_INTERIOR = WZCOL_BLACK;
WZCOL_MENU_SCORES_INTERIOR.byte.b = 33;
WZCOL_MENU_SEPARATOR = pal_Colour(0x64, 0x64, 0xa0);
WZCOL_TEXT_BRIGHT = WZCOL_WHITE;
WZCOL_TEXT_MEDIUM.byte.r = 0.627451f * UBYTE_MAX;
WZCOL_TEXT_MEDIUM.byte.g = 0.627451f * UBYTE_MAX;
WZCOL_TEXT_MEDIUM.byte.b = UBYTE_MAX;
WZCOL_TEXT_MEDIUM.byte.a = UBYTE_MAX;
WZCOL_TEXT_DARK.byte.r = 0.376471f * UBYTE_MAX;
WZCOL_TEXT_DARK.byte.g = 0.376471f * UBYTE_MAX;
WZCOL_TEXT_DARK.byte.b = UBYTE_MAX;
WZCOL_TEXT_DARK.byte.a = UBYTE_MAX;
WZCOL_SCORE_BOX_BORDER = WZCOL_BLACK;
WZCOL_SCORE_BOX = pal_Colour(0, 0, 88);
WZCOL_SCORE_BOX.byte.a = 128;
WZCOL_TOOLTIP_TEXT = WZCOL_WHITE;
WZCOL_UNIT_SELECT_BORDER = pal_Colour(0, 0, 128);
WZCOL_UNIT_SELECT_BOX = WZCOL_WHITE;
WZCOL_UNIT_SELECT_BOX.byte.a = 16;
WZCOL_RADAR_BACKGROUND = WZCOL_MENU_BACKGROUND;
WZCOL_RADAR_BACKGROUND.byte.a = 0; // fully transparent
WZCOL_MAP_OUTLINE_OK = WZCOL_WHITE;
WZCOL_MAP_OUTLINE_BAD = WZCOL_RED;
WZCOL_KEYMAP_ACTIVE = pal_Colour(0, 128, 0);
WZCOL_KEYMAP_FIXED = pal_Colour(128, 0, 0);
WZCOL_MENU_SCORE_LOSS = pal_Colour(255, 35, 0);
WZCOL_MENU_SCORE_DESTROYED = pal_Colour(55, 239, 111);
WZCOL_MENU_SCORE_BUILT = pal_Colour(39, 49, 185);
WZCOL_MENU_SCORE_RANK = pal_Colour(235, 235, 19);
WZCOL_FRAME_BORDER_NORMAL = pal_Colour(145, 0, 195);
WZCOL_CONS_TEXT_SYSTEM = pal_Colour(200, 200, 200);
WZCOL_CONS_TEXT_USER = WZCOL_TEXT_BRIGHT;
WZCOL_CONS_TEXT_USER_ALLY = WZCOL_YELLOW;
WZCOL_CONS_TEXT_USER_ENEMY = WZCOL_RED;
WZCOL_CONS_TEXT_DEBUG = pal_Colour(150, 150, 150);
WZCOL_MAP_PREVIEW_AIPLAYER = pal_Colour(0, 0x7f, 0);
WZCOL_GREY = pal_Colour(0x55, 0x55, 0x55);
WZCOL_MENU_SHADOW = WZCOL_BLACK;
WZCOL_DBLUE = pal_Colour(0x0f,0x08,0x56);
WZCOL_LBLUE = pal_Colour(0x1c,0x9f,0xfb);
}
void pal_ShutDown(void)
{
// placeholder
}